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Buster Friently
Rosen Association
1586
|
Posted - 2013.08.12 19:09:00 -
[91] - Quote
Django Quik wrote:Buster Friently wrote:I fail to see why a properly elected CPM couldn't be working with CCP to improve things just as effectively as the unelected CPM0. All we need is elections. That's all CPM0 should be doing - providing the framework to deliver CPM1. By this measure, they're as delinquent as CCP in delivering milestones.
Still a good effort, I just think it's on the wrong goals. Get your priorities right Buster. The last thing we need is any interruption to the processes being created as they are now. And no, it's not a given that an elected body with zero experience of these things would be able to work 'just as effectively' as CPM0 are at this stuff. It's not even what CPM1 should be doing and definitely not what many would be signing up for or being voted in to do if there were elections today.
I think my priorities are fine. The point of the CPM, as with the CSM, is to give the players a voice in the process of development.
This CPM doesn't represent the players. That's pretty much the end of it.
Kudos to them for making a long ass post stating what we all already know - that CCP doesn't communicate well with regards to Dust.
That's true, and any improvement here is nice, but CPM0's job should be providing a bridge to representation, not pushing their own agenda - right or wrong. |
Iskandar Zul Karnain
Hellstorm Inc League of Infamy
1552
|
Posted - 2013.08.12 20:23:00 -
[92] - Quote
+1 We've been asking for transparency and communication since closed beta. Hope its not too late. Dust has potential but there only so many times I can watch CCP punch itself in the nut-sack. |
Luke Vetri
D3ath D3alers
115
|
Posted - 2013.08.12 20:36:00 -
[93] - Quote
I've said it before, but how many other games developers actually communicate at all with the community? The fact that we get any development communication is amazing.
Don't get me wrong, there are a lot of issue, and I think the communication is needed if Dust is to survive, especially in the area of balancing, matching and PC. But at the end of the day, they could equally well just fall silent and concentrate on working out the issues and actual coding.
I forget who posted about an "excuse" that it took too much time away from actual work to communicate with the community, well it's not an excuse, it does take a considerable amount of time to do, time that could be spent designing/coding. Community communication is not usually a skill required or found of/in development. |
Maken Tosch
DUST University Ivy League
3549
|
Posted - 2013.08.12 20:40:00 -
[94] - Quote
Structured communication should also always be backed with substance. It's one thing to say you are working on something but it's another to actually do it and finish it in a timely fashion. |
howard sanchez
spliff's channel
650
|
Posted - 2013.08.12 21:08:00 -
[95] - Quote
Luke Vetri wrote:I've said it before, but how many other games developers actually communicate at all with the community? The fact that we get any development communication is amazing.
Don't get me wrong, there are a lot of issue, and I think the communication is needed if Dust is to survive, especially in the area of balancing, matching and PC. But at the end of the day, they could equally well just fall silent and concentrate on working out the issues and actual coding.
I forget who posted about an "excuse" that it took too much time away from actual work to communicate with the community, well it's not an excuse, it does take a considerable amount of time to do, time that could be spent designing/coding. Community communication is not usually a skill required or found of/in development. Luke,
You are correct that any level of developer/player interaction is a big exception to the rule intoday's gaming industry.
But CCP has approached DUST in some similar ways that they've used in Eve. That is, a very non-traditional approach to communication with players. Note, they didn't come up with this idea. Players of thier niche game have pushed them relentlessly over the years to get to this point. The CSM originated as a "fix" to part of the communication problem in Eve.
Dust is, or planned to be, not such a niche game. But they financed it 'in-house' and continue to program and develop the whole thing using a different approach than what a lot of industry "experts" and veteran development studios would describe as Standard.
Ok, so it's rough around the edges, Dust. As in, not up to par. Not what they wanted. Not ready for prime time. And the missing throngs of rabid free to play gamers attest to that.
We are asking CCP to stop with the fence straddling. You can't pretend to be the silent but churning devstudio when you don't churn. You can't be the friendly and open devstudio when you're not 'open' & transparent.
What's itgonna be, ccp? You are niche right now whether you want it or not. You don't seem to have the Dev power to spew forth great torrents of code and content.
Now is the time to change tacks and listen, communicate and interact in a really serious and transparent fashion with the tiny niche population you have |
Heinrich Jagerblitzen
D3LTA FORC3 Inver Brass
612
|
Posted - 2013.08.12 21:15:00 -
[96] - Quote
Buster Friently wrote:I fail to see why a properly elected CPM couldn't be working with CCP to improve things just as effectively as the unelected CPM0. All we need is elections. That's all CPM0 should be doing - providing the framework to deliver CPM1. By this measure, they're as delinquent as CCP in delivering milestones.
