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6441. EVE Dev Blog: Orbital Strikes - in General Discussions [original thread]
We just posted the EVE developer blog for the orbital strike changes. https://community.eveonline.com/news/dev-blogs/orbital-strike-changes-coming-december-10th/ Thread here if you want to chat about it.
- by CCP Nullarbor - at 2013.12.05 16:30:00
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6442. Sticky:Bug reports - Weekly Updates on the DUST 514 Beta - in Technical Support/Bugs [original thread]
[BUG] Uplinks inside of a Null cannon - https://forums.dust514.com/default.aspx?g=posts&t=122151 Status: Fixed in 1.7 [BUG] Remote Explosives not triggering - https://forums.dust514.com/default.aspx?find=unread&g=posts&t=122008 St...
- by CCP Logibro - at 2013.12.05 13:55:00
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6443. Sticky:Feedback/Suggestions - Weekly Updates on the DUST 514 Beta - in Feedback/Requests [original thread]
[REQUEST] East South and West - https://forums.dust514.com/default.aspx?g=posts&t=122711&find=unread Status: Good idea, something we should add at some point [FEEDBACK] Supply depots positions for vehicles in 1.7 - https://forums.dust5...
- by CCP Logibro - at 2013.12.05 13:52:00
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6444. Announcement:Extended server downtime 2013.12.5 - in Announcement and Events [original thread]
DUST 514 is now back online.
- by CCP Frame - at 2013.12.05 11:48:00
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6445. FW 2.0 - Friendly Fire on for Orbital Strikes? - in General Discussions [original thread]
Parson Atreides wrote: Will orbitals still stack? If so, how? If an EVE player holds the point for 6 minutes do we then have two orbitals if we haven't used one after the first? No, they need to be called in first.
- by CCP Nullarbor - at 2013.12.05 11:32:00
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6446. Factional Loyalty Point Store - in General Discussions [original thread]
shaman oga wrote: Stupid question: Do LP have 4 different types, depending on the race you are fighting for? Yes, 4 different LP values, one for each faction. You can see the LP and standings being displayed on this screenshot from the devbl...
- by CCP Nullarbor - at 2013.12.05 11:31:00
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6447. FW 2.0 - Friendly Fire on for Orbital Strikes? - in General Discussions [original thread]
Himiko Kuronaga wrote: Null this is still way too draconian. Orbitals are going to team kill, a lot, and not on purpose. Hell in pc we expect it and thats with highly coordinated teams. You guys should instead put in a rule regarding orbitals, ...
- by CCP Nullarbor - at 2013.12.05 11:29:00
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6448. Uplink below ground level - in Technical Support/Bugs [original thread]
Heavenly Daughter wrote: CCP Delamorui Eddy wrote: Hi, thank you for contacting us. Do you have a picture for the location so that we can make sure if it is a known issue. Thank you. Approx location as I can't recall the exact one but ...
- by CCP Delamorui Eddy - at 2013.12.05 10:42:00
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6449. Factional Loyalty Point Store - in General Discussions [original thread]
You can fight for any faction at any time, regardless of what your corp or alliance is doing. However fighting against a faction will lower your standing towards to them meaning you get less LP paid out at the end of battle. So it makes sense to ...
- by CCP Nullarbor - at 2013.12.05 10:37:00
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6450. Fanfest 2014 and DUST 514 Players; who's going? - in General Discussions [original thread]
Highlight of the year tbh. Fanfest is amazing.
- by CCP Nullarbor - at 2013.12.05 10:33:00
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6451. PC Frame Rate lag still here (Video) - in Technical Support/Bugs [original thread]
Hi, thank you for contacting us. Confirmed with the Dev Team. We will investigate the data after 1.7 is deployed. Thank you.
- by CCP Delamorui Eddy - at 2013.12.05 10:10:00
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6452. Uplink below ground level - in Technical Support/Bugs [original thread]
Hi, thank you for contacting us. Do you have a picture for the location so that we can make sure if it is a known issue. Thank you.
- by CCP Delamorui Eddy - at 2013.12.05 09:36:00
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6453. Announcement:Extended server downtime 2013.12.5 - in Announcement and Events [original thread]
Dear players, Today DUST 514 is scheduled to go offline for an extended period of time starting from 11:00 UTC . Server is expected to come back up at approximately 11:55 UTC . Today we are performing software upgrades to TQ. Thank you for you...
- by CCP Frame - at 2013.12.05 09:19:00
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6454. Announcement:Announcing Uprising 1.7 Vehiche Respec - in Announcement and Events [original thread]
Hello everyone, Just to give you clarification regarding some edge-cases that may occur: If you have a character set for deletion during 1.7 deployment, that character will still receive skill respec if it is eligible for one (has skill points se...
- by CCP Frame - at 2013.12.05 08:59:00
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6455. Figured Out What Is Causing The Lag In PC Matches! - in Technical Support/Bugs [original thread]
SponkSponkSponk wrote: How bout this? http://www.youtube.com/watch?v=Yz2h-VfDJy4 Hi, thank you for the video. We are already aware of this specific issue shown there. Do you perhaps have a video that demonstrates that there are no framer...
- by CCP Delamorui Eddy - at 2013.12.05 08:41:00
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6456. Figured Out What Is Causing The Lag In PC Matches! - in Technical Support/Bugs [original thread]
Hi, thank you for contacting us. Could you perhaps provide a video demonstrating this issue/solution? It would definitely help while we are investigating this internally. Thank you.
- by CCP Delamorui Eddy - at 2013.12.05 07:15:00
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6457. Announcement:Uprising 1.7 Patch Notes - in General Discussions [original thread]
Aero Yassavi wrote: What happened to the Caldari Production Facility? I don't see it in the patch notes? Delayed? It was pulled for performance reasons from 1.7 and requires a little more time. Should hopefully make an appearance in a release...
- by CCP Saberwing - at 2013.12.05 03:13:00
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6458. Announcement:Uprising 1.7 Patch Notes - in General Discussions [original thread]
Forge Gun numbers! Damage | Charge time Base STD - 1320 -> 1200 | 3.5 -> 4.0 ADV - 1452 -> 1320 | 3.5 -> 4.0 PRO - 1584 -> 1440 | 3.5 -> 4.0 Assault STD GÇô N/A ADV - 1525 -> 1375 | 2.5 -> 3.0 PRO - 1663 -> 1500 | 2....
- by CCP Logibro - at 2013.12.05 01:22:00
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6459. Devs should observe some PC matches - A proposal - in General Discussions [original thread]
Arkena Wyrnspire wrote: CCP Nullarbor wrote: Yeah we were doing these semi-regularly a while ago using fake PC battles and they proved extremely helpful. I will poke some devs about organizing more. The point is you watching players doing ...
- by CCP Nullarbor - at 2013.12.04 23:38:00
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6460. Devs should observe some PC matches - A proposal - in General Discussions [original thread]
Yeah we were doing these semi-regularly a while ago using fake PC battles and they proved extremely helpful. I will poke some devs about organizing more.
- by CCP Nullarbor - at 2013.12.04 23:31:00
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