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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Kain Spero
Imperfects Negative-Feedback
898
|
Posted - 2012.11.29 08:58:00 -
[1] - Quote
I think the next Dust Beta event should turn on friendly fire. I think it would be great to see how the game feels with that feature enabled. |
xMarauder
Doomheim
139
|
Posted - 2012.11.29 09:05:00 -
[2] - Quote
Can't wait |
Noc Tempre
Imperfects Negative-Feedback
1170
|
Posted - 2012.11.29 09:06:00 -
[3] - Quote
Friendly fire isn't on yet?
*runs kain over with black ops lav*
My mistake. |
Guinevere Bravo
SVER True Blood Unclaimed.
140
|
Posted - 2012.11.29 11:00:00 -
[4] - Quote
Blue dots are terrible all ready.. I dont need to incurr deaths from them as well!! |
ICECREAMK1NG
WARRIORS 1NC
391
|
Posted - 2012.11.29 11:22:00 -
[5] - Quote
I really don't see the point, the way this game is set up.
And trust me, if it's turned on it will be a disaster and kill this game comepletely.
I'm guessing those of you that want it have never played an FPS with it.
And when you factor in suit cost etc, and some useless ramdom TK's you in your 250 isk suit, do you honestly think that guy will not just spend the rest of the game TK ing blue dots.
Every one of mine will be ten of yours. |
The Black Jackal
The Southern Legion
302
|
Posted - 2012.11.29 11:24:00 -
[6] - Quote
It's amusing that it's STB and Warriors that have posted the two 'No' replies to these topics since many people would consider TKing them a civic duty.
However... I'm inclined to agree with them for keeping FF off in pub matches for the time being. Enable it in Corp matches, or have the option for 'Hard Mode' Instant battles where FF is turned on. |
GLOO GLOO
Algintal Core Gallente Federation
217
|
Posted - 2012.11.29 11:27:00 -
[7] - Quote
ICECREAMK1NG wrote:I really don't see the point, the way this game is set up.
And trust me, if it's turned on it will be a disaster and kill this game comepletely.
I'm guessing those of you that want it have never played an FPS with it.
And when you factor in suit cost etc, and some useless ramdom TK's you in your 250 isk suit, do you honestly think that guy will not just spend the rest of the game TK ing blue dots.
Every one of mine will be ten of yours.
MAG darling, MAG had a full friendly fire !!! And it was awsome !!! + 1000h on it.
Afraid of being push out of your redline ?
|
ICECREAMK1NG
WARRIORS 1NC
391
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Posted - 2012.11.29 11:30:00 -
[8] - Quote
The Black Jackal wrote:It's amusing that it's STB and Warriors that have posted the two 'No' replies to these topics since many people would consider TKing them a civic duty.
However... I'm inclined to agree with them for keeping FF off in pub matches for the time being. Enable it in Corp matches, or have the option for 'Hard Mode' Instant battles where FF is turned on.
Oh we know there are plenty who think they will just TK us with impunity.
We have guns too remember.
A militia suit with a monkey gun costs nothing, but will be good for laughs. |
ICECREAMK1NG
WARRIORS 1NC
391
|
Posted - 2012.11.29 11:33:00 -
[9] - Quote
GLOO GLOO wrote:ICECREAMK1NG wrote:I really don't see the point, the way this game is set up.
And trust me, if it's turned on it will be a disaster and kill this game comepletely.
I'm guessing those of you that want it have never played an FPS with it.
And when you factor in suit cost etc, and some useless ramdom TK's you in your 250 isk suit, do you honestly think that guy will not just spend the rest of the game TK ing blue dots.
Every one of mine will be ten of yours. MAG darling, MAG had a full friendly fire !!! And it was awsome !!! + 1000h on it. Afraid of being push out of your redline ?
Fine, if you want us to go after you every game you're in with us, bring it on.
EDIT... 1,000 hrs. Is that all. |
Sir Meode
Seraphim Initiative. CRONOS.
317
|
Posted - 2012.11.29 11:37:00 -
[10] - Quote
ICECREAMK1NG wrote:Oh we know there are plenty who think they will just TK us with impunity. We have guns too remember. A militia suit with a monkey gun costs nothing, but will be good for laughs.
My gun is bigger than yours so bring it on |
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Tsuke Thirteen
Royal Uhlans Amarr Empire
24
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Posted - 2012.11.29 11:46:00 -
[11] - Quote
OP was saying an "event" not turning it on and leaving it on.
Would be fun for a weekend. |
xAckie
Ahrendee Mercenaries Legacy Rising
125
|
Posted - 2012.11.29 11:48:00 -
[12] - Quote
ICECREAMK1NG wrote:I really don't see the point, the way this game is set up.
And trust me, if it's turned on it will be a disaster and kill this game comepletely.
I'm guessing those of you that want it have never played an FPS with it.