Still a good effort, I just think it's on the wrong goals.
Because the whole point of our statement was to highlight the areas where CCP needs to improve their working relationship with the CPM, to bring it to the level that everyone's come to expect from the CSM over the years. In other words, they're NOT using us anywhere near as effectively as they could. Replacing us with elected individuals won't magically make CCP integrate us into their development process anymore than they do now. It just means you'll have a new CPM who's make-up will largely be determined by a popularity contest, that still has all the same challenges ahead convincing CCP to work with them. And depending on the individuals elected, CCP may be more or less willing to respect their feedback (After all, the players could elect trolls or large alliance leaders that may or may not have the capability of remaining professional and effective in a time of crisis).
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Vrain Matari
ZionTCD
678
|
Posted - 2013.08.12 21:32:00 -
[97] - Quote
Luke Vetri wrote:I've said it before, but how many other games developers actually communicate at all with the community? The fact that we get any development communication is amazing.
Don't get me wrong, there are a lot of issue, and I think the communication is needed if Dust is to survive, especially in the area of balancing, matching and PC. But at the end of the day, they could equally well just fall silent and concentrate on working out the issues and actual coding.
I forget who posted about an "excuse" that it took too much time away from actual work to communicate with the community, well it's not an excuse, it does take a considerable amount of time to do, time that could be spent designing/coding. Community communication is not usually a skill required or found of/in development. I don't really need CCP to communicate with me or the community - if they can grow a playerbase and generate a decent metacritic score and build a game that enriches New Eden on their own then fine, i'd rather think about other things gameplay related, tbh.
But there's no arguing with the fact that CCP has been, for whatever reason, unable to read or unwilling to heed the warning signs that were quite obvious to the community, and has continued to lumber ahead until they got themselves into real trouble.
I don't care if they communicate, i just want them to fix it. But until a better alternative is offered, the community has shown better judgement on the core issues than the developer. |
Shadow of War88
0uter.Heaven EoN.
28
|
Posted - 2013.08.12 21:40:00 -
[98] - Quote
b straight with me, is dust dying? |
Heinrich Jagerblitzen
D3LTA FORC3 Inver Brass
613
|
Posted - 2013.08.12 22:37:00 -
[99] - Quote
Shadow of War88 wrote:b straight with me, is dust dying?
I think the appropriate analogy is that a sick patient has been stabilized in the operating room for the time being, but the CPM wants to make sure that the doctor's orders from here out include plenty of exercise and proper nutrition so that the patient doesn't end up right back in the hospital a few months down the road. |
Buster Friently
Rosen Association
1593
|
Posted - 2013.08.12 22:45:00 -
[100] - Quote
Heinrich Jagerblitzen wrote:Buster Friently wrote:I fail to see why a properly elected CPM couldn't be working with CCP to improve things just as effectively as the unelected CPM0. All we need is elections. That's all CPM0 should be doing - providing the framework to deliver CPM1. By this measure, they're as delinquent as CCP in delivering milestones.
Still a good effort, I just think it's on the wrong goals. Because the whole point of our statement was to highlight the areas where CCP needs to improve their working relationship with the CPM, to bring it to the level that everyone's come to expect from the CSM over the years. In other words, they're NOT using us anywhere near as effectively as they could. Replacing us with elected individuals won't magically make CCP integrate us into their development process anymore than they do now. It just means you'll have a new CPM who's make-up will largely be determined by a popularity contest, that still has all the same challenges ahead convincing CCP to work with them. And depending on the individuals elected, CCP may be more or less willing to respect their feedback (After all, the players could elect trolls or large alliance leaders that may or may not have the capability of remaining professional and effective in a time of crisis). In other words, if there's no working, established, functional CPM body to begin with (with a structured way that CCP engages them regularly, and proof that this process is working to get player feedback considered by the devs in a timely fashion) elections may very well be a step backwards, not forwards.
No, it's not a step backwards. It's a step towards representation. Currently, you guys don't represent players by popularity contest or otherwise.
I agree with your main point - that improvements need to be made to communication. An elected body would actually represent something other than whomever CCP picked.
See, I agree that all this needs to be done, but I don't agree that the CPM0's ideas of how Dust should look different have any merit because the entire point of the CPM is to represent players - which you don't.
