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10281. [NOT FIXED CORRECTLY] Fixed a UI issue where Module Stacking Penalty does not s... - in Technical Support/Bugs [original thread]
Hi, The reason to remove the stats from the dropsuit page is that depending on the modules you equipped, you might have different bonuses for different weapons within the same category(Light/Heavy/Sidearm). Thus it is not proper to show a "gener...
- by CCP LaFerrari - at 2013.05.23 16:25:00
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10282. CCP Soxfour and his devhax revenge - in General Discussions [original thread]
Unfortunately what appears to be happening is a bit beyond my control... :(
- by CCP FoxFour - at 2013.05.23 15:26:00
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10283. Sticky:Some small updates from Team True Grit - in General Discussions [original thread]
I shall leave you all with this thread for a bit, go play a round of DUST, and then come back to answer any questions. :D
- by CCP FoxFour - at 2013.05.23 15:23:00
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10284. Sticky:Some small updates from Team True Grit - in General Discussions [original thread]
AWOXING A pretty big topic around these parts and something a lot of people have different opinions on. To be clear we don't want to make this kind of gameplay impossible. However we want to give tools to corporations to help better manage these...
- by CCP FoxFour - at 2013.05.23 15:19:00
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10285. CCP, what have you done to CCP FoxFour?! - in General Discussions [original thread]
CCP FoxFour wrote: Laheon wrote: CCP FoxFour wrote: Also, stay on the lookout for more information about this stupid SoxFour thing, we may try and put an end to it soon. :P The community has spoken! God no... well maybe kind of...
- by CCP Cognac - at 2013.05.23 14:15:00
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10286. CCP, what have you done to CCP FoxFour?! - in General Discussions [original thread]
Laheon wrote: CCP FoxFour wrote: Also, stay on the lookout for more information about this stupid SoxFour thing, we may try and put an end to it soon. :P The community has spoken! God no... well maybe kind of. Not directly, but it...
- by CCP FoxFour - at 2013.05.23 14:11:00
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10287. PC Defenders should have the advantage? - in General Discussions [original thread]
This thread needs more +1. Team True Grit would love to use it for planetary conquest. Also possibly different mode for different districts. We shall see. :D
- by CCP FoxFour - at 2013.05.23 14:10:00
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10288. DUST 514 District Bonuses - Quick correction - in General Discussions [original thread]
Dust CEOM wrote: CCP FoxFour wrote: Jin Robot wrote: Are these bonuses substantial enough that they are investing EVE players into DUST? There are people dying in Molden Heath... that makes us happy. We will see more as time goes on. ...
- by CCP FoxFour - at 2013.05.23 14:09:00
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10289. CCP, what have you done to CCP FoxFour?! - in General Discussions [original thread]
It was a long weekend, and then I was sick, and now I am back. :D Also, stay on the lookout for more information about this stupid SoxFour thing, we may try and put an end to it soon. :P
- by CCP FoxFour - at 2013.05.23 14:08:00
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10290. DUST 514 District Bonuses - Quick correction - in General Discussions [original thread]
Jin Robot wrote: Are these bonuses substantial enough that they are investing EVE players into DUST? There are people dying in Molden Heath... that makes us happy. We will see more as time goes on.
- by CCP FoxFour - at 2013.05.23 14:05:00
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10291. Has anyone noticed any actual change in ownership in FW? - in General Discussions [original thread]
You can see on the map under the faction warfare tab who owns which district. Winning a battle in FW will change the ownership from one side to the other and the total percentage of districts owned within a system affects the victory points requir...
- by CCP Nullarbor - at 2013.05.23 14:04:00
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10292. DUST 514 District Bonuses - Quick correction - in General Discussions [original thread]
Zekain K wrote: Really? You JUST noticed this bug? Its been around for months now! What rock have you been living under? What? How... I don't... that isn't even a good troll. :P In seriousness though, I don't know what you mean. We only an...
- by CCP FoxFour - at 2013.05.23 14:04:00
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10293. DUST 514 District Bonuses - Quick correction - in General Discussions [original thread]
Please see this post on the EVE Online forums: https://forums.eveonline.com/default.aspx?g=posts&m=3076419
- by CCP FoxFour - at 2013.05.23 13:58:00
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10294. Announcement:Extended server downtime - 5/23/13 [UPRISING 1.1] - in Announcement and Events [original thread]
The server is now online and open for connections.
- by CCP Eterne - at 2013.05.23 12:21:00
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10295. PC Defenders should have the advantage? - in General Discussions [original thread]
+1 Old skirmish was awesome and we plan on bringing something similar back, especially for PC battles.
- by CCP Nullarbor - at 2013.05.23 12:20:00
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10296. Does anybody else think the repair tool graphic is kind of ugly? - in General Discussions [original thread]
Hi guys, Thank for the feedback We have noticed that this effect has many problems, the texture and animation has been polished in our recent dev builds, and it's looking very different and I hope you will like it. Hopefully it will be released t...
- by CCP Bin - at 2013.05.23 08:22:00
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10297. Announcement:Extended server downtime - 5/23/13 [UPRISING 1.1] - in Announcement and Events [original thread]
Today DUST 514 will go offline for an extended period of time starting from 11:00 GMT . Server is expected to come back up at 12:30 GMT . During today's downtime we will apply following changes: Enabling POS fuel and manufacturing bonuses in...
- by CCP Frame - at 2013.05.23 07:52:00
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10298. Announcement:DUST 514: Uprising 1.0 Patch Notes - in General Discussions [original thread]
Uprising 1.1 Release Notes: Performance * Optimized EVE Universe Data Synchronization process * Optimized Content Update process * Optimized Content Update UI to reflect total progress * Optimized PhysX for better client Performance * Opt...
- by CCP Frame - at 2013.05.23 07:43:00
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10299. New Dropship Controls, Physics and Features - in Feedback/Requests [original thread]
This scheme doesn't seem to restore control to a gun camera. Opening up control customization is a bit of a task since we need to provide a whole new menu for this, and also implement the logic to ensure that mappings that cannot work with particu...
- by CCP Blam! - at 2013.05.23 07:07:00
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10300. [Feedback/Request] Decrease Scout Fall Damage? - in Feedback/Requests [original thread]
Shayz - Thanks for the feedback. To respond to your concern: This is in-game physics, not perceived physics. A mesh that looks like it is armor, and has a lot of hitpoints on it has no bearing on how the physics system of a game works. The values ...
- by CCP Blam! - at 2013.05.23 06:55:00
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