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1761. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Godin Thekiller wrote: CCP Rattati wrote: Godin Thekiller wrote: CCP Rattati wrote: Hi everyone, can someone link/create "undebatable" prototype fits for both HAVs and Dropships. I need this for the next steps. Just for clarific...
- by CCP Rattati - at 2015.01.21 04:19:00
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1762. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Godin Thekiller wrote: CCP Rattati wrote: Hi everyone, can someone link/create "undebatable" prototype fits for both HAVs and Dropships. I need this for the next steps. Just for clarification, what do you mean by undebateable? The ...
- by CCP Rattati - at 2015.01.21 03:53:00
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1763. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Hi everyone, can someone link/create "undebatable" prototype fits for both HAVs and Dropships. I need this for the next steps.
- by CCP Rattati - at 2015.01.21 03:38:00
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1764. Rattati, about the left behind weapons - in Feedback/Requests [original thread]
I do not disagree at all. The focus was on getting the primary weapons, i.e. assault rifles to a good place. It's safe to say that they are almost "done" and we can move on to "all things are at least useful", and this applies to modules as well. ...
- by CCP Rattati - at 2015.01.21 00:22:00
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1765. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Kain Spero wrote: Soraya Xel wrote: With regards to raiding: I definitely agree that is the area to work on low-warning more-flexible battles, and something I really want to see. Locking down timers for capture battles is a quick change , a...
- by CCP Rattati - at 2015.01.21 00:12:00
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1766. Sticky:[Feedback] Planetary Conquest - Minimum Attack Threshold - in Feedback/Requests [original thread]
Vitantur Nothus wrote: Workaround: * Corp A attacks Corp B's District * Corp A and Corp B "no show" for the battle * Rinse / Repeat Both A and B are legitimate, non-alt Corps. No show doesn't lock district.
- by CCP Rattati - at 2015.01.20 14:45:00
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1767. Fix the Packed RE's - in Feedback/Requests [original thread]
Thing is, I already changed to 1 m, in the followup hotfix. Let's see what can be done.
- by CCP Rattati - at 2015.01.20 13:15:00
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1768. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Kain Spero wrote: If the problem is timers being stacked around low PCU times rather than resetting all timers why not just tackle the problem area and do something like scramble timers set between 0800 to 1400 UTC? If you look at www.dustcha...
- by CCP Rattati - at 2015.01.20 13:11:00
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1769. Sticky:[Feedback] Planetary Conquest - Minimum Attack Threshold - in Feedback/Requests [original thread]
Tesfa Alem wrote: Loyalty ranks is not so good, stops new players from getting involved and is more tied to AUR than paytime. Well, new players shouldn't "really" be jumping into PC. This guarantees that you are using your proper character...
- by CCP Rattati - at 2015.01.20 10:30:00
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1770. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Tesfa Alem wrote: if i may ask, - What will be the main impact of each change? - What is the end goal? To shorten timers? keep more districts available? Keeping more districts available to attack is a good thing, but i would go with the time...
- by CCP Rattati - at 2015.01.20 10:16:00
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1771. Sticky:[Feedback] Planetary Conquest - Rewards - in Feedback/Requests [original thread]
Kain Spero wrote: Does this mean that clone biomass rewards will be replaced with this system or supplemented by it? Eliminate Clones as a currency - I would see them feed into Clone Pack generation in Warbarges and to instigate Attacks with...
- by CCP Rattati - at 2015.01.20 10:13:00
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1772. Sticky:[Feedback] Planetary Conquest - Minimum Attack Threshold - in Feedback/Requests [original thread]
Dear players, another topic on PC, but now on self attacking to lock Districts. There are multiple ways to use alts and clone packs to self lock. One way is to create a corp, fill it with alts, send them ISK from your overflowing wallets, and ha...
- by CCP Rattati - at 2015.01.20 10:12:00
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1773. Sticky:[Feedback] Planetary Conquest - Rewards - in Feedback/Requests [original thread]
Should work deliciously with earned Clone Packs through Warbarges.
- by CCP Rattati - at 2015.01.20 10:01:00
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1774. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Dear players, we want to talk about District Timers, in particular, the not-so-much-intended practice of safeguarding Districts into difficult timezones. There are a few ideas already on the table, not a complete list and I expect Kain Spero to ...
- by CCP Rattati - at 2015.01.20 09:33:00
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1775. not really a suprise - in General Discussions [original thread]
This thread - which even in its less-derailed form should not be allowed to continue - is now locked. I will echo once again Rattati's reply here and say that we are constantly talking with the CPM in addition to our daily tasks that also cover re...
- by CCP Frame - at 2015.01.20 09:20:00
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1776. Sticky:[Feedback] Planetary Conquest - Rewards - in Feedback/Requests [original thread]
Hi everyone, We are going to try and implement a few tweaks to shake up PC a little bit. An interesting thought was been proposed. After a PC battle, team A gets the ISK equivalent of team B's losses, and vice versa. The same Salvage rules appl...
- by CCP Rattati - at 2015.01.20 09:15:00
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1777. CCP.. Do you even multiply? - in General Discussions [original thread]
your loyalty rank bonus is in the top number, it is not multiplied by the booster.
- by CCP Rattati - at 2015.01.20 09:03:00
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1778. Announcement:Regarding Loyalty Store Issues - in General Discussions [original thread]
This issue will be resolved later today - during the downtime at 11:00 UTC.
- by CCP Frame - at 2015.01.20 07:29:00
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1779. Featured Promotions for Jan 20th 11:00 UTC - Jan 27th 11:00 UTC - in Featured Promotions [original thread]
Mercenary, Veteran - 50% off and Elite packs are back!
- by CCP Frame - at 2015.01.20 02:44:00
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1780. not really a suprise - in General Discussions [original thread]
Cat Merc wrote: Jaysyn Larrisen wrote: CCP Rattati wrote: Playtime has nothing to do with how useful the CPM is, I will say it again, it is incredibly important for us (and me personally) to have a ready gang of players who know the game ...
- by CCP Rattati - at 2015.01.19 13:27:00
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