Now I'm sorry to derail this as I have. The point from the OP is valid. Hopefully it helps. I still feel the CPM0 should be moving aside as quickly as possible, rather than trying to fix Dust. |
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Heinrich Jagerblitzen
D3LTA FORC3 Inver Brass
613
|
Posted - 2013.08.12 23:12:00 -
[101] - Quote
Buster Friently wrote: See, I agree that all this needs to be done, but I don't agree that the CPM0's ideas of how Dust should look different have any merit because the entire point of the CPM is to represent players - which you don't.
Now I'm sorry to derail this as I have. The point from the OP is valid. Hopefully it helps. I still feel the CPM0 should be moving aside as quickly as possible, rather than trying to fix Dust.
Whether we represent the players' ideas or not has little to do without our method of selection, and everything to do with our willingness to listen to the community and forward their feedback.
Elected officials and alliance leaders can still give the finger to the community, and give CCP their own terrible ideas. And even appointed officials can listen and share community feedback to CCP without letting personal opinion get in the way.
In other words, its not the elections that matter - its the conduct of the council members once they are on the council you should be paying attention to at all times. If you feel we are letting our personal opinions or perspectives override community sentiment you should create a thread here in the Council's Chambers outlining why you believe we are failing as representatives, and provide concrete examples.
Otherwise, its silly to say that just because we weren't elected we are somehow incapable of bringing community feedback to CCP. That assumption is also dangerous - if you believe that elections somehow guarantee a council member's objectivity, you're setting yourself up to be blind to an elected CPM official doing a terrible job down the road as well, because you gave the election system too much trust to begin with. |
gbghg
L.O.T.I.S.
3101
|
Posted - 2013.08.13 00:19:00 -
[102] - Quote
Heinrich Jagerblitzen wrote:Shadow of War88 wrote:b straight with me, is dust dying? I think the appropriate analogy is that a sick patient has been stabilized in the operating room for the time being, but the CPM wants to make sure that the doctor's orders from here out include plenty of exercise and proper nutrition so that the patient doesn't end up right back in the hospital a few months down the road. Tbh I think the better metaphor here would be "to make sure he doesn't get run over by the ambulance as he walks out of the door." |
Azri Sarum
BurgezzE.T.F
71
|
Posted - 2013.08.13 00:28:00 -
[103] - Quote
Buster Friently wrote: No, it's not a step backwards. It's a step towards representation. Currently, you guys don't represent players by popularity contest or otherwise.
I agree with your main point - that improvements need to be made to communication. An elected body would actually represent something other than whomever CCP picked.
See, I agree that all this needs to be done, but I don't agree that the CPM0's ideas of how Dust should look different have any merit because the entire point of the CPM is to represent players - which you don't.
Now I'm sorry to derail this as I have. The point from the OP is valid. Hopefully it helps. I still feel the CPM0 should be moving aside as quickly as possible, rather than trying to fix Dust.
The point I think you're missing is that representation alone is meaningless and is not the purpose of the CPM. The entire Raison d'etre of the CSM is to give the devs fast, easy access to player feedback so design pitfalls can be avoided. As it stands now we don't have that process in place like we do in EVE. The CPM have correctly recognized this (as clearly seen by the OP) and are pushing it as something the devs have to do. Getting this link in, and getting it functioning well is the single most important thing they can be doing right now. I for one, am glad they are not wasting their time, and devs time, with talk of elections that will not get this game off life support.
CPM0 might not be representatives elected by the community, but they are a representative sample of the community. They cover a wide spectrum of players, with a wide variety of playstyles and ideas represented. They are cognizant of the fact they are not elected and so are pulling feedback from the forums heavily. Thats all we can ask for now.
As to the OP, thank you guys for putting that together. This is exactly what the CSM/CPM is here for, to help guide the game back on track when it loses its way. I can only imagine how frustrating it must be with the limited communication going on.
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Iron Wolf Saber
Den of Swords
7173
|
Posted - 2013.08.13 00:41:00 -
[104] - Quote
Buster Friently wrote:Heinrich Jagerblitzen wrote:Buster Friently wrote:I fail to see why a properly elected CPM couldn't be working with CCP to improve things just as effectively as the unelected CPM0. All we need is elections. That's all CPM0 should be doing - providing the framework to deliver CPM1. By this measure, they're as delinquent as CCP in delivering milestones.