And when you factor in suit cost etc, and some useless ramdom TK's you in your 250 isk suit, do you honestly think that guy will not just spend the rest of the game TK ing blue dots.
Every one of mine will be ten of yours.
I am in general for FF but been wondering about the practicalities of it too, in this type of FPS.
imaging FF with the missile spam that has occurred. Tank drivers and dropship pilots will be tkd / vtk within the first 2 mins of the game.
as an aside, because its getting boring. Though they dont need me standing up for them, but seriously:
To those still bitchin at warriors for breaking the game. they did a service - they broke a useless game mechanic created by CCP. That's what your supposed to do in this beta. Show how stupid a mechanic is.
you should be bitchin at CCP who put such a useless system in place - stop blaming the messenger. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.11.29 11:53:00 -
[13] - Quote
MAG friendly fire was 50% not full friendly fire. Also Meode, Ice has a point. While you have a bigger gun, 2 breach forge in the back is game over for any tank. I like the warriors game of "bobble-tank" though. Much better than actually killing you. |
Timothy Reaper
ZionTCD Legacy Rising
321
|
Posted - 2012.11.29 11:58:00 -
[14] - Quote
I wouldn't mind trying it out for a weekend, but there is a chance that griefers could ruin the game for the new or average-skilled players. So what if they put the 'friendly fire on' games under the Mercenary tab? That way they would be optional instead of mandatory. |
RedRebelCork
Ahrendee Mercenaries Legacy Rising
37
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Posted - 2012.11.29 12:11:00 -
[15] - Quote
Tony Calif wrote:MAG friendly fire was 50% not full friendly fire. Also Meode, Ice has a point. While you have a bigger gun, 2 breach forge in the back is game over for any tank. I like the warriors game of "bobble-tank" though. Much better than actually killing you.
Exactly, it was 50% for a reason. Zipper made a lot of mistakes but their FF worked out quite well IMO. |
GLOO GLOO
Algintal Core Gallente Federation
217
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Posted - 2012.11.29 12:16:00 -
[16] - Quote
ICECREAMK1NG wrote:GLOO GLOO wrote:ICECREAMK1NG wrote:I really don't see the point, the way this game is set up.
And trust me, if it's turned on it will be a disaster and kill this game comepletely.
I'm guessing those of you that want it have never played an FPS with it.
And when you factor in suit cost etc, and some useless ramdom TK's you in your 250 isk suit, do you honestly think that guy will not just spend the rest of the game TK ing blue dots.
Every one of mine will be ten of yours. MAG darling, MAG had a full friendly fire !!! And it was awsome !!! + 1000h on it. Afraid of being push out of your redline ? Fine, if you want us to go after you every game you're in with us, bring it on. EDIT... 1,000 hrs. Is that all.
Well, you deserved it, admit it booster !! |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
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Posted - 2012.11.29 12:23:00 -
[17] - Quote
For many reasons invoked here, that's why FF should remain a low-sec/null-sec feature. Where you can actually choose who you'll fight with. And where an act of treason would be more important than ever
Can you picture it ? Dude in your team starts important contract and then comes around and blows your tank and 4 team mates opening the way to opponent. Then guy quits game, resign from corp and 24h later joins the opponent !
ouch
Now regarding event, i'd rather see a raised player cap week. Give us this damn 24 vs 24 !! Or even better, as it's a beta, take advantage of it and try a good'ol 32 vs 32 ! |
Daddrobit
Pink Fluffy Bounty Hunterz RISE of LEGION
277
|
Posted - 2012.11.29 12:29:00 -
[18] - Quote
RedRebelCork wrote:Tony Calif wrote:MAG friendly fire was 50% not full friendly fire. Also Meode, Ice has a point. While you have a bigger gun, 2 breach forge in the back is game over for any tank. I like the warriors game of "bobble-tank" though. Much better than actually killing you. Exactly, it was 50% for a reason. Zipper made a lot of mistakes but their FF worked out quite well IMO.
It used to be 100% and included headshot damage multipliers. Then there was this glitch early on where when you spawned, occasionally you would automatically knife the area in front of you, (it was an honest glitch, although I know of a few people who would do it just to troll.) Couple this with your knife being a 15 foot lightsaber of doom in a room that had 16 guys all in extreme proximity, and you had a lulzworthy start to every game.
I'd like to see FF treated in relative terms to the security of the battle. Hi-sec with no FF, moving into null-sec gradually increasing FF up to either 50% or a full 100% when you've reached Null-sec.
