| Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 500 600 700 |
10301. New Dropship Controls, Physics and Features - in Feedback/Requests [original thread]
Let me expand on the ground cam, and general aiming camera status. I do in fact plan on putting in a ground camera when we are able to release our Bomber variant of the dropship, and we have been playing around with ideas on whether or not we al...
- by CCP Blam! - at 2013.05.23 06:38:00
|
10302. New Dropship Controls, Physics and Features - in Feedback/Requests [original thread]
I'm digging the feedback here guys. I do actually want to put in the option for RC helicopter style flight controls. There are some challenges for this though. First off, we would need to figure out how to control the gun or the look-around camer...
- by CCP Blam! - at 2013.05.23 06:32:00
|
10303. [Feedback/Request] Decrease Scout Fall Damage? - in Feedback/Requests [original thread]
It's a good point. Currently, fall damage is taken the same way as any other kind of collision damage. One item that I have been waiting for is to set it up in such a way that fall damage is tuned separately from regular collision damage. This wou...
- by CCP Blam! - at 2013.05.23 06:11:00
|
10304. VIDEO - DUST 514 - INSANE Planetary Conquest Battle - Must Be Seen to be Believed! - in General Discussions [original thread]
Himiko Kuronaga wrote: CCP Nullarbor wrote: This is beyond awful and even worse that it is affecting people playing planetary conquest on the opening week. We have teams in multiple studios working on this right now, it is the number one pr...
- by CCP LaFerrari - at 2013.05.23 03:43:00
|
10305. battle finder BROKEN?? - in Technical Support/Bugs [original thread]
Hi, The loading screen freeze will be fixed in the next client patch (scheduled for the next few days). When you were put into games that were about to finish, did that only happen to instant battles?
- by CCP LaFerrari - at 2013.05.23 03:30:00
|
10306. [Bug] Cannot see player models on the field. - in Technical Support/Bugs [original thread]
Enderr Wigginn wrote: This bug seems to be fixed or at least a whole lot better with today's hot fixes. Can a DEV confirm if any thing was changed. Hi, We recently removed the Z component when calculating the distance between the player and...
- by CCP LaFerrari - at 2013.05.23 03:25:00
|
10307. Logi Rep Lock on snap after lock - in Technical Support/Bugs [original thread]
The fix in the patch notes was worded wrong. What was fixed was in the past players could lose lock if the target was directly behind them after acquiring lock. This should no longer be the case. Please let me know if you still see this happening.
- by CCP Blam! - at 2013.05.23 03:13:00
|
10308. Announcement:Introducing brand new Map Feedback forum sections - in Announcement and Events [original thread]
Dear players, Just a few hours ago we rolled out changes to our map feedback forum and its structure. Check it out right here , and enjoy the new layout that is easy to follow and provide feedback on a specific map that you played on! Our level ...
- by CCP Frame - at 2013.05.23 03:07:00
|
10309. Announcement:Optional AUR/Merc Pack Account Reset + Skill Point Respec - in Announcement and Events [original thread]
Hello everyone, All respec/reset details can be found right here: http://dust514.com/news/blog/2013/05/optional-skill-respecs-available-for-a-limited-time/ Thank you.
- by CCP Frame - at 2013.05.23 02:11:00
|
10310. [BUG] Planetary Conquest Successful Attack. Target District re-declared but stil... - in Technical Support/Bugs [original thread]
We found an issue with how districts were being processed after battle. A fix will be deployed tomorrow (Thursday) at downtime. Thanks for providing all the details, it was very helpful for tracking the issue down.
- by CCP Nullarbor - at 2013.05.22 22:03:00
|
10311. Hot fix tomorrow.... - in Feedback/Requests [original thread]
I am locking this topic for repeated bumping. Bumping is not allowed on this forum.
- by CCP Eterne - at 2013.05.22 15:25:00
|
10312. Sticky:Orbital Artillery Outpost Feedback - in Outposts [original thread]
This thread is for specific feedback on the Orbital Artillery Outpost map asset as it appears on any map. Please post any issues you have with the map in this thread. If addressing a specific section of the map, please include the grid coordina...
- by CCP Eterne - at 2013.05.22 15:23:00
|
10313. Sticky:Biomass Outpost Feedback - in Outposts [original thread]
This thread is for specific feedback on the Biomass Outpost map asset as it appears on any map. Please post any issues you have with the map in this thread. If addressing a specific section of the map, please include the grid coordinates includ...
- by CCP Eterne - at 2013.05.22 15:22:00
|
10314. Sticky:Communications Outpost Feedback - in Outposts [original thread]
This thread is for specific feedback on the Communications Outpost map asset as it appears on any map. Please post any issues you have with the map in this thread. If addressing a specific section of the map, please include the grid coordinates...
- by CCP Eterne - at 2013.05.22 15:22:00
|
10315. Sticky:Skim Junction Skirmish Feedback - in Skirmish Gamemode [original thread]
This thread is for specific feedback on any Skim Junction map in the Skirmish game mode. Please post any issues you have with the map in this thread. If addressing a specific section of the map, please include the grid coordinates included in t...
- by CCP Eterne - at 2013.05.22 15:20:00
|
10316. Sticky:Spine Crescent Skirmish Feedback - in Skirmish Gamemode [original thread]
This thread is for specific feedback on any Spine Crescent map in the Skirmish game mode. Please post any issues you have with the map in this thread. If addressing a specific section of the map, please include the grid coordinates included in ...
- by CCP Eterne - at 2013.05.22 15:20:00
|
10317. Sticky:Line Harvest Skirmish Feedback - in Skirmish Gamemode [original thread]
This thread is for specific feedback on any Line Harvest map in the Skirmish game mode. Please post any issues you have with the map in this thread. If addressing a specific section of the map, please include the grid coordinates included in th...
- by CCP Eterne - at 2013.05.22 15:19:00
|
10318. Sticky:Manus Peak Skirmish Feedback - in Skirmish Gamemode [original thread]
This thread is for specific feedback on any Manus Peak map in the Skirmish game mode. Please post any issues you have with the map in this thread. If addressing a specific section of the map, please include the grid coordinates included in the ...
- by CCP Eterne - at 2013.05.22 15:19:00
|
10319. Sticky:Ashland Skirmish Feedback - in Skirmish Gamemode [original thread]
This thread is for specific feedback on any Ashland map in the Skirmish game mode. Please post any issues you have with the map in this thread. If addressing a specific section of the map, please include the grid coordinates included in the ima...
- by CCP Eterne - at 2013.05.22 15:18:00
|
10320. Sticky:Iron Delta Skirmish Feedback - in Skirmish Gamemode [original thread]
This thread is for specific feedback on any Iron Delta map in the Skirmish game mode. Please post any issues you have with the map in this thread. If addressing a specific section of the map, please include the grid coordinates included in the ...
- by CCP Eterne - at 2013.05.22 15:18:00
|
| Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 500 600 700 |
| First page | Previous page | Next page | Last page |
| Click here to find additional results using Google |