Still a good effort, I just think it's on the wrong goals. Because the whole point of our statement was to highlight the areas where CCP needs to improve their working relationship with the CPM, to bring it to the level that everyone's come to expect from the CSM over the years. In other words, they're NOT using us anywhere near as effectively as they could. Replacing us with elected individuals won't magically make CCP integrate us into their development process anymore than they do now. It just means you'll have a new CPM who's make-up will largely be determined by a popularity contest, that still has all the same challenges ahead convincing CCP to work with them. And depending on the individuals elected, CCP may be more or less willing to respect their feedback (After all, the players could elect trolls or large alliance leaders that may or may not have the capability of remaining professional and effective in a time of crisis). In other words, if there's no working, established, functional CPM body to begin with (with a structured way that CCP engages them regularly, and proof that this process is working to get player feedback considered by the devs in a timely fashion) elections may very well be a step backwards, not forwards. No, it's not a step backwards. It's a step towards representation. Currently, you guys don't represent players by popularity contest or otherwise. I agree with your main point - that improvements need to be made to communication. An elected body would actually represent something other than whomever CCP picked. See, I agree that all this needs to be done, but I don't agree that the CPM0's ideas of how Dust should look different have any merit because the entire point of the CPM is to represent players - which you don't. Now I'm sorry to derail this as I have. The point from the OP is valid. Hopefully it helps. I still feel the CPM0 should be moving aside as quickly as possible, rather than trying to fix Dust.
If you elected a body of individuals who are entirely clueless as to what their CPM duties are how things are done and how to talk to CCP to work with them it would be a step backwards because they can easily be just as hostile as the IRC is and any attempts to talk to the CPM by CCP or vice versa could be an entirely unproductive process, nearly undo the entire process that CPM 0 has been trying to set up and possibly severely damage damage the CPM 2 and beyond. What if all of CPM1 decided to screw the NDA and release things without approval? getting fired and all.
There are many way to represent players as a whole though the best deal though is good amounts of varying opinions and coverage of ideas. Just because one individual may think the flaylock may be in good place, doesn't mean that it is yet that doesn't invalidate his representation of players who also feel the same way whatever their reasons are.
Politics aside the players elected should only be entering the election process with the best intentions in mind, I wonder how many of those people who were also vetted when the War Council was first brought up that are no longer with us today? Or those that called for replacement of members before and after the term started? What sort of credibility those people have now? Trust me whatever reasons they have left for, had they been in the CPM then they would have left much sooner than that.
The CPM is not fun and games, it consumes a crud ton of time, can keep you up late at night just typing away and making reports. Waking up at odd hours just to make a meeting or getting personal contact with members of CCP and takes serious amounts of dedication more so than the hardcore players who are tipping over 20 million just now, and this is just trying to interact with CCP alone, interacting with the community is nearly just as humongous in time consumption and most of the work done within the CPM will be thankless, silent victories, and secreted wins that individual or the entire CPM will never be credited for. Some victories to which may not bear fruit well until after that council is dismissed for end of term.
CPM 0's job is to ensure that CPM 1 will not be the LAST CPM elected and rushing to getting those guys elected now would almost guarantee that. |
zzZaXxx
The Exemplars Top Men.
171
|
Posted - 2013.08.13 01:25:00 -
[105] - Quote
Iron Wolf Saber wrote:
If you elected a body of individuals who are entirely clueless as to what their CPM duties are how things are done and how to talk to CCP to work with them it would be a step backwards because they can easily be just as hostile as the IRC is and any attempts to talk to the CPM by CCP or vice versa could be an entirely unproductive process, nearly undo the entire process that CPM 0 has been trying to set up and possibly severely damage damage the CPM 2 and beyond. What if all of CPM1 decided to screw the NDA and release things without approval? getting fired and all.
There are many way to represent players as a whole though the best deal though is good amounts of varying opinions and coverage of ideas. Just because one individual may think the flaylock may be in good place, doesn't mean that it is yet that doesn't invalidate his representation of players who also feel the same way whatever their reasons are.
Politics aside the players elected should only be entering the election process with the best intentions in mind, I wonder how many of those people who were also vetted when the War Council was first brought up that are no longer with us today? Or those that called for replacement of members before and after the term started? What sort of credibility those people have now? Trust me whatever reasons they have left for, had they been in the CPM then they would have left much sooner than that.
The CPM is not fun and games, it consumes a crud ton of time, can keep you up late at night just typing away and making reports. Waking up at odd hours just to make a meeting or getting personal contact with members of CCP and takes serious amounts of dedication more so than the hardcore players who are tipping over 20 million just now, and this is just trying to interact with CCP alone, interacting with the community is nearly just as humongous in time consumption and most of the work done within the CPM will be thankless, silent victories, and secreted wins that individual or the entire CPM will never be credited for. Some victories to which may not bear fruit well until after that council is dismissed for end of term.
