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41. The shield change isn't a big deal. - in General Discussions [original thread]
Fizzer94 wrote: Bad Heal wrote: Son-Of A-Gun wrote: I actually think that this nerf doesn't do enough to discourage brick tanking. But something more will probably be needed to discourage the Caldari users from stacking all armor in there...
- by xAckie - at 2013.12.06 13:22:00
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42. WTS Guristas LAV BPO Set Code - in General Discussions [original thread]
is there an EU code?
- by xAckie - at 2013.12.06 13:20:00
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43. Would you still hate logis if TTK was rebalanced so everyone can quit armor tank... - in General Discussions [original thread]
The TTK doesnt stop shield tanking the low CPU and 1 pg basic armour plates promotes armour tanking - and the poor rate of shield regen and delay
- by xAckie - at 2013.12.06 12:07:00
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44. The shield change isn't a big deal. - in General Discussions [original thread]
shield regen and recharge need a boost to make shield tanking worth it the armour buff needs to be rolled back and and bonuses given to armour suits that give back the buff. And can do the same bonus idea to shield suits too. Idea it to make dist...
- by xAckie - at 2013.12.06 12:03:00
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45. The reason you'll want this to be a full respec - in General Discussions [original thread]
taxi bastard wrote: I want to play 1 faction with only that factions gear.....this is going to be made possible at last. why are we being punished with the games previous lack of content , which forced us into using skill points which are not b...
- by xAckie - at 2013.12.05 12:41:00
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46. The reason you'll want this to be a full respec - in General Discussions [original thread]
Too much logic. Will never happen.
- by xAckie - at 2013.12.05 12:38:00
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47. Scanners make this game so polar... An appeal to your sensibilities - in General Discussions [original thread]
scanners should be removed. The dampner and scanner skill trees reworked to be meaningful - and modules should be used if you want more 'active' scan.
- by xAckie - at 2013.11.27 10:21:00
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48. warhammer online bites the dust - in General Discussions [original thread]
Rei Shepard wrote: I got a whole heap of hopes for EQ Next, but we all know they will have dumbed it down for this generations kids, no more corpse recoveries that made you miss a days work, because your corpse decays in 24 hours and you all ...
- by xAckie - at 2013.09.20 07:55:00
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49. See player count isn't actually that much changed. - in General Discussions [original thread]
soulreaper73 wrote: Surt gods end wrote: soulreaper73 wrote: I could care less about player count. I enjoyed Mag for a long time. However, Mag was just like Dust, it lost players quickly and then retained a small but loyal fan base and be...
- by xAckie - at 2013.09.15 14:41:00
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50. 1.6? - in General Discussions [original thread]
if 1.4 was a major infantry patch then god knows what they are going to do to vehicles. No proper bonuses to suits. example: increase armour buff across the board - not a specific bonus to the gallantee suit. No reworking of modules - or stack...
- by xAckie - at 2013.09.15 09:38:00
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51. Chromozone (sp) was better than uprising. agree or disagree? - in General Discussions [original thread]
chromosone was terrible. its just rose tinted spectacles. Uprising was a such a disappointment to the community because after all that closed beta time the launch was nothing more but the same - with even worse aiming and core FPS mechanics. Wh...
- by xAckie - at 2013.09.14 10:01:00
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52. Cal logi vs Cal assault... - in General Discussions [original thread]
KingBabar wrote: RevoItZ wrote: What was the total amount of HP for both suits? I use a Cal Logi, got around 950 hp, proto uplinks/nades/ar and a K2 nanohive Surely you don't need 2 damage mods? people die fast enough lol Logi: 798 Assa...
- by xAckie - at 2013.09.13 16:03:00
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53. Things that have beeing promised which we are still waiting for. - in General Discussions [original thread]
Gun Customisation. Design built and ready in September 2012. Promised for December 2012 https://forums.dust514.com/default.aspx?g=posts&t=34744&find=unread
- by xAckie - at 2013.09.13 11:17:00
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54. From ~5000 to ~4000 players? 1.4 working as intended - in General Discussions [original thread]
Macchi00 wrote: KingBlade82 wrote: Lance 2ballzStrong wrote: inb4lock Sadly, no new content. How long are people expected to play on the same old maps? How long are people expected to use the same old guns, the same old suits? I admit ...
- by xAckie - at 2013.09.13 11:03:00
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55. The real shotgun hit detection problem? - in General Discussions [original thread]
bump
- by xAckie - at 2013.09.13 08:03:00
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56. Matchmaking still sucks - in General Discussions [original thread]
there is no matchmaking - its a lie - either that, or the playerbase is too small to make matchmaking meaningful
- by xAckie - at 2013.09.11 18:28:00
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57. Soo.... Can we loose the 10% damage buff now? - in General Discussions [original thread]
Shadow Archeus wrote: Take the 10% away from ars.....keep it for hmg... lol
- by xAckie - at 2013.09.10 14:35:00
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58. Soo.... Can we loose the 10% damage buff now? - in General Discussions [original thread]
I think they removed it from weapons upgrade or whatever, cause everyone did that skill tree straight away to get the 10% increase in damage, rather than use it to unlock weapons. To change player behaviour they added it to damage. Check out the a...
- by xAckie - at 2013.09.10 14:34:00
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59. Soo.... Can we loose the 10% damage buff now? - in General Discussions [original thread]
there has been no damage buff you are all just shocked that you are being hit (blame previous builds) what you are now seeing is the CCPs planned TTK
- by xAckie - at 2013.09.10 14:26:00
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60. ISK - in General Discussions [original thread]
Garrett Blacknova wrote: xAckie wrote: Garrett Blacknova wrote: If you're losing ISK, you're doing it wrong. ISK profit is victory, even if you lose. not its not - you have lost. PC makes an attempt at economic warfare but the open wo...
- by xAckie - at 2013.09.09 12:08:00
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