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Gallente Mercenary 08551380
Algintal Core Gallente Federation
8
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Posted - 2013.08.12 01:55:00 -
[31] - Quote
The CPM are our "elected" officials, they represent the voice of the community. They need to have just as much say in the development of this game as anyone on the dev team. The dev teams needs to eat their own dogfood / live their own code. They don't but the CPM does, thats why they need a say. |
Buster Friently
Rosen Association
1569
|
Posted - 2013.08.12 01:59:00 -
[32] - Quote
Gallente Mercenary 08551380 wrote:The CPM are our "elected" officials, they represent the voice of the community. They need to have just as much say in the development of this game as anyone on the dev team. The dev teams needs to eat their own dogfood / live their own code. They don't but the CPM does, thats why they need a say. They aren't elected. They were appointed by CCP.
Once they are elected, then I agree. That's why CPM0 should just be there to prep everything for a successful CPM1. |
Harken Torkal
DUST University Ivy League
16
|
Posted - 2013.08.12 02:01:00 -
[33] - Quote
Buster Friently wrote:You weren't elected, and therefore aren't representative of the players. You're illegitimate, and should have no more rights than any other player - aside from laying the groundwork for a legitimate, representative body.
The best infrastructure that can be laid for CPM 1 is a developer base for DUST514 that accepts the CPM as a stakeholder every bit as much as the EVE Online developers accept CSM 8. Look at the evolution of the process from CSM 1 to now: does DUST514 have half a decade to spare?
The infrastructure you appear to want is elections and billboards. What you need to learn from CSM is the part played by CSMs 4, 5, and 6 in which both the CSM and CCP found the best way to work together, communicate freely without blame-laying or hidden-agenda-ing, etc.
The communications and transparency framework is the best possible infrastructure that CPM 1 could ever hope to start with. CPM 0 will do a much better job of convincing CCP Shanghai that the processes of CCP+CSM are worth following if you hold off on the "democracy if it kills us" agitation.
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Nova Knife
Seituoda Taskforce Command Caldari State
1479
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Posted - 2013.08.12 02:01:00 -
[34] - Quote
Buster Friently wrote:
A decent sentiment, but, honestly, CPM0 should have only one responsibility - preparing the infrastructure for CPM1.
You weren't elected, and therefore aren't representative of the players. You're illegitimate, and should have no more rights than any other player - aside from laying the groundwork for a legitimate, representative body.
You guys shouldn't even have the CPM tag on the forums.
A fair enough point.
This is part of the reason we call ourselves CPM0, and not CPM1. But, ask yourself this ; Isn't the core part of the infrastructure, the process by which the CPM interacts with CCP? Establishing a voting process right now would be entirely meaningless, because CPM1 would just have to trudge through all same the roadblocks we're trying to clear for them. There has been progress, albeit slow in regards to setting up procedures that allow us to communicate, but many of these processes are not being used by CCP as well as they could be, which is yet another roadblock.
That being said... any player could say exactly what we have collectively drafted as a group and posted in the OP. Most of it is observations that any outside observer could make. It's simply a statement of how things are, since the information chain & feedback process is the integral function of the CPM institution, and people need to know where it stands. |
Buster Friently
Rosen Association
1569
|
Posted - 2013.08.12 02:03:00 -
[35] - Quote
Nova Knife wrote:Buster Friently wrote:
A decent sentiment, but, honestly, CPM0 should have only one responsibility - preparing the infrastructure for CPM1.
You weren't elected, and therefore aren't representative of the players. You're illegitimate, and should have no more rights than any other player - aside from laying the groundwork for a legitimate, representative body.
You guys shouldn't even have the CPM tag on the forums.
A fair enough point. This is part of the reason we call ourselves CPM0, and not CPM1. But, ask yourself this ; Isn't the core part of the infrastructure, the process by which the CPM interacts with CCP? Establishing a voting process right now would be entirely meaningless, because CPM1 would just have to trudge through all same the roadblocks we're trying to clear for them. There has been progress, albeit slow in regards to setting up procedures that allow us to communicate, but many of these processes are not being used by CCP as well as they could be, which is yet another roadblock. That being said... any player could say exactly what we have collectively drafted as a group and posted in the OP. Most of it is observations that any outside observer could make. It's simply a statement of how things are, since the information chain & feedback process is the integral function of the CPM institution, and people need to know where it stands.
This is why I started by saying that I agree with the sentiment.