CPM 0's job is to ensure that CPM 1 will not be the LAST CPM elected and rushing to getting those guys elected now would almost guarantee that.
Y'all are doing an AMAZING job. I really appreciate it and hopefully you'll get more and more positive feedback and confirmations of your efforts. Keep it up. No matter what happens, what you are doing is meaningful and you'll always be glad you did it. Thank you! |
Buster Friently
Rosen Association
1602
|
Posted - 2013.08.13 03:23:00 -
[106] - Quote
Iron Wolf Saber wrote:Buster Friently wrote:
No, it's not a step backwards. It's a step towards representation. Currently, you guys don't represent players by popularity contest or otherwise.
I agree with your main point - that improvements need to be made to communication. An elected body would actually represent something other than whomever CCP picked.
See, I agree that all this needs to be done, but I don't agree that the CPM0's ideas of how Dust should look different have any merit because the entire point of the CPM is to represent players - which you don't.
Now I'm sorry to derail this as I have. The point from the OP is valid. Hopefully it helps. I still feel the CPM0 should be moving aside as quickly as possible, rather than trying to fix Dust.
If you elected a body of individuals who are entirely clueless as to what their CPM duties are how things are done and how to talk to CCP to work with them it would be a step backwards because they can easily be just as hostile as the IRC is and any attempts to talk to the CPM by CCP or vice versa could be an entirely unproductive process, nearly undo the entire process that CPM 0 has been trying to set up and possibly severely damage damage the CPM 2 and beyond. What if all of CPM1 decided to screw the NDA and release things without approval? getting fired and all. There are many way to represent players as a whole though the best deal though is good amounts of varying opinions and coverage of ideas. Just because one individual may think the flaylock may be in good place, doesn't mean that it is yet that doesn't invalidate his representation of players who also feel the same way whatever their reasons are. Politics aside the players elected should only be entering the election process with the best intentions in mind, I wonder how many of those people who were also vetted when the War Council was first brought up that are no longer with us today? Or those that called for replacement of members before and after the term started? What sort of credibility those people have now? Trust me whatever reasons they have left for, had they been in the CPM then they would have left much sooner than that. The CPM is not fun and games, it consumes a crud ton of time, can keep you up late at night just typing away and making reports. Waking up at odd hours just to make a meeting or getting personal contact with members of CCP and takes serious amounts of dedication more so than the hardcore players who are tipping over 20 million just now, and this is just trying to interact with CCP alone, interacting with the community is nearly just as humongous in time consumption and most of the work done within the CPM will be thankless, silent victories, and secreted wins that individual or the entire CPM will never be credited for. Some victories to which may not bear fruit well until after that council is dismissed for end of term. CPM 0's job is to ensure that CPM 1 will not be the LAST CPM elected and rushing to getting those guys elected now would almost guarantee that.
Listen, I had decided not to comment on this anymore, but I just can't abide this BS.
You guys were clueless before you were appointed by CCP, just like an elected body would have been.
There's no magic that you have. You shouldn't be there in the first place. All of the CPMs should be elected.
The fact of the matter is, when I read your defending an appointed oligarchy, all I hear is the repressive voice of all dictatorships.
You shouldn't have a voice because you don't represent anyone. Done. Yes, it is as simple as that.
I can't help that you're in place now, but the CPM, even 0 should have been elected. CCP, by listening, to an unelected group of players is making a poor decision.
I understand your need to justify your position. All appointed members of government have this need - it stems from your inherent illegitimacy.
I'm glad to see that you are pushing for better communication, but honestly, a ton of crap the CPM says on the forums here is really misguided and doesn't represent the players. Your flaylock example is perfect, I saw CPM members stating that they think the weapon should be completely ruined. How's that measured? Or reserved? Or informed. You guys aren't any more capable than an elected body would be, but an elected body would have an additional point of legitimacy.
Your job, IMHO, ought to be making way for a group with more legitimacy, anything more than that is a risk to the game at this early stage due to the CPM's biased views and sense of self importance. I have no doubt it's a tough job, and never said otherwise, it just shouldn't be your job unless you were elected to the post. |
Heinrich Jagerblitzen
D3LTA FORC3 Inver Brass
615
|
Posted - 2013.08.13 03:54:00 -
[107] - Quote
Once again Buster, if you're so committed to the idea that we're not representing the player base via our recommendations to CCP, put some effort into it, start a thread and state your case using linked, verifiable examples. Otherwise you're going to continue to look fairly silly ranting about repression, dictatorships and government - the last of which (government) is hugely indicative of your lack of understanding about our mission in the first place. The CPM does not exist to govern anything, really. We're a volunteer community advocate group. Ultimately, its the community that gets to decide whether we advocate for their needs, not just you. If the feedback to your comments in this thread is any indication than its pretty clear that you are the one that is out of touch with the majority here, not the CPM.