Where's your sense of adventure men? (^.^)>----------(X.X) |
Captain-Awesome
Internal Error. Negative-Feedback
349
|
Posted - 2012.11.29 13:44:00 -
[19] - Quote
agreed kain. can't wait to shoot blue lavs! |
Knightshade Belladonna
Villore Sec Ops Gallente Federation
288
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Posted - 2012.11.29 13:47:00 -
[20] - Quote
I played socom for years with friendly fire , sure I accidently naded a few of my team on accident on occassion.. but it made the gameplay better imo |
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Cyn Bruin
Imperfects Negative-Feedback
651
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Posted - 2012.11.29 13:56:00 -
[21] - Quote
If they turn on TK it will definitely be a squad based game and those poor souls that solo will hate it. By this I mean, not only will you have to watch out for red dots, but those that feel they "Owe you something" on your team will be looking for you too.
It'll turn into squad on squad killing regardless of color. While I think it would be fun in certain settings, definitely not in everyday public matches.
|
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.11.29 14:19:00 -
[22] - Quote
I can see my tank getting taken out by blue dots for whatever reason
I will end up spending the entire game tking entire ******* team |
Guinevere Bravo
SVER True Blood Unclaimed.
140
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Posted - 2012.11.29 14:29:00 -
[23] - Quote
The Black Jackal wrote:It's amusing that it's STB and Warriors that have posted the two 'No' replies to these topics since many people would consider TKing them a civic duty.
However... I'm inclined to agree with them for keeping FF off in pub matches for the time being. Enable it in Corp matches, or have the option for 'Hard Mode' Instant battles where FF is turned on.
The black who? The Southern what?
GIVE A FECK SON, Come corp battle if your connections can handle it.
|
SGT Garrisson
On The Brink
60
|
Posted - 2012.11.29 14:40:00 -
[24] - Quote
the way things run in new eden it makes sense to have it on back stabbing cut throat universe
u get pepps in eve turning on there corp and turning defenses off leading fleets to there doom etc
main thing is doing it in highsec incurs penalties from concord (police)
highsec blue dots take no damage or up to 10%
lowsec 20-30%
nullsec 30-50%
just used these numbers as an example
|
Sentient Archon
Red Star.
690
|
Posted - 2012.11.29 14:52:00 -
[25] - Quote
Kain Spero wrote:I think the next Dust Beta event should turn on friendly fire. I think it would be great to see how the game feels with that feature enabled.
Yes. Yes. This ^. Will sort out the wannabes and tryhards from the pros.
+1 |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2012.11.29 15:04:00 -
[26] - Quote
SGT Garrisson wrote:the way things run in new eden it makes sense to have it on back stabbing cut throat universe
u get pepps in eve turning on there corp and turning defenses off leading fleets to there doom etc
main thing is doing it in highsec incurs penalties from concord (police)
highsec blue dots take no damage or up to 10%
lowsec 20-30%
nullsec 30-50%
just used these numbers as an example
Honestly, low sec \\ Null sec should be full 100% TK damage. You'll most likely play with you team mates so intended TK should remain very very rare. Or so i hope |
Kain Spero
Imperfects Negative-Feedback
898
|
Posted - 2012.11.29 15:14:00 -
[27] - Quote
As some have pointed out, I would only want it be a temporary "flip ff switch on" for a weekend or something and then flip it off. Another way to go about it would be to add a few battles to the Merc tab that have FF on and let people join voluntarily. I just think having it as game wide thing would be better for testing the dynamics of it. |
NAV HIV
The Generals
151
|
Posted - 2012.11.29 15:39:00 -
[28] - Quote
Guinevere Bravo wrote:Blue dots are terrible all ready.. I dont need to incurr deaths from them as well!!
De Ja Vu lol |
NAV HIV
The Generals
151
|
Posted - 2012.11.29 15:42:00 -
[29] - Quote
GLOO GLOO wrote:ICECREAMK1NG wrote:I really don't see the point, the way this game is set up.
And trust me, if it's turned on it will be a disaster and kill this game comepletely.
I'm guessing those of you that want it have never played an FPS with it.
And when you factor in suit cost etc, and some useless ramdom TK's you in your 250 isk suit, do you honestly think that guy will not just spend the rest of the game TK ing blue dots.
Every one of mine will be ten of yours. MAG darling, MAG had a full friendly fire !!! And it was awsome !!! + 1000h on it. Afraid of being push out of your redline ?
1400 + lol |
Lavirac JR
DUST University Ivy League
129
|
Posted - 2012.11.29 15:45:00 -
[30] - Quote
Come on, there have been those annoying Blue Dots EVERYONE wanted to frag.
The guy who runs away instead of helping when you and a red dot are both low on armor. The 3 red zone snipers who are letting the enemy capture objectives you fought hard to get. Guys who have an open mic and just feed annoying background noise through it the entire match.
And they should use the Sec Numbers of the system the battle is fought in to determine percentage of FF damage. High Sec 10 Sec 0%, 9 Sec 10%, 8 Sec 20%, 7 Sec 30%, 6 Sec 40%, 5 Sec 50%, Low Sec (IIRC) 4 Sec 60%, 3 Sec 70%, 2 Sec 80%, 1 Sec 90%, Null Sec 100%. |
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