Without a true window in to the process, I can't comment much on whether CPM0's statement is due to the (rightful) idea that there isn't a dialog, or the (IMHO misguided) idea that the wishes or design suggestions from CPM0 have any validity beyond that of "ordinary" players. |
Kain Spero
Spero Escrow Services
1902
|
Posted - 2013.08.12 02:07:00 -
[36] - Quote
Buster Friently wrote:
A decent sentiment, but, honestly, CPM0 should have only one responsibility - preparing the infrastructure for CPM1.
You weren't elected, and therefore aren't representative of the players. You're illegitimate, and should have no more rights than any other player - aside from laying the groundwork for a legitimate, representative body.
You guys shouldn't even have the CPM tag on the forums.
Establishing communications between CCP, the CPM, and the community are exactly the kind of infrastructure preparing needed to lead up to CPM1 as the first player-elected council for Dust.
The current CPM may have been appointed, but that doesn't change our role as servants to the community first and foremost. |
Vrain Matari
ZionTCD
675
|
Posted - 2013.08.12 02:20:00 -
[37] - Quote
Nova Knife wrote:Vrain Matari wrote:
The fact that the CPM has released a statement like this indicates to me that despite recent restructuring and personnel changes, an unhealthy culture abides. In Reyk or in Shanghai I do not know.
But CCP, you have to find the source of that culture and find a way to change it into something a whole lot more efficacious and a whole lot wiser than what we have now. It's a difficult situation and a big ask, but if DUST is to become the catalyst for bringing New Eden to life, it needs to be done. And swiftly, methinks.
There is a pretty apparent culture difference. However, I don't think this is the real source of the problem, and the absolute worst thing CCP could do is turn this into a witchhunt. It's not just one person or group of people causing this, the communication gap is a roadblock that exists in the process itself, that needs to be removed at all costs. This is not about placing blame or trying to find fault in any person or team. That doesn't matter. The last thing we want CCP to take from something like this is that there is anyone in the company causing this, who would just become a scapegoat, get fired, and have CCP think they 'solved' the problem. Now more than ever, CCP needs all of their employees to be at their best. They need to work together with each other and with the community, and any assumption that anyone needs to be blamed or is at fault for this will just take away from any cohesion they might otherwise form as a result of this effort. TL:DR - This is not a people problem. This is a "Operating Procedure" problem.
A witch hunt would be the end of DUST - why introduce that kind of negativity into the conversation?
That 'process' you refer to didn't materialize out of thin air, it was chosen, implemented and apparently has some staying power. It's the set of assumptions and beliefs behind that process that needs to change, and change always comes from the top. There is no need for it to be draconian or negative. |
Rhapsodyy Darkforce
No Free Pass
43
|
Posted - 2013.08.12 03:30:00 -
[38] - Quote
Giev CCP Unifex on dust that dude rocks |
Vrain Matari
ZionTCD
675
|
Posted - 2013.08.12 03:47:00 -
[39] - Quote
Rhapsodyy Darkforce wrote:Giev CCP Unifex on dust that dude rocks Yup. Pretty much best chance of success, i figure.
But it is a very different situation from fixing EVE - he might not want the job. |
Heinrich Jagerblitzen
D3LTA FORC3 Inver Brass
600
|
Posted - 2013.08.12 03:53:00 -
[40] - Quote
Hello again guys and gals. I just got back into town from my nephew's wedding, so if any of you have tried to reach me the last 48 hours I apologize. Many thanks to Nova for posting our statement, and to everyone else - feel free to poke us through the usual channels if you have anything you want to share or discuss directly, otherwise we'll of course be monitoring this thread for feedback as well.
I appreciate all the kind words of support from the community here as well, it looks like the time and effort we put into the statement and its preparation was worthwhile. I'm looking forward to seeing the constructive conversation this will hopefully provide between CCP and the player community as we continue to move forward.
o7 |
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Heinrich Jagerblitzen
D3LTA FORC3 Inver Brass
600
|
Posted - 2013.08.12 03:58:00 -
[41] - Quote
ReGnYuM wrote:I always assumed that 95% of CCP Shanghai did not speak english.
Language Barrier
Just to clear this up, none of the CCP staff we've ever engaged with have had any problems with English. The management of the Shanghai studio is almost completely made up of expats, and English is the required operational language spoken inside the company.
Good guess Regnummyummytummy - but unfortunately this goes deeper than anything hiring some translators could fix. |
Noc Tempre
Imperfects Negative-Feedback
2348
|
Posted - 2013.08.12 04:05:00 -
[42] - Quote
Heinrich Jagerblitzen wrote:ReGnYuM wrote:I always assumed that 95% of CCP Shanghai did not speak english.