Thanks to everyone else in the meantime for keeping the discussion focused and constructive. |
Buster Friently
Rosen Association
1605
|
Posted - 2013.08.13 04:02:00 -
[108] - Quote
Heinrich Jagerblitzen wrote:Once again Buster, if you're so committed to the idea that we're not representing the player base via our recommendations to CCP, put some effort into it, start a thread and state your case using linked, verifiable examples. Otherwise you're going to continue to look fairly silly ranting about repression, dictatorships and government - the last of which (government) is hugely indicative of your lack of understanding about our mission in the first place. The CPM does not exist to govern anything, really. We're a volunteer community advocate group. Ultimately, its the community that gets to decide whether we advocate for their needs, not just you. If the feedback to your comments in this thread is any indication than its pretty clear that you are the one that is out of touch with the majority here, not the CPM.
Thanks to everyone else in the meantime for keeping the discussion focused and constructive.
Hmm, ad hominem now, well I should have known.
Of course you don't govern anything, but you are in a privileged position. A position you shouldn't have.
Let's find out together shall we: https://forums.dust514.com/default.aspx?g=posts&t=101733&find=unread |
zzZaXxx
The Exemplars Top Men.
173
|
Posted - 2013.08.13 04:04:00 -
[109] - Quote
Buster Friently wrote: Listen, I had decided not to comment on this anymore, but I just can't abide this BS.
You guys were clueless before you were appointed by CCP, just like an elected body would have been.
There's no magic that you have. You shouldn't be there in the first place. All of the CPMs should be elected.
The fact of the matter is, when I read your defending of an appointed oligarchy, all I hear is the repressive voice of all dictatorships.
You shouldn't have a voice because you don't represent anyone. Done. Yes, it is as simple as that.
I can't help that you're in place now, but the CPM, even 0 should have been elected. CCP, by listening, to an unelected group of players is making a poor decision.
I understand your need to justify your position. All appointed members of government have this need - it stems from your inherent illegitimacy.
I'm glad to see that you are pushing for better communication, but honestly, a ton of crap the CPM says on the forums here is really misguided and doesn't represent the players. Your flaylock example is perfect, I saw CPM members stating that they think the weapon should be completely ruined. How's that measured? Or reserved? Or informed. You guys aren't any more capable than an elected body would be, but an elected body would have an additional point of legitimacy.
Your job, IMHO, ought to be making way for a group with more legitimacy, anything more than that is a risk to the game at this early stage due to the CPM's biased views and sense of self importance. I have no doubt it's a tough job, and never said otherwise, it just shouldn't be your job unless you were elected to the post.
I'm sorry I've said all this, but it's how I feel. The push for CCP to better communication is good, but it doesn't take away the need for representation.
Dude. Come back and start campaigning for someone when we're out of beta. Until then just be glad someone is taking on this job. The revolutionary war isn't over yet. It's not time to elect congress. That is all. |
zzZaXxx
The Exemplars Top Men.
173
|
Posted - 2013.08.13 04:08:00 -
[110] - Quote
Heinrich Jagerblitzen wrote:Shadow of War88 wrote:b straight with me, is dust dying? I think the appropriate analogy is that a sick patient has been stabilized in the operating room for the time being, but the CPM wants to make sure that the doctor's orders from here out include plenty of exercise and proper nutrition so that the patient doesn't end up right back in the hospital a few months down the road.
I like to think of it as a baby born premature but yeah. |
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TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
2635
|
Posted - 2013.08.13 06:48:00 -
[111] - Quote
Any chance on a public response from CCP?
I mean, I know any response on this topic is going to be filled with PR word vomit, but still, an acknowledgement coming from CCP would be nice. |
Nova Knife
Seituoda Taskforce Command Caldari State
1661
|
Posted - 2013.08.13 06:50:00 -
[112] - Quote
Don't worry too much about a public response just yet.
Later this week when we've had our meeting with the leadership team to talk about this stuff, we (but ideally they) should likely have some news to report about progress moving forward.
Edit:
I don't expect we'll be able to hash out everything and 'fix all the problems' in the chain with one meeting. But armed with the knowledge of the process Cmdr Wang gave us following this statement... I'm pretty confident that we can make a serious dent and get CCP to commit to some broader goals, and we can work out the specifics over the next little while through follow-up meetings. |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
2635
|
Posted - 2013.08.13 07:14:00 -
[113] - Quote
Nova Knife wrote:Don't worry too much about a public response just yet.
