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10661. CONSTANT DISCONNECTS - in Technical Support/Bugs [original thread]
Mary Sedillo wrote: Alright; I run skirmishes in Dropships. I've lost 4 of my assault dropships (about 1.3 mil ISK each) to disconnects. I fly from start to finish and do fine right up to near the end of the match, then I hit FPS dip to zero an...
- by CCP LaFerrari - at 2013.05.13 07:10:00
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10662. People dont render at distance wtf fail - in General Discussions [original thread]
Shall we consider merging the thread?: https://forums.dust514.com/default.aspx?g=posts&t=74777&find=unread It'll be easier for us to monitor the feedback, etc
- by CCP LaFerrari - at 2013.05.13 07:06:00
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10663. Bug: Vehicle modules - Militia Afterburner and Active Scanner not working properly - in Technical Support/Bugs [original thread]
Sylwester Dziewiecki wrote: Militia Afterburner - can be fitted on HAV, and it works perfectly fine just like on aerial vehicle's. Militia Active Scanner - works on with radius of 0.8m - supposed to work on 80m I guess. Hi, 80m is the sup...
- by CCP LaFerrari - at 2013.05.13 06:55:00
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10664. Tanks need to be adjusted. - in General Discussions [original thread]
:) Just a little extension on this - we are looking at re-balancing AV as well, which does include the damage output of AV grenades.
- by CCP Blam! - at 2013.05.13 06:52:00
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10665. CONSTANT DISCONNECTS - in Technical Support/Bugs [original thread]
Mary Sedillo wrote: wtf is up with this??? Hi, Can you provide more information about when you had the disconnects?
- by CCP LaFerrari - at 2013.05.13 06:50:00
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10666. [Bug] If someone is shot out of a dropship it does horrible things - in Technical Support/Bugs [original thread]
Thanks for pointing this out guys. I'll file a defect and get QA to reproduce this.
- by CCP Blam! - at 2013.05.13 06:48:00
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10667. Same button for multiple actions - in Technical Support/Bugs [original thread]
The press and hold delay is set to 0.2 sec You're right to point out however that if you're experiencing a problem where you're reviving a player next to you while hacking then that shouldn't happen. The last action activated should be the one th...
- by CCP Blam! - at 2013.05.13 06:39:00
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10668. Revivable mercs lack revival icon. - in General Discussions [original thread]
The quick fix will let you wait on the kill screen, the icon will show right away. We will also look into what we can do with these other suggestions: Offsetting the kill screen, and/or allowing it to be toggled on/off.
Adding a remaining ...
- by CCP Draco - at 2013.05.13 06:30:00
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10669. A desperate message to CCP, from a veteran dropship pilot. - in General Discussions [original thread]
Hi guys, let me provide you guys with provide some feedback on this topic. 1. We are looking at doing re-balancing of our AV weapons. One of the topics, which also seems to be showing through on this thread is to keep a decently long enough range...
- by CCP Blam! - at 2013.05.13 05:54:00
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10670. Revivable mercs lack revival icon. - in General Discussions [original thread]
Thanks for your feedback on this issue and the suggested improvements. The simplest change we can do right now is to make the call-for-help automatic, meaning the icon will be displayed immediately. This can be done with a simple server change an...
- by CCP Draco - at 2013.05.13 05:45:00
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10671. [BUG] Weapon Selection Wheel Does Not Go Away During Battle - in Technical Support/Bugs [original thread]
Hi, Thanks for flagging this issue. We'll look into it.
- by CCP Hybrid - at 2013.05.13 05:42:00
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10672. SP Petition - Sign here for FULL RESPEC. ! - in General Discussions [original thread]
You will get all your SP back to your unallocated SP pool should you choose to do so. More details on how exactly you do that will be coming very soon. Petition closed. :)
- by CCP Frame - at 2013.05.13 05:26:00
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10673. Scout LAV description wrong. German version. - in Technical Support/Bugs [original thread]
Hey, Thanks for drawing that to our attention! We'll check it out and get it rectified ASAP.
- by CCP Hybrid - at 2013.05.13 04:12:00
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10674. [Bug] Cannot see player models on the field. - in Technical Support/Bugs [original thread]
Hi, We've read all your posts and the video posted by Enderr Wigginn is especially helpful (thanks for doing that). We're currently evaluating a few options to mitigate this issue, will reply to the thread once any action is taken about this. Ag...
- by CCP LaFerrari - at 2013.05.13 04:10:00
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10675. [Help] Requesting Information - in Technical Support/Bugs [original thread]
Hi, Unfortunately we are unable to give an exact date for an update at this time. We hear your concern and we are actively working on tuning the system
- by CCP Hybrid - at 2013.05.13 03:55:00
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10676. [Complaint/bug] FIX THE AIMING - in Technical Support/Bugs [original thread]
Hi, Thanks for the feedback. We're currently looking into the reports on issues with the aiming.
- by CCP Hybrid - at 2013.05.13 03:45:00
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10677. [BUG] Invert Aim does not invert front-mounted gun on Assault Dropships - in Technical Support/Bugs [original thread]
Hey, Thanks for drawing this to our attention. We'll look into it.
- by CCP Hybrid - at 2013.05.13 03:42:00
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10678. [bug] radial menu blows with keyboard/mouse - in Technical Support/Bugs [original thread]
Hi, Thanks for the feedback. We will be looking into the problems you are seeing with the in-game radial menus.
- by CCP Hybrid - at 2013.05.13 03:41:00
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10679. [bug] Tab key no longer brings up teams in warbarge - in Technical Support/Bugs [original thread]
Hi, Sorry for the delayed response to your post. Unfortunately, we have been unable to reproduce this issue as yet. Would you please be able to provide a video showing the issue?
- by CCP Hybrid - at 2013.05.13 03:31:00
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10680. [FEEDBACK]: UI: Inconsistent menu navigation - in Technical Support/Bugs [original thread]
Hi, Thanks for the feedback. We'll make sure this gets looked into.
- by CCP Hybrid - at 2013.05.13 03:27:00
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