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Kirin Dark
Psygod9 RISE of LEGION
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Posted - 2013.08.07 18:12:00 -
[1] - Quote
Glad to see So many people BITCHING about the one weapon in my arsenal that CCP hasn't Nerf Hammered yet. They got My Suit, My Sidearm, and My Grenades.
Lets just go ahead and make the heavies an infantry class instead of a mobile artillery class. Because that would make sense, apparently.
As for Shaking? It does Scope? None Iron Sights? None Annoying Glow during charge? Yup Low Clip size? Yup
As an accomplished Forge Gunner I out live my ammo capacity for all my weapons in most matches, how many FoTM AR activists can say the same? I am still forced to rely on Logies (not a bad thing, but solo play is out) For ammo because heavies can't have heavy weaps and equip slots on the same build (everyone has Equip Slots)
If you want to change an aspect of the game, how 'bout making the MD a heavy weapon so you don't have Douches sitting on Hives spamming nades into a crowd? Talk about being "Splashed to death."
This game isn't about being totally and evenly matched in a firefight, CCP has proven that. It's about making your mark, and if you can't, you can't.
But don't QQ and ask for all you enemies to be nerfed, Like praying to the Gods for victory in battle 'cos your too weak. |
Kirin Dark
Psygod9 RISE of LEGION
1
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Posted - 2013.08.07 18:25:00 -
[2] - Quote
Protocake JR wrote:
Ammo capacity does not balance DPS, or in this case, insta kills.
Heavies ARE an infantry class. Mobile artillery wtf....
You are overreacting, we just want to at least prevent scrubs from sitting high on towers and insta killing the ants below them.
No, it doesn't But Forge guns are designed for AV, and we get A LOT more points for going that route, if N00bs wanna sit up high and snipe the whole match, call me, I'll take care of it.
Don't like Forge gunners? Put one in your squad- Problem solved |
Kirin Dark
Psygod9 RISE of LEGION
1
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Posted - 2013.08.07 18:30:00 -
[3] - Quote
Protocake JR wrote:That is not how counterplay works.
You seriously think that a Med-Long range Heavy weapon should be countered by a Short - Med range Light weapon?
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Kirin Dark
Psygod9 RISE of LEGION
1
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Posted - 2013.08.07 18:57:00 -
[4] - Quote
Shattered Mirage wrote:Heh, fine then; I'll just kill you using a FG
That would be fine, if you could use it with enough skill to best us. I invite any and all to use the forge gun, it's not OP it's not the FoTM. It IS effective in the right hands.
This is a PvP game not your Cod-bag PvE shooters, we are ALL smarter than In game AI we see you coming we hear about it from our squad mates use your skills to kill us in return don't whine cos "this games too hard D,X" |
Kirin Dark
Psygod9 rise of legion
1
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Posted - 2013.08.07 19:29:00 -
[5] - Quote
Rogatien Merc wrote:Thankfully, CCP views Forge Guns as "a-ok" and will not be tweaking them anytime soon.
Don't get your hopes up, They said the same of the Flaylocks, then they nerfed them and Proto Contact Nades |
Kirin Dark
Psygod9 RISE of LEGION
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Posted - 2013.08.08 07:31:00 -
[6] - Quote
I have yet to see one logical post on how anyone can call AFGs OP because they can 1-shot infantry
Hello? Do you really think, putting aside all your nerdy fanboy stat BS, that if anyone has a weapon that is DESIGNED for killing tanks regardless of charge time DPS or anything else, that if you get hit with it, it should somehow magically not blow you off the map?
I personally Just want to see CCP add in Gore and Dismemberment to the game so all your teammates can see you QQ right before you Pop like an overripe zit all over the map cos you stood still too long or weren't paying attention to your surroundings. |
Kirin Dark
Psygod9 RISE of LEGION
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Posted - 2013.08.08 07:52:00 -
[7] - Quote
Nguruthos IX wrote:When 99% of forge gun users are using the assault, that sort of makes you wonder if they didn't screw up weapon balance / diversification in design
C'mon IX , You squadded with me just the other night, you know me.
You want to know why most forge gunners use AFGs? to keep up with the speed of ALL other weapons, AR eat fatties alive, Charge Snipers (or the scoped mini-Forge gun) Can 2-shot a HEAVY- you know the class that is supposed to be able to "Shrug off small arms fire"
If you reduce the forge pool to just STDs and Breaches your still gonna Die, Just as often, and probably more because we will just have more time to line up the shot and use half the ammo.
Give me my Heavy Class Laser (TBA)
or more options for Suits/Weapons
And don't ***** about your dropships, at least I have to actively AIM at you, Swarms will chase you across the map with SIX missiles! |
Kirin Dark
Psygod9 RISE of LEGION
6
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Posted - 2013.08.08 15:29:00 -
[8] - Quote
I-Shayz-I wrote:Change the size of the forge gun ball and everything will be balanced.
We're done here.
The Ball you see when the forge fires is actually MUCH larger than the projectile, the balancing factor is the cross hairs, they are wide open. If they ever put a dot in the center of the current cross-hairs(or Iron Sights Or a Scope) Woe be to all in a forges sights. because you won't ever have a chance. |
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