Language Barrier Just to clear this up, none of the CCP staff we've ever engaged with have had any problems with English. The management of the Shanghai studio is almost completely made up of expats, and English is the required operational language spoken inside the company. Good guess Regnummyummytummy - but unfortunately this goes deeper than anything hiring some translators could fix.
I was just about to walk away with a new image of you, but nope, you just couldn't NOT be a patronizing *******. Oh well, status quo maintained. |
Logi Bro
Greatness Achieved Through Training EoN.
2024
|
Posted - 2013.08.12 04:41:00 -
[43] - Quote
Unfortunately I've become too cynical over my time of playing this game to think anything will change now, even with the CPM backing this movement. Nice thread though, very well written. |
Absolon Gainne
Subdreddit Test Alliance Please Ignore
40
|
Posted - 2013.08.12 04:53:00 -
[44] - Quote
Thank you for doing this, its heartening to see that at least we have the CPM on our side. Now, to see if CCP Shanghai will respond to this, before it's too late. |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
2590
|
Posted - 2013.08.12 04:58:00 -
[45] - Quote
If this thread doesn't get a blue tag soon, I'll lose all faith in humanity. |
Poonmunch
DUST University Ivy League
176
|
Posted - 2013.08.12 05:01:00 -
[46] - Quote
I fukin' love you, man.
Munch |
Pseudogenesis
Subdreddit Test Alliance Please Ignore
75
|
Posted - 2013.08.12 05:09:00 -
[47] - Quote
Noc Tempre wrote:Whatever.
So edgy |
Iron Wolf Saber
Den of Swords
7148
|
Posted - 2013.08.12 05:15:00 -
[48] - Quote
TheAmazing FlyingPig wrote:If this thread doesn't get a blue tag soon, I'll lose all faith in humanity.
Oh... the CPM got something better |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
2593
|
Posted - 2013.08.12 05:20:00 -
[49] - Quote
Iron Wolf Saber wrote:TheAmazing FlyingPig wrote:If this thread doesn't get a blue tag soon, I'll lose all faith in humanity. Oh... the CPM got something better It'd be funny to see CPM get hatemail ingame from CCP. |
Poonmunch
DUST University Ivy League
176
|
Posted - 2013.08.12 05:51:00 -
[50] - Quote
Iron Wolf Saber wrote:TheAmazing FlyingPig wrote:If this thread doesn't get a blue tag soon, I'll lose all faith in humanity. Oh... the CPM got something better
Dude, don't leave us hanging.
Was it "better" as in a couple of hookers, a pound of coke and a weekend in Vegas to shut you up?
Or was it "better" as in "Holy crap - these people love this game and want to help make it better. We will use their input and communicate with them regularly"?
Munch
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Nova Knife
Seituoda Taskforce Command Caldari State
1536
|
Posted - 2013.08.12 05:51:00 -
[51] - Quote
So, some good(ish) news to report, following up to this.
Prior to even posting this, we poked CCP PR. We wanted them to know we were going to post something that was going to end up being pretty grim, and why we were posting it. Following this courtesy call, emails were sent out and we were contacted by several of the higher-ups, asking what was up to hear it for themselves. We were told this stuff was being added to the agenda of meetings with the higher-ups this week, and that they'd get back to us in a meeting shortly after.
This was pretty much expected, but we're not so much posting this to turn heads at CCP or to make it seem like we're trying to bully them into a response, so much as to acknowledge to the public "This is how things are right now". Our hope is that in the following week(s), we can hopefully have something much more positive to report. We want to keep the players in the loop as much as possible with what we're doing and how it's going.
Now, on to the positive stuff!
After posting this, I had a nice, lengthy talk with CCP Cmdr Wang. We talked about this statement, why we were making it, what our goals were with it, and the conversation progressed into something massively productive, beyond anything I could have hoped. He explained clearly and concisely CCP's internal design process and terminology and planning structures. We talked about the devblog process and how they determine what information is getting out and what precisely the 'hoops' are in order for a blog to land in the communities' lap. We talked about dev & blue posts, and any rules regarding those that apply to information getting out.
We also discussed the hotfix process & how the weekly reports from the community team play into those, and how those fixes are prioritized. We expanded our conversation into marketing, and while I can't get too much into what we talked about here, it was good info and super helpful.
In summary :
CCP Cmdr Wang gave us a MASSIVE amount of insight into many of CCP's processes that we have grievances with, and explained the proper terms to use to best ensure we 'click' with the devs and can communicate with them as efficiently as possible using language and methods that would best allow us to make the impact we're attempting to do. Now, in the meeting later this week with the higher-ups, we'll be completely armed to take best advantage of this opportunity and do the most good. |
Naedeus
DUST University Ivy League
114
|
Posted - 2013.08.12 05:55:00 -
[52] - Quote
Couldn't CCP go an extra step (in the future) and sync new DUST content to SiSi? That way community members who have access to the Singularity server can help test new DUST content before it's released to Tranquility.
