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601. A fully fit militia suit costs 32Gé¼ - in General Discussions [original thread]
Tony Calif wrote: That -ú1.59 will be all CCP get from me with these prices. Can't speak for others. yep. QFT
- by xAckie - at 2013.01.23 10:05:00
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602. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
just make it like Eve with just passive SP already. This will cause even more upset...... the biggest complaint in these posts is: I am missing out on being able to get some imaginary SP cause of real life commitments. The 'pool' or rollover idea...
- by xAckie - at 2013.01.22 14:40:00
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603. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
I am not an Eve player but I thought New Eden was about unfairness where 5 year vets have way more SP than a 2 month old player? Isnt this part of an RPG DNA? since everyone seems so concerned about missing out on some imaginary SP the only route...
- by xAckie - at 2013.01.22 14:14:00
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604. DISCUSS: Best sp cap implementation - in General Discussions [original thread]
SoTa PoP wrote: xAckie wrote: Laurent Cazaderon wrote: You're absolutely incapable of being objective at all.... You sound like a guy who just cant wait to grind like hell. And regarding the "after a certain point it wont matter" it's w...
- by xAckie - at 2013.01.22 12:25:00
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605. DISCUSS: Best sp cap implementation - in General Discussions [original thread]
Laurent Cazaderon wrote: You're absolutely incapable of being objective at all.... You sound like a guy who just cant wait to grind like hell. And regarding the "after a certain point it wont matter" it's wrong. Future extensions will bring n...
- by xAckie - at 2013.01.22 12:16:00
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606. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
Flyingconejo wrote: xAckie wrote: What's your concern? People will get ahead? People will always have more SP than others. There is no way to fix this outcome under any system. You have a point in that people will always get ahead....
- by xAckie - at 2013.01.22 11:44:00
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607. DISCUSS: Best sp cap implementation - in General Discussions [original thread]
Sha Kharn Clone wrote: SoTa PoP wrote: Every Single SP Cap Thread Has Said The Same Thing. Roll-over cap appeases both sides and works well for all. Just do it CCP so we can move on to new toys. :D This x 9000 but all this says to m...
- by xAckie - at 2013.01.22 11:30:00
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608. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
NVM
- by xAckie - at 2013.01.22 11:25:00
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609. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
2-Ton Twenty-One wrote: Odiain Suliis wrote: SoTa PoP wrote: Y0UR NAME HERE wrote: KripnawtiQ Prime wrote: I think the cap we have now would be fine with a roll over system for those that can't cap every day to catch up on days off....
- by xAckie - at 2013.01.22 11:24:00
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610. DISCUSS: Best sp cap implementation - in General Discussions [original thread]
Remove the cap. You cant solve the problem of some players being ahead of the others, in 2 months time your character will be built it wont matter. boosters may become worth it. If you get panic attacks from feeling like you need to play Dust ...
- by xAckie - at 2013.01.22 11:15:00
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611. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
[quote=Baal Omniscient This, but closer to 400. Need it to be high enough that you can eek out something useful, but not high enough to have a major impact for grinders. in 3 extra matches you can get those last 1000-1200 SP you needed for that s...
- by xAckie - at 2013.01.22 11:02:00
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612. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
Laurent Cazaderon wrote: What you're forgetting is that the current skills, weapons etc.. arent final. The game will have extensions, new stuff to do etc.. And that open grind will come back to be a problem more than once. New stuff will be ...
- by xAckie - at 2013.01.22 10:58:00
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613. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
Laurent Cazaderon wrote: That's exactly what happend with the weekly cap. After 2 month, i was 10-15% Sp behind my most invested corp mates. And i wouldnt complain as they made the effort to get to the last SP of that weekly cap, every week !...
- by xAckie - at 2013.01.22 10:54:00
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614. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
Laurent Cazaderon wrote: xAckie wrote: Laurent Cazaderon wrote: [CCP]nothin just said on IRC this change isnt making it in today. Hopefully it wont. ever. Honestly, I dont see the problem. In a years time you may have 20m SP. Some st...
- by xAckie - at 2013.01.22 10:46:00
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615. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
Narylur Tvenska wrote: Removing the cap altogether sounds like a really bad idea and quite unfair to the casual gamers. A rolling SP cap would be nice though. No. It helps the casual players. When they play they get SP - they dont hit an i...
- by xAckie - at 2013.01.22 10:40:00
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616. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
Flyingconejo wrote: I will make it sort: Rollings SP cap > Weekly SP cap >>>Daily SP cap >>>>>>>>> No SP cap at all. The reasons, have been stated by all the people above me a thousand times. So ple...
- by xAckie - at 2013.01.22 10:37:00
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617. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
Laurent Cazaderon wrote: [CCP]nothin just said on IRC this change isnt making it in today. Hopefully it wont. ever. Honestly, I dont see the problem. In a years time you may have 20m SP. Someone starting 0 Sp. They will never catch up. Sa...
- by xAckie - at 2013.01.22 10:34:00
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618. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
I haven't paid for boosters etc. only the -ú1.59p for the UVT. This makes it more likely for me to buy a booster. And to be honest after 5/7million SP what does it matter, the base of your chosen character will be built. Sure you might want o t...
- by xAckie - at 2013.01.22 10:04:00
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619. Hear me out - in Feedback/Requests [original thread]
Tiel Syysch wrote: WHz DS9899 wrote: I was just pointing that out. Anyways, the highest possible damage with a militia FG or swarms is 4.6k damage. If you want to do the math yourself, the bounses % is 285% (or 2.85 if you want to so it fast...
- by xAckie - at 2013.01.21 21:36:00
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620. Hear me out - in Feedback/Requests [original thread]
WHz DS9899 wrote: This has been discussed several times no so I'm going to give you a fact: I played around with the numbers, I found out that with all bounses, the Max damage that you can possibly dish out to a vehicle from infantry is about 1...
- by xAckie - at 2013.01.21 20:10:00
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