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4081. Hotfix Bravo - Crowdsourcing - in Feedback/Requests [original thread]
michal freelander wrote: Please for the love of all things Dust, make Tanks and Dropships show up on the tacnet more! Nothing frustrates me more than sneaking around in a scout suit only to be snuck up on by a multi Ton tank! It was on my li...
- by CCP Rattati - at 2014.06.11 12:39:00
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4082. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
The dark cloud wrote: Could you please edit the spreadsheet so that we see the actual rate of fire changes instead of the silly numbers where i have to do the math by myself? For example the rate of fire with the assault rifle. In the spreadshe...
- by CCP Rattati - at 2014.06.11 12:37:00
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4083. a bonus winning reward on matches :) - in Feedback/Requests [original thread]
This is already the case. The pool is split 60/40 in favour of the losers so assuming you have the same WP you'll get more ISK by winning.
- by CCP Logibro - at 2014.06.11 11:46:00
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4084. [FEEDBACK] Large Turret Damage Type - in Feedback/Requests [original thread]
Lorhak Gannarsein wrote: Two of three large turrets deal an incorrect damage type; railguns deal blaster-type damage (90/110) and missiles deal the old damage type (of 70/135 instead of the current 80/120). Fixing this would help to improve T...
- by CCP Rattati - at 2014.06.11 10:05:00
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4085. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
The-Errorist wrote: CCP Logibro wrote: As it turns out, I found a bug that means the Forge Gun and Swarm weren't getting their proficiency skill bonuses against vehicle armour on HAVs and Dropships. I think I'll look at fixing that. While ...
- by CCP Logibro - at 2014.06.11 08:47:00
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4086. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
Salvage fields are set in the aftermath of battle and the salvage is scattered across the map and must be located and harvested. You don't gain it from directly killing drones currently.
- by CCP Wolfman - at 2014.06.11 08:21:00
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4087. Character Movement - in General Discussions [original thread]
Jaysyn Larrisen wrote: CCP Wolfman wrote: Let's not get too far ahead of ourselves. I think we should be able to walk smoothly over rocks before we start running on walls :-) Not sure if it falls under the movement category but have you ...
- by CCP Wolfman - at 2014.06.11 08:16:00
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4088. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
Godin Thekiller wrote: @Wolfman: Let me get this straight before I make my decision on this thing. Tell me if I got the gist of how you want this thing to sort of work- step 1: kill stuffz step 2: put your neat little harvester down step 3: ...
- by CCP Wolfman - at 2014.06.11 08:12:00
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4089. Bravo Feedback: Tweak Minmatar Scout - in Feedback/Requests [original thread]
Cyrius Li-Moody wrote: CCP Rattati wrote: I expected to see something "broken" and was ready to fix. Upon inspection this issue just needs proper analysis (Charlie or later) to be done by conserving the PG/CPU ecosphere. Raising it is not an...
- by CCP Rattati - at 2014.06.11 07:41:00
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4090. [Feedback] Vehicle to Vehicle TTK - in Feedback/Requests [original thread]
Added numbers on Heavy Armo Repairers, stacking 3 complex reps would be the same rate as 2 complex reps currently.
- by CCP Rattati - at 2014.06.11 07:36:00
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4091. Hotfix Bravo - Crowdsourcing - in Feedback/Requests [original thread]
Added some base buffs for the Small Blaster, right now it has half the ROF of the HMG, while keeping the current damage, making up for a hefty boost in damage against infantry. We will also be changing the reticule to match the HMG reticule as wel...
- by CCP Rattati - at 2014.06.11 07:02:00
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4092. Hotfix Bravo - Crowdsourcing - in Feedback/Requests [original thread]
double post
- by CCP Rattati - at 2014.06.11 07:02:00
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4093. PG upgrades imbalanced vs CPU upgrades - in Feedback/Requests [original thread]
It's not being abused, it's not really being used at all. Why does it cost CPU and why is it in my low slot, when I need PG for my low slot.
- by CCP Rattati - at 2014.06.11 06:26:00
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4094. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
DeathwindRising wrote: CCP Rattati wrote: Hi, we are back with numbers here, we are aiming for tweaks as the bonuses are mostly % based, so stacking can lead to invincible suits. Numbers i like it. but id still like to know if its po...
- by CCP Rattati - at 2014.06.11 06:17:00
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4095. Hotfix Bravo - Crowdsourcing - in Feedback/Requests [original thread]
Added 1 low slot to Amarr Medium and Basic dropsuits, no change in PG/CPU for now.
- by CCP Rattati - at 2014.06.11 06:08:00
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4096. PG upgrades imbalanced vs CPU upgrades - in Feedback/Requests [original thread]
You have no idea how much I dislike how PG upgrades work
- by CCP Rattati - at 2014.06.11 05:53:00
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4097. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
Hi, we are back with numbers here, we are aiming for tweaks as the bonuses are mostly % based, so stacking can lead to invincible suits. Numbers
- by CCP Rattati - at 2014.06.11 05:21:00
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4098. [CCP] Caldari Basic Heavy Dropsuits CPU/PG - in General Discussions [original thread]
PG/CPU for Basic Heavies updated RE's updated
- by CCP Rattati - at 2014.06.11 04:34:00
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4099. Bravo Feedback: Tweak Minmatar Scout - in Feedback/Requests [original thread]
I expected to see something "broken" and was ready to fix. Upon inspection this issue just needs proper analysis (Charlie or later) to be done by conserving the PG/CPU ecosphere. Raising it is not an option now.
- by CCP Rattati - at 2014.06.11 04:30:00
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4100. Bravo Feedback: RE Counter Proposal - in Feedback/Requests [original thread]
Modified Proposal Changing the damage profile, Increasing proto damage, pulling PG changes, reducing activation length a little less. These should encourage high end AV tankhunters to keep using RE's and reduce the frisbees a little.
- by CCP Rattati - at 2014.06.11 02:42:00
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