Later this week when we've had our meeting with the leadership team to talk about this stuff, we (but ideally they) should likely have some news to report about progress moving forward.
Edit:
I don't expect we'll be able to hash out everything and 'fix all the problems' in the chain with one meeting. But armed with the knowledge of the process Cmdr Wang gave us following this statement... I'm pretty confident that we can make a serious dent and get CCP to commit to some broader goals, and we can work out the specifics over the next little while through follow-up meetings. Fair enough. Keep up the good work guys. Ya'll have my full support, however that much matters / helps :D |
D3LTA SUP3RMAN
D3LTA FORC3 Inver Brass
265
|
Posted - 2013.08.13 11:25:00 -
[114] - Quote
Buster Friently wrote:Heinrich Jagerblitzen wrote:Once again Buster, if you're so committed to the idea that we're not representing the player base via our recommendations to CCP, put some effort into it, start a thread and state your case using linked, verifiable examples. Otherwise you're going to continue to look fairly silly ranting about repression, dictatorships and government - the last of which (government) is hugely indicative of your lack of understanding about our mission in the first place. The CPM does not exist to govern anything, really. We're a volunteer community advocate group. Ultimately, its the community that gets to decide whether we advocate for their needs, not just you. If the feedback to your comments in this thread is any indication than its pretty clear that you are the one that is out of touch with the majority here, not the CPM.
Thanks to everyone else in the meantime for keeping the discussion focused and constructive. Hmm, ad hominem now, well I should have known. Of course you don't govern anything, but you are in a privileged position. A position you shouldn't have. Let's find out together shall we: https://forums.dust514.com/default.aspx?g=posts&t=101733&find=unread
I agree with you 100% that the current CPM do not really represent the community in that they were hand picked by CCP. I hope the CPM understands the communities frustration with this. CCP's stance is that the CPM represents the community and the communities interests, however the community views the CPM as CCP's hand picked politicians used more so to squash problems and be a figure head, not actually a voice for what we want. Think about it: a delegation that is asked to represent a large group is hand picked by the opposition. Out can't help but see the conflict of interest and our frustration.
That being said, this statement from the CPM also makes it clear that they don't have the trust, respect, or power the community needs in order to improve this game. So, regardless who is on the CPM, that isn't the primary issue. We can sit here all day and argue who should be on the CPM, and who shouldn't be, but it's irrelevant at this point, because the CPM does not have the resources it needs to be successful; trust, respect, and influence in CCP decisions. This argument of who deserves a spot on the council is a waste of time right now, however when these positions actually carry something more than a fancy title (and nice little banner under their name) we should definitely have this debate. For now, let's focus on CCP's issues, not the councils.
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Vrain Matari
ZionTCD
680
|
Posted - 2013.08.13 12:22:00 -
[115] - Quote
True, CPM0 was not elected, and therefore cannot be said to be democratic representatives of the community.
Balancing that fact, CCP chose well and it's obvious members of CPM0 are commited to DUST and are serving the community. Ofc i disagree with various members on various points, but that's sentience for ya.
Imo we as a community got lucky with the group of people selected, they appear to work well together and are approaching the situation professionally.
To divert the community away from intense focus on the core and communication at this late stage of the game would be a gross error serving DUST not at all.
My two ISK is that we got lucky getting the CPM we did and we should back them up until we're satisfied that DUST has any future at all. |
Heinrich Jagerblitzen
D3LTA FORC3 Inver Brass
626
|
Posted - 2013.08.13 18:59:00 -
[116] - Quote
No one's going to find anything out, because you failed to link them any examples or evidence to support your claim that we are off promoting our own agenda instead of that of the community. It's no surprise that you ended up with 5 pages of bacon comments and not even a single like to your OP.
I'd say the thread speaks for itself. |
Poonmunch
DUST University Ivy League
183
|
Posted - 2013.08.13 19:05:00 -
[117] - Quote
Heinrich Jagerblitzen wrote:Buster Friently wrote: See, I agree that all this needs to be done, but I don't agree that the CPM0's ideas of how Dust should look different have any merit because the entire point of the CPM is to represent players - which you don't.
