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FATPrincess - XOXO
Shining Flame Amarr Empire
379
|
Posted - 2013.08.07 14:50:00 -
[1] - Quote
But you won't see as many since most of the playerbase is medium suits. But omg these are soooooo OP. Increase the charge up time or something CCP!!!!
#lolForgeGuns
-XOXO |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
2342
|
Posted - 2013.08.07 14:51:00 -
[2] - Quote
I thought MD were FotM?
No, wait, it was AR's!
Er, no... maybe it was ScR? |
calisk galern
BurgezzE.T.F
669
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Posted - 2013.08.07 14:53:00 -
[3] - Quote
it seems split between mass drivers and forge guns atm.
ar's can never be flavour FOTM, they are the flavour.
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Kam Elto
KILL-EM-QUICK RISE of LEGION
33
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Posted - 2013.08.07 14:54:00 -
[4] - Quote
FATPrincess - XOXO wrote:But you won't see as many since most of the playerbase is medium suits. But omg these are soooooo OP. Increase the charge up time or something CCP!!!!
#lolForgeGuns
-XOXO if you don't stand still then forge guns won't be OP. |
FATPrincess - XOXO
Shining Flame Amarr Empire
379
|
Posted - 2013.08.07 14:56:00 -
[5] - Quote
Kam Elto wrote:FATPrincess - XOXO wrote:But you won't see as many since most of the playerbase is medium suits. But omg these are soooooo OP. Increase the charge up time or something CCP!!!!
#lolForgeGuns
-XOXO if you don't stand still then forge guns won't be OP.
Meh it doesn't matter. The proto assaulr can be spammed so easily you can get the kill by splash damage.
-XOXO |
Scheneighnay McBob
Bojo's School of the Trades
2721
|
Posted - 2013.08.07 15:00:00 -
[6] - Quote
Assault forge guns take the most skill out of all of the forge guns. Need to time your shot perfectly. |
Scheneighnay McBob
Bojo's School of the Trades
2721
|
Posted - 2013.08.07 15:01:00 -
[7] - Quote
FATPrincess - XOXO wrote:Kam Elto wrote:FATPrincess - XOXO wrote:But you won't see as many since most of the playerbase is medium suits. But omg these are soooooo OP. Increase the charge up time or something CCP!!!!
#lolForgeGuns
-XOXO if you don't stand still then forge guns won't be OP. Meh it doesn't matter. The proto assault can be spammed so easily you can get the kill by splash damage. -XOXO I've killed with the splash of a militia forge gun several times before
Your argument is now invalid |
Bad Heal
ROGUE SPADES EoN.
49
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Posted - 2013.08.07 15:01:00 -
[8] - Quote
TheAmazing FlyingPig wrote:I thought MD were FotM?
No, wait, it was AR's!
Er, no... maybe it was ScR?
Seen a recent thread calling for the nerfing of nades |
Cody Sietz
Bullet Cluster
668
|
Posted - 2013.08.07 15:01:00 -
[9] - Quote
Come on, my dropship hates forge guns, but they aren't a FoTM.
The assault is powerful, but forgegunners have to give up the ability to hold their shots in. |
FATPrincess - XOXO
Shining Flame Amarr Empire
381
|
Posted - 2013.08.07 15:02:00 -
[10] - Quote
Scheneighnay McBob wrote:Assault forge guns take the most skill out of all of the forge guns. Need to time your shot perfectly.
lol no, the charge up time is so small on the proto you just aim and shoot and spam. Very easy.
-XOXO |
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Kasote Denzara
A Vulture
107
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Posted - 2013.08.07 15:03:00 -
[11] - Quote
Assault Forge Guns are just roided Plasma Cannons. Easier than the PC even. |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
2344
|
Posted - 2013.08.07 15:03:00 -
[12] - Quote
Bad Heal wrote:TheAmazing FlyingPig wrote:I thought MD were FotM?
No, wait, it was AR's!