That's probably one of the better ways to conduct testing rather than throwing it to the wolves and hoping for the best. |
SoTah Pawp
Amarr Templars Amarr Empire
595
|
Posted - 2013.08.12 06:01:00 -
[53] - Quote
Nova Knife wrote:So, some good(ish) news to report, following up to this.
Prior to even posting this, we poked CCP PR. We wanted them to know we were going to post something that was going to end up being pretty grim, and why we were posting it. Following this courtesy call, emails were sent out and we were contacted by several of the higher-ups, asking what was up to hear it for themselves. We were told this stuff was being added to the agenda of meetings with the higher-ups this week, and that they'd get back to us in a meeting shortly after.
This was pretty much expected, but we're not so much posting this to turn heads at CCP or to make it seem like we're trying to bully them into a response, so much as to acknowledge to the public "This is how things are right now". Our hope is that in the following week(s), we can hopefully have something much more positive to report. We want to keep the players in the loop as much as possible with what we're doing and how it's going.
Now, on to the positive stuff!
After posting this, I had a nice, lengthy talk with CCP Cmdr Wang. We talked about this statement, why we were making it, what our goals were with it, and the conversation progressed into something massively productive, beyond anything I could have hoped. He explained clearly and concisely CCP's internal design process and terminology and planning structures. We talked about the devblog process and how they determine what information is getting out and what precisely the 'hoops' are in order for a blog to land in the communities' lap. We talked about dev & blue posts, and any rules regarding those that apply to information getting out.
We also discussed the hotfix process & how the weekly reports from the community team play into those, and how those fixes are prioritized. We expanded our conversation into marketing, and while I can't get too much into what we talked about here, it was good info and super helpful.
In summary :
CCP Cmdr Wang gave us a MASSIVE amount of insight into many of CCP's processes that we have grievances with, and explained the proper terms to use to best ensure we 'click' with the devs and can communicate with them as efficiently as possible using language and methods that would best allow us to make the impact we're attempting to do. Now, in the meeting later this week with the higher-ups, we'll be completely armed to take best advantage of this opportunity and do the most good. Until you guys actually share what the exact details are the community is in the same boat while the CPM takes a step forward. Unless this info is being publicized - nothing is changing. |
SponkSponkSponk
The Southern Legion
178
|
Posted - 2013.08.12 06:08:00 -
[54] - Quote
Naedeus wrote:Couldn't CCP go an extra step (in the future) and sync new DUST content to SiSi? That way community members who have access to the Singularity server can help test new DUST content before it's released to Tranquility.
Sisi doesn't have the dust engine, so you can't even see any stats, except for stuff that Eve can see, such as price.
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Iron Wolf Saber
Den of Swords
7151
|
Posted - 2013.08.12 06:11:00 -
[55] - Quote
Naedeus wrote:Couldn't CCP go an extra step (in the future) and sync new DUST content to SiSi? That way community members who have access to the Singularity server can help test new DUST content before it's released to Tranquility.
That's probably one of the better ways to conduct testing rather than throwing it to the wolves and hoping for the best.
Problem with test server and our current monthly patch cycles is that test builds would also be just as long delayed. |
Nova Knife
Seituoda Taskforce Command Caldari State
1540
|
Posted - 2013.08.12 06:18:00 -
[56] - Quote
SoTah Pawp wrote: Until you guys actually share what the exact details are the community is in the same boat while the CPM takes a step forward. Unless this info is being publicized - nothing is changing.
Until we've used this new information to prepare a solid game plan around the resolution of these issues and brought it forward, there's not much we can share. Like said in the above post : We intend to keep players in the loop as much as possible, but we still need to operate within the NDA.
Even if we can't share the specifics of these processes (Most of which we'll be trying to change to better involve the community as a whole anyways, which we'll push to have the revised ones put out) I can assure you that what Cmdr Wang has given us ensures that we're much, much better equipped to drive positive change, because knowing is half the battle!
Seriously. One of the best, most productive conversations we've had from CCP to date.
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zzZaXxx
The Exemplars Top Men.
168
|
Posted - 2013.08.12 06:26:00 -
[57] - Quote
Nova Knife wrote:Vrain Matari wrote:
The fact that the CPM has released a statement like this indicates to me that despite recent restructuring and personnel changes, an unhealthy culture abides. In Reyk or in Shanghai I do not know.