Now I'm sorry to derail this as I have. The point from the OP is valid. Hopefully it helps. I still feel the CPM0 should be moving aside as quickly as possible, rather than trying to fix Dust. Whether we represent the players' ideas or not has little to do without our method of selection, and everything to do with our willingness to listen to the community and forward their feedback. Elected officials and alliance leaders can still give the finger to the community, and give CCP their own terrible ideas. And even appointed officials can listen and share community feedback to CCP without letting personal opinion get in the way. In other words, its not the elections that matter - its the conduct of the council members once they are on the council you should be paying attention to at all times. If you feel we are letting our personal opinions or perspectives override community sentiment you should create a thread here in the Council's Chambers outlining why you believe we are failing as representatives, and provide concrete examples.Otherwise, its silly to say that just because we weren't elected we are somehow incapable of bringing community feedback to CCP. That assumption is also dangerous - if you believe that elections somehow guarantee a council member's objectivity, you're setting yourself up to be blind to an elected CPM official doing a terrible job down the road as well, because you gave the election system too much trust to begin with.
I completely agree with this.
Elections are and will be popularity contests. If CCP is seen to certify an elected body, the elected people will certainly see themselves as more "legitimate" than the current CPM and will act in such a fashion.
If CCP doesn't stick to any of the elected body's most minor requests, there will almost certainly be instant cries of "CCP isn't responding to my elected status as the legitimate and sole director of the future of this game!". Of course, many forum flames will follow this type of thinking and the community could begin to fracture.
I can smell the forum smoke now.
And what about corps that are small or even middle sized? And big corps? Will each get an equal voice? Will there be one representative from each corp or a handful from the mega corps? Many, if not all, would vote for guys they play with regularly, giving the really big corps a huge voice at the CPM table. There will inevitably be complaints that this elected CPM is using their position to work for changes that benefit their corps, race or agenda. What if the CPM gets stacked with people who want to run DUST as their own personal extension of EVE and will try to mold DUST into something that benefits EVE (and not necessarily the DUST community)? Would you ban DUST corps that are associated with EVE corps from voting?
How would you run the election? Does each alt get a vote? What about people who make a bunch of alts (like the people who pad their K/D ratios)? What about people who make several Sony accounts? What would the length of term be? Years? Decades? Even a term of one year will cover 12 monthly updates and probably a few versions. That might be a bit too much power for a handful of people. And what if the next elected council wants to undo things that the prior elected council fought for?
I can smell the forum smoke now.
And what about the CPM members themselves? They will get bombarded with requests and demands for action because the community will see them as the conduit for their variously thought out ideas and angry demands. The candidates for CPM should heed that warning because they will become lightning rods for every fool and dreamer with an idea or axe to grind. I can see the piles of e-mails and in-game mails in the CPMs boxes right now. The forums are actually a good place to weed out the good requests from the stupid, irrational or unworkable ones. CCP and the current CPM can read these as well as anyone.
Elections seem like a good idea but the most effective, responsive human organizations are definitely not democratic (businesses, the military, the police, the fire department, EMS, the arts, NASA, the CIA, sports, etc, etc). None are run as democracies. Democracies work best at keeping things stable and middle of the road, not for bold, revolutionary, decisive action.
I think an elected body is a na+»ve aspiration at best and an invitation to chaos at worst.
Munch |
Gorgoth24Reborn
Kang Lo Directorate Gallente Federation
19
|
Posted - 2013.08.13 19:24:00 -
[118] - Quote
+1
The process by which rebalancing is done in EVE should really be looked at here. It focuses on A) making preliminary changes to balance that no one is too attached to B) asking for CSM feedback C) incorporate that feedback D) announce the change to the overall community E) at least 1-2 weeks of reading a stickied thread for player responses and changing accordingly.
Every time the balancing team goes through this process they make several sets of changes. And, if they're ever told "wtf were you thinking" they can simply link the stickied thread and go "where the f were you when we were asking what you were thinking?". It's been enormously successful, even on controversial and much-beloved ships.
And anyone saying that the cost of explanation is too high should get their head checked. Dust now has a track record of betraying player trust and making idiotic balancing decisions so the feedback is obviously needed in the extreme.
Very well put, very well received, CPM! |
Joseph Average
Goonfeet Top Men.
0
|
Posted - 2013.08.14 16:07:00 -
[119] - Quote
Nova Knife wrote:..the public (or at the very least; The CPM) needs .. The semi-colon does not require a capitalized letter after it.
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Poonmunch
DUST University Ivy League
188
|
Posted - 2013.08.14 16:42:00 -
[120] - Quote
Joseph Average wrote:Nova Knife wrote:..the public (or at the very least; The CPM) needs .. The semi-colon does not require a capitalized letter after it.
While we are being pedantic you should realize something; in that phrase, the semi-colon is too strong. There is no need for a semi-colon (or any punctuation).
Munch |
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