Er, no... maybe it was ScR? Seen a recent thread calling for the nerfing of nades I saw that one too. Nerf 'em how you want, I'll still deliver such a perfectly cooked and seasoned grenade that you'll swear you were tasting a contact grenade. |
Nguruthos IX
Hellstorm Inc League of Infamy
999
|
Posted - 2013.08.07 15:04:00 -
[13] - Quote
https://forums.dust514.com/default.aspx?g=posts&t=98924
This thread recognizes how CCP's method of balancing weapons will overlook the assault forge gun. And it is in fact, totally overpowered. |
FATPrincess - XOXO
Shining Flame Amarr Empire
381
|
Posted - 2013.08.07 15:06:00 -
[14] - Quote
Kasote Denzara wrote:Assault Forge Guns are just roided Plasma Cannons. Easier than the PC even.
Added note to keep in mind: I prefer the standard FG to the Assault. Preference to Plasma Cannon instead of Assault FG. In short: Cool spam, bro.
Yeah something like that but 1000% better.
-XOXO |
ChromeBreaker
SVER True Blood
990
|
Posted - 2013.08.07 15:07:00 -
[15] - Quote
FG's havent changed since way back in Beta... like... at all...
If you have 6 fg's stacked against you of course your going to have a bad time... same as any other weapon. |
Nguruthos IX
Hellstorm Inc League of Infamy
999
|
Posted - 2013.08.07 15:07:00 -
[16] - Quote
Cody Sietz wrote:Come on, my dropship hates forge guns, but they aren't a FoTM.
The assault is powerful, but forgegunners have to give up the ability to hold their shots in.
This ends up translating as only an advantage.
In the hold to charge guns you have to wait till its done, and then release. Meaning you err on the side of charged because to release before charge is complete will reset the entire shot and cost you an extra second or two.
However with the assault FG it releases you of the unnecessary crutch of charge-holding and conditions you to simple aim and track a little better. Not that you need to aim or track much since you can nail the first 1-2 hits without target vehicles even having time to move/react/build momentum to move.
But against infantry forge guns are also silly. |
FATPrincess - XOXO
Shining Flame Amarr Empire
381
|
Posted - 2013.08.07 15:08:00 -
[17] - Quote
Scheneighnay McBob wrote:FATPrincess - XOXO wrote:Kam Elto wrote:FATPrincess - XOXO wrote:But you won't see as many since most of the playerbase is medium suits. But omg these are soooooo OP. Increase the charge up time or something CCP!!!!
#lolForgeGuns
-XOXO if you don't stand still then forge guns won't be OP. Meh it doesn't matter. The proto assault can be spammed so easily you can get the kill by splash damage. -XOXO I've killed with the splash of a militia forge gun several times before Your argument is now invalid
lol ok. With Assault Forge Gun is 1000% easier. Boom!
-XOXO
|
Bazookah Tooth
The Phoenix Federation
305
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Posted - 2013.08.07 15:08:00 -
[18] - Quote
Just Stop, If You Get Killed By A Forge Gun That Means You Have Stopped Moving For More ThEn 3 Seconds. Consider That All Your Fault.
-Bazookah (Hmg For Life)
(And Sometimes Forge Gun) |
CoD isAIDS
Tronhadar Free Guard Minmatar Republic
138
|
Posted - 2013.08.07 15:09:00 -
[19] - Quote
FATPrincess - XOXO wrote:But you won't see as many since most of the playerbase is medium suits. But omg these are soooooo OP. Increase the charge up time or something CCP!!!!
#lolForgeGuns
inb4 Forge Guns are fine
inb4 heavies are weak
-XOXO lol
Forge guns FOTM? You're joking. Using those effectively requires a ton more SP. |
CHICAGOCUBS4EVER
TeamPlayers EoN.
