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101. www.protofits.com - a fitting tool project - in DUST 514 Technology Lab [original thread]
scout hotfix charlie suits are at level 5 but i cant seem to see/ select them. I can select charlie assault suits though. is this intentional?
- by xAckie - at 2014.07.25 12:18:00
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102. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Killer's Coys wrote: jimmybroon brown wrote: Killer's Coys wrote: For me the extra slot isn't necessary, the +150HP is enought. Keep the "considerable PG/CPU bff" for assault, and delete this extra slot and it's ok, we could have more PG/...
- by xAckie - at 2014.07.23 13:25:00
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103. All characters should accrue passive sp - in Feedback/Requests [original thread]
Alena Ventrallis wrote: I would rather we have only passive SP gain. there would be even less people playing the objectives; and less people playing the game
- by xAckie - at 2014.07.22 13:19:00
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104. Amarr assault with Vizian Scr - in Rookie Training Grounds [original thread]
is there any noticeable heat build-up when using with this suit (proto'd)? Or does the suit plus rifle bonuses remove build up?
- by xAckie - at 2014.07.22 13:18:00
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105. [Long Detailed Post] CALDARI SCOUT IS OP - in General Discussions [original thread]
CUSE TOWN333 wrote: Brokerib wrote: Some very reasonable points OP. The OG scout community is working with CCP Rattati to try and reign in a number of these issues in both the short and medium term. I would recommend waiting for Charlie to ...
- by xAckie - at 2014.07.22 09:18:00
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106. Respec needed. - in General Discussions [original thread]
Maken Tosch wrote: Ken 1136 wrote: Maken Tosch wrote: I'm sick and tired of people asking for respecs now. Two years of people doing nothing but ask for respecs is just too much for me to bear. Because fixes and patches make the whole ...
- by xAckie - at 2014.07.22 07:03:00
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107. Sticky:Hotfix Charlie - Scout and EWAR changes - in Feedback/Requests [original thread]
Adipem Nothi wrote: @ Ackie "Scouts should only be allowed to use is ewar modules; otherwise Dust is broken." ^ If this is your opinion, fine. It isn't an especially solid or well-formed opinion (in my opinion) but you're entitled to think...
- by xAckie - at 2014.07.21 13:27:00
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108. Sticky:Hotfix Charlie - Scout and EWAR changes - in Feedback/Requests [original thread]
Floyd20 Azizora wrote: xAckie wrote: Appia Vibbia wrote: lol, if you think the scout needs a PG reductions you're either stupid or an *******. KinCats, Codebreaker, Cloak, Uplink. 1 of each of those at PRO level totals 65 PG Without Drop...
- by xAckie - at 2014.07.21 09:13:00
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109. Sticky:Hotfix Charlie - Scout and EWAR changes - in Feedback/Requests [original thread]
Appia Vibbia wrote: lol, if you think the scout needs a PG reductions you're either stupid or an *******. KinCats, Codebreaker, Cloak, Uplink. 1 of each of those at PRO level totals 65 PG Without Dropsuit Engineering skill your 3 PG over the S...
- by xAckie - at 2014.07.21 06:19:00
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110. Sticky:Hotfix Charlie - Scout and EWAR changes - in Feedback/Requests [original thread]
Adipem Nothi wrote: @ Inferno / Ackie The one thing all "assault lite" scouts have in common is armor plates. Why jump through all those hoops instead of speaking directly to the common denominator? Scouts have suggested ewar modul...
- by xAckie - at 2014.07.21 06:13:00
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111. Sticky:Hotfix Charlie - Scout and EWAR changes - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: xAckie wrote: They are as much a staple of the others. That's the point I was making. I dont think they are special to 'scout'. Special to Scouts, not really. But commonly used, such that a PG nerf would actually im...
- by xAckie - at 2014.07.20 16:56:00
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112. Sticky:Hotfix Charlie - Scout and EWAR changes - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: xAckie wrote: Adipem Nothi wrote: Scoutly things which consume PG: * Code Breakers * Remote Explosives * Uplinks * Cloak * Cardiac Regulators * Kinetic Catalyzers * Ferroscale Plates * Reactive Plates * Nova Knive...
- by xAckie - at 2014.07.20 16:28:00
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113. Sticky:Hotfix Charlie - Scout and EWAR changes - in Feedback/Requests [original thread]
Adipem Nothi wrote: The True Inferno wrote: What I would suggest to fix this would be to increase the CPU on scouts, though right now your probably thinking "WTF you saying!? BUFF them again? Yo crazy" first, let me finish and second yes I a...
- by xAckie - at 2014.07.20 15:20:00
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114. Cal Scout Slot Progression - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: xAckie wrote: Kallas Hallytyr wrote: Vulpes Dolosus wrote: Cal scouts won't be able to dampen effectively and with the lack of useful mods for highs, will be forced to brick extenders in the highs and either use ...
- by xAckie - at 2014.07.20 14:39:00
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115. Cal Scout Slot Progression - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Vulpes Dolosus wrote: Cal scouts won't be able to dampen effectively and with the lack of useful mods for highs, will be forced to brick extenders in the highs and either use armor plates or kinkats or whatever in the ...
- by xAckie - at 2014.07.20 11:23:00
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116. Vrain Matari's Idea on the Assault- The Perfect Solution - in Feedback/Requests [original thread]
Fox Gaden wrote: My statement was not based on current state. Assault should be made to be better at applying DPS and having fast regen with a reasonable HP buffer. Adding an equipment slot is not the correct way to fix Assault suits. sure....
- by xAckie - at 2014.07.18 12:57:00
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117. Sticky:Hotfix Charlie - Scout and EWAR changes - in Feedback/Requests [original thread]
Appia Vibbia wrote: Adipem Nothi wrote: xAckie wrote: So it looks like we should all move to GalScout as Assault changes look uninspiring. Nothing beats being invisible in an FPS. (Also, Cloak should provide no bonus to dampening.) T...
- by xAckie - at 2014.07.17 16:07:00
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118. Vrain Matari's Idea on the Assault- The Perfect Solution - in Feedback/Requests [original thread]
Fox Gaden wrote: xAckie wrote: Fox Gaden wrote: CCP Rattati wrote: Honest question, what about another equipment slot? Logis still have an advantage due to fitting bonus and cloaky scouts need one for the cloak. No. yes Why? W...
- by xAckie - at 2014.07.17 14:07:00
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119. Vrain Matari's Idea on the Assault- The Perfect Solution - in Feedback/Requests [original thread]
Fox Gaden wrote: CCP Rattati wrote: Honest question, what about another equipment slot? Logis still have an advantage due to fitting bonus and cloaky scouts need one for the cloak. No. yes
- by xAckie - at 2014.07.17 13:51:00
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120. Vrain Matari's Idea on the Assault- The Perfect Solution - in Feedback/Requests [original thread]
CCP Rattati wrote: This is coming together quite nicely Charlie YES - More PG/CPU, playing around with numbers, maybe 10% across the board YES - More EHP, 100 to 150 ehp, racially consistent to shields/armor YES/NO - Another equipment slot, ma...
- by xAckie - at 2014.07.17 13:36:00
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