But CCP, you have to find the source of that culture and find a way to change it into something a whole lot more efficacious and a whole lot wiser than what we have now. It's a difficult situation and a big ask, but if DUST is to become the catalyst for bringing New Eden to life, it needs to be done. And swiftly, methinks.
There is a pretty apparent culture difference. However, I don't think this is the real source of the problem, and the absolute worst thing CCP could do is turn this into a witchhunt. It's not just one person or group of people causing this, the communication gap is a roadblock that exists in the process itself, that needs to be removed at all costs. This is not about placing blame or trying to find fault in any person or team. That doesn't matter. The last thing we want CCP to take from something like this is that there is anyone in the company causing this, who would just become a scapegoat, get fired, and have CCP think they 'solved' the problem. Now more than ever, CCP needs all of their employees to be at their best. They need to work together with each other and with the community, and any assumption that anyone needs to be blamed or is at fault for this will just take away from any cohesion they might otherwise form as a result of this effort. TL:DR - This is not a people problem. This is a "Operating Procedure" problem.
Having lived in China for many years I think there is likely a great divide between how someone raised in that culture expects development to progress compared to someone from the west who has experienced the benefits of the well honed cooperation between community and devs on the EVE forums. That could be a factor. I think them being overworked with not enough manpower is probably a factor too, but I'm just guessing. The culture in CCP Shanghai needs to be transformed so that they can see the benefit of cooperating with players--the evidence from CCP Reykjavik is ample! They also need the people and processes to enable a healthy exchange.
They need leadership. It seems they've been left on their own in a "game sweatshop" over in Shanghai just churning out this game as best they could with what they had and trying to get it out by deadline, then having to face the consequences of a highly flawed development process. The workers in Shanghai and Iceland aren't to blame. They're all just trying to do their best at their given task. The ones to blame are the leadership at CCP who failed to transmit the EVE dev culture to the DUST team, and who have failed to take advantage of a community in which many players are already well versed in that culture of feedback from their time in EVE.
The redheaded guy with the beard, CEO guy...he was cute on stage at Fanfest and I thought he was the best but he screwed the pooch and left CCP Shanghai out on a limb. The leadership at CCP at all levels needs to get involved and, with hyperfocus, right the ship. They're having to change, fix, and add so much to the game and will continue to for a while, much more than any game I've ever heard of that has been "released". The player base that is still here is likely comprised mostly of people who genuinely enjoy DUST and want to be there when it gets to that next level, but no one could be remotely content with the state of the game. CCP you still have a chance for this game to thrive, but if you want it to stay alive during this difficult period, you need to keep hold of as many current players as possible. You must understand that a great many of us are on the edge of hope. You cannot reasonably expect us to assume a bright future for the game and just stay invested without a care. We are tired of hoping and waiting and being disappointed. We need you to open up to us and welcome us as part of the crazy experiment that we're all doing here. We need to know what is going on and we want to provide useful feedback based on our extensive experience playing this game. Please take this bull by the horn. Don't let this situation spin out of control any more. Address your crisis of leadership head on. Initiate a new culture of transparency and cooperation in the development of DUST. Utilize us to the full extent, in the game and on the forums. Engage us in the process.
If DUST was a finished product ready to be explored and enjoyed that would be a different story. Our job would be more to just play the game, develop the meta, and provide some feedback. That is nowhere near the case though. DUST is a WIP and we are all playing on the test server. Embrace this reality! Engage the player base in the process of development as much as you can, on the forums and in the game itself, and players will respond enthusiastically! You can't ask us to behave like or accept the role of players of a fleshed out game. We're participants in the development of a WIP that still has the potential to be everything that CCP and players dream it can be. In order to fulfill that potential, the two halves of the whole--devs and players--need to work together and communicate as equal contributors to the process. We have to band together at this pivotal time so that we can see this through! |
steadyhand amarr
Foxhound Corporation General Tso's Alliance
1056
|
Posted - 2013.08.12 07:17:00 -
[58] - Quote
Nicely put. But unless dust markedly improves I can't see this game ever getting out of the limping along stage. What a wast of potential |
Midas Fool
Guardian Solutions DARKSTAR ARMY
106
|
Posted - 2013.08.12 07:25:00 -
[59] - Quote
Doomsaying from Nova Knife? Whhaaaaaaat? No way.... |
Zatara Rought
TeamPlayers EoN.
754
|
Posted - 2013.08.12 07:47:00 -
[60] - Quote
The clock is ticking. Actions speak louder than words.
+1 to the cpm for elucidating this issue again. |
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