1087
|
Posted - 2013.08.07 15:10:00 -
[20] - Quote
funny how the forge has been the 1 weapon that has not changed in over a year, been no complaints about it, and now all of a sudden people are using it in pubs and its deemed OP
yes its a VERY strong weapon
with a 2.5s time PER SHOT
4 shots
direct hit is a kill
splash takes 2-4 shots to kill
yes ANY forge melts vehicles, especially at range
forgers up high now place more weight on snipers, just think if just 10% of redline sniping scrubs would point that rifle where it should be, picking off people on roofs etc.
the reason for any talk of this is cause getting up high with a forge allows you to shoot freely and even a blind monkey will luck out and get a kill
ESPECIALLY when the idiots on the other team throw down an uplink in the open and morons keep spawning like its feeding time at the zoo...
I wish this game tracked player accuracy cause you would quickly see how difficult the forge is and would instantly stop this discussion |
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Nguruthos IX
Hellstorm Inc League of Infamy
1000
|
Posted - 2013.08.07 15:11:00 -
[21] - Quote
ChromeBreaker wrote:FG's havent changed since way back in Beta... like... at all...
If you have 6 fg's stacked against you of course your going to have a bad time... same as any other weapon.
people not noticing something or not using it DOES NOT MEAN it is not overpowered. What is hard to understand about this concept?
explain it to me.
Logically, if there exists a GodSuit but nobody uses it because they don't know how easy it is OR don't like the frame size and never bothered to try, or don't like the style, or feel it is too OP... The fact that few people use it changes nothing about it being OP.
If nobody had used flaylocks would they have Not been OP? If few people had used tanks, TAC ARs, or lasers in prior builds, would they have not been OP?
CCP only looks and cares about numbers. But numbers do not define OP, they only sometimes indicate a symptom. Mechanics make something OP. |
Nguruthos IX
Hellstorm Inc League of Infamy
1000
|
Posted - 2013.08.07 15:11:00 -
[22] - Quote
CoD isAIDS wrote:FATPrincess - XOXO wrote:But you won't see as many since most of the playerbase is medium suits. But omg these are soooooo OP. Increase the charge up time or something CCP!!!!
#lolForgeGuns
inb4 Forge Guns are fine
inb4 heavies are weak
-XOXO lol Forge guns FOTM? You're joking. Using those effectively requires a ton more SP.
perhaps why you don't see more of them. + heavy frame. Hmmm? |
Nguruthos IX
Hellstorm Inc League of Infamy
1000
|
Posted - 2013.08.07 15:12:00 -
[23] - Quote
CHICAGOCUBS4EVER wrote:funny how the forge has been the 1 weapon that has not changed in over a year, been no complaints about it, and now all of a sudden people are using it in pubs and its deemed OP
yes its a VERY strong weapon
with a 2.5s time PER SHOT
4 shots
direct hit is a kill
splash takes 2-4 shots to kill
yes ANY forge melts vehicles, especially at range
forgers up high now place more weight on snipers, just think if just 10% of redline sniping scrubs would point that rifle where it should be, picking off people on roofs etc.
the reason for any talk of this is cause getting up high with a forge allows you to shoot freely and even a blind monkey will luck out and get a kill
ESPECIALLY when the idiots on the other team throw down an uplink in the open and morons keep spawning like its feeding time at the zoo...
I wish this game tracked player accuracy cause you would quickly see how difficult the forge is and would instantly stop this discussion
2.5 seconds with no SP invested, right?
How greatly is that damage raised and charge time lowered with skills? Mods.
|
Kasote Denzara
A Vulture
107
|
Posted - 2013.08.07 15:13:00 -
[24] - Quote
Hrmph, hrmph. I forgot to mention. I've been using FGs and PCs since the beta* and it hasn't been a severe issue as it is lately. With the easymode flaylock put back into its place, people are looking for the next easiest thing, which is both MDs** and FG. Unfortunately for us true FGers, we're going to be bunched with these pansies that use the FG as a replacement to the flaylock, which is honestly kind of an insult considering how unappreciated the FG was previously. If something happens to my beloved FG, I'll switch to my PC. My only fear is that I won't be the only one.
*Game really feels like it is still in beta.
