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341. To Eve Players (or anyone) GÇô economic warfare? - in General Discussions [original thread]
I am trying to understand how the economy stays balanced in Eve from mining to warfare, so I can try and understand how it will work in Dust. What interested me about dust was that is built off the back of Eve, which is player driven in terms of...
- by xAckie - at 2012.12.01 11:21:00
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342. Opinions here - in General Discussions [original thread]
The gameplay has gotten slower every build that I have been in. ( I started in the one where you took the first two objectives and then the second half of the map opened up) Also, slow doesn't mean more tactical. Tactics comes down to maps, e.g. ...
- by xAckie - at 2012.12.01 09:54:00
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343. Dust Beta Event: Friendly Fire On - in General Discussions [original thread]
ICECREAMK1NG wrote: I really don't see the point, the way this game is set up. And trust me, if it's turned on it will be a disaster and kill this game comepletely. I'm guessing those of you that want it have never played an FPS with it. And...
- by xAckie - at 2012.11.29 11:48:00
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344. Contracts only for elite corp?? - in General Discussions [original thread]
Omnipotens Zitro wrote: You can have 300 average players, but those 50 highly skilled players will be able to win every single battle. You can have 300 members but you can't fit 300 players into 16,24,32 match. Is this an off the cuff comm...
- by xAckie - at 2012.11.26 12:15:00
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345. IWANT TO LOVE THIS GAME BUT... - in General Discussions [original thread]
Richard Sebire wrote: Join a squad or join a corporation. It will help, not fighting on your own... Disagree. Spawning is still a joke. I know that CCP want to force the player base into using droplinks with ****** spawns like being spawned...
- by xAckie - at 2012.11.09 12:46:00
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346. AR's need a nerf. - in General Discussions [original thread]
Super Cargo wrote: xAckie wrote: A day one player should have the same power of gun as a year long player. I don't necessarily disagree with you, but we're talking about DUST here. If you can't level up your gun because it's unfair, the...
- by xAckie - at 2012.11.01 21:25:00
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347. AUR/Merc Pack Sales - in General Discussions [original thread]
Tony Calif wrote: We had it. Tbh, the money YOU (by that I mean LOTS of money) are spending doesn't really make CCP need to do sales. There are people who bought 10 packs right off the bat. Seems silly for CCP to give you better value if you ar...
- by xAckie - at 2012.11.01 20:54:00
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348. AR's need a nerf. - in General Discussions [original thread]
Bhor Derri wrote: Roy Ventus wrote: I don't see why this is an important issue... People in this thread have complained that the AR is a jack of all trades weapon. Which it is in real life. It can be good for CQC, LRQ, and suppressive fire,...
- by xAckie - at 2012.11.01 20:49:00
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349. Pistols are OP - in General Discussions [original thread]
Tectonious Falcon wrote: xAckie wrote: The scrambler pistol is totally under used. People seem to opt for the SMG as a side arm preference. I would use the side-arm a lot more if the wheel wasn't so laggy and switching in mid run didnt take...
- by xAckie - at 2012.11.01 11:00:00
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350. Pistols are OP - in General Discussions [original thread]
The scrambler pistol is totally under used. People seem to opt for the SMG as a side arm preference. I would use the side-arm a lot more if the wheel wasn't so laggy and switching in mid run didnt take 7 seconds. I think if the input lag was reso...
- by xAckie - at 2012.11.01 10:41:00
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351. Where was all the DS QQ last build??? - in General Discussions [original thread]
I think Drops are op because CCP decided to make them Op after lolpaperthiness last build - and to see what happens. Swarms are totally broke this build. Yesterday I tried to fire swarms at dropships in a number of games and the swarms repeatedl...
- by xAckie - at 2012.11.01 10:29:00
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352. Problems with the afterburner module - in General Discussions [original thread]
Governor Odius wrote: My guess is either A) It's intended for use on the "heavy" aircraft that we haven't seen yet or B) We're going to see some aircraft get a fitting bonus for that item or C) We're going to see some piloting related skill th...
- by xAckie - at 2012.10.29 12:56:00
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353. Problems with the afterburner module - in General Discussions [original thread]
The dark cloud wrote: xAckie wrote: The dark cloud wrote: Well seems like if only the armor based dropships are capable to fit one of those actually on it and thats only the case if you scrap everything else. No repair or armor plate modu...
- by xAckie - at 2012.10.29 12:54:00
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354. Problems with the afterburner module - in General Discussions [original thread]
The dark cloud wrote: Well seems like if only the armor based dropships are capable to fit one of those actually on it and thats only the case if you scrap everything else. No repair or armor plate modules. The module itself is working in game ...
- by xAckie - at 2012.10.29 11:39:00
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355. LAV Fittings - Avoiding the Coffin on Wheels. - in General Discussions [original thread]
does anyone know if the SP skills for turrets give the damage boost for the passenger or only when you are using the turret? thanks
- by xAckie - at 2012.10.27 13:27:00
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356. Dust 514 has gone flat. - in General Discussions [original thread]
Super Cargo wrote: I think the problem is that everything is being balanced around the beta. The relatively small player base and low-integration with EVE requires that it be a flat game. However, in the long run (i.e. Launch and integration wi...
- by xAckie - at 2012.10.23 16:08:00
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357. Dust 514 has gone flat. - in General Discussions [original thread]
Tech Ohm Eaven wrote: EnglishSnake wrote: But they cant win If they skill cap is raised just to say 1mil and 1.5mil with boosters the gap will be bigger but ppl would still hit the cap i bet and then not play till next reset If ther is...
- by xAckie - at 2012.10.23 16:05:00
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358. Fellow dust bunnies, dont respawn so quick. - in General Discussions [original thread]
Cerebral Wolf Jr wrote: Yuri Kellerman wrote: If you see message about injector holder near you, stay calm and wait for help. Make us logi bros do our job and rescue you. After area will be safe, we run to you to put injector in your .... ch...
- by xAckie - at 2012.09.26 13:10:00
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359. Tank Fix #45,678 - in General Discussions [original thread]
Phantomnom wrote: EnglishSnake wrote: Currently the tank can fit 3ppl inside with each controling a gun With this change would the tank become a 4man operation? Also would the driver get anything extra ie mod wise plus having a pilot drop...
- by xAckie - at 2012.09.18 13:58:00
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360. My thoughts on HAV update - in General Discussions [original thread]
EnglishSnake wrote: Mostly 4 guys in basic AV stuff because it takes too long to skill up to it, also ISK prices play apart of it and when AV your defense against infantry in general sucks and the AV nerf also ****** things up Last build 2 ...
- by xAckie - at 2012.09.18 13:02:00
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