**I personally have no personal vendetta against MDs, as the old MDers were glad that they were re-buffed. Funny how it's being spammed after flaylock was nerfed, right guys? |
Protocake JR
Internal Error. Negative-Feedback
428
|
Posted - 2013.08.07 15:13:00 -
[25] - Quote
Forge guns need to vibrate more when charging up. This makes it so that the farther away from your target that you are, the more likely you will miss. You can still one shot infantry with a forge gun if you are close enough, but if you are sitting on top of a tower, you should not be able to reliably hit your intended target.
The amount the forge gun shakes should be enough that it causes trouble acquiring small infantry targets, but not cause any excess problems when aiming at larger targets like vehicles and installations.
I'm sick and tired of being one shotted by some militia forge. (It's not hard, just center the target until your reticle is red) The only drawback to a forge gun is that you have to wear a heavy suit to do it. If medium and light suits could use this weapon, it would be the FOTM. (although one could argue that it is already the FOTM for Heavies) |
stlcarlos989
SVER True Blood
448
|
Posted - 2013.08.07 15:16:00 -
[26] - Quote
An easy fix is to make the screen start to shake as the forge gun builds its charge. |
FATPrincess - XOXO
Shining Flame Amarr Empire
381
|
Posted - 2013.08.07 15:17:00 -
[27] - Quote
Nguruthos IX wrote:CHICAGOCUBS4EVER wrote:funny how the forge has been the 1 weapon that has not changed in over a year, been no complaints about it, and now all of a sudden people are using it in pubs and its deemed OP
yes its a VERY strong weapon
with a 2.5s time PER SHOT
4 shots
direct hit is a kill
splash takes 2-4 shots to kill
yes ANY forge melts vehicles, especially at range
forgers up high now place more weight on snipers, just think if just 10% of redline sniping scrubs would point that rifle where it should be, picking off people on roofs etc.
the reason for any talk of this is cause getting up high with a forge allows you to shoot freely and even a blind monkey will luck out and get a kill
ESPECIALLY when the idiots on the other team throw down an uplink in the open and morons keep spawning like its feeding time at the zoo...
I wish this game tracked player accuracy cause you would quickly see how difficult the forge is and would instantly stop this discussion 2.5 seconds with no SP invested, right? How greatly is that damage raised and charge time lowered with skills? Mods.
1.8 seconds with forge gun skills lvl 5. lol spam fest!!!!
-XOXO |
CHICAGOCUBS4EVER
TeamPlayers EoN.
1087
|
Posted - 2013.08.07 15:18:00 -
[28] - Quote
Scheneighnay McBob wrote:Assault forge guns take the most skill out of all of the forge guns. Need to time your shot perfectly.
someone who has obviously used them rather than simply QQing over them
im not saying forges aren't EXTREMELY strong
BUT, they are EXTREMELY difficult to kill infantry, much easier on high ground, but still not a walk in the park
forever ive hated forgers, until LAV 514 the militia forge gun was my ultimate nemesis, im seeing it more now, but everyone gets lucky
being an experience forger every time I get smashed I no longer get upset, but nod to the other guy for hitting the shot
I know the difference between getting 1 shot (still more luck than skill in my experience) and getting splashed to death.
and honestly... if all these scrubs didn't spam vehicles for 2 months straight, you wouldn't be dealing with near as many forgers as you currently do...
so honestly... the LAV scrubs are the reason for the QQ
no one likes being run over, so they get off the ground, get up high, and forge the crap out of anything that moves.
|
RedRebelCork
Ahrendee Mercenaries EoN.
307
|
Posted - 2013.08.07 15:18:00 -
[29] - Quote
Maybe I've been lucky but assault forge guns haven't pissed on my parade at all lately.
Thales on the other hand.... |
DUST Fiend
OSG Planetary Operations Covert Intervention
5635
|
Posted - 2013.08.07 15:20:00 -
[30] - Quote
While I've always thought the FG was far too easy to use (as a long time FGer myself), it's kind of asinine to expect one of the heavies 2 weapons to be nerfed right now.
We don't have options. We are FORCED to do this by CCP.
This is CCPs lack of complete game design, not player habits, considering the FG is being used exactly how it's been used for over a year now.
This is CCPs failure at developing a balanced, diverse environment, and little more. |
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