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141. 3D support? Ever? - in General Discussions [original thread]
Id imagin the game will becme 3d compatable at some point in the games life aswell as what ever comes after 3di
- by wathak 514 - at 2012.09.07 16:44:00
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142. Proxy Chat - in Feedback/Requests [original thread]
Shiro Mokuzan wrote: First, no. It makes no sense. We are communicating through radios, with our heads encased in helmets. It makes no sense for people nearby to hear us. Second, proxy and proximity mean two entirely different things. With r...
- by wathak 514 - at 2012.09.07 06:55:00
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143. Proposed Dropship Changes - in Feedback/Requests [original thread]
Ever tried pressing l2 inorder to flip it back everytime mine rolls on its side i press l2 an being as it wants to decend from the reversed thrust it had flipped back
- by wathak 514 - at 2012.09.07 04:20:00
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144. Can we stop the Handholding - in General Discussions [original thread]
Mabey instead of a ring of light marking where the boundries are we could have 1 light aiming down to the center of the blast therefore harder to detect and harder to judge if ur far enough away
- by wathak 514 - at 2012.09.06 17:45:00
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145. Question about the playstyle of this shooter - in General Discussions [original thread]
Ur player arrow appears when ur on the a enemies radar or in there sights plain and simple if 1 enemy can see u all of them can cause all are dropsuits are networked togeather to share info
- by wathak 514 - at 2012.09.06 16:29:00
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146. A way to get ride of those pesky gunners you do not want in your dropship. :) - in General Discussions [original thread]
Eather that or let the dropship catch some flames high in the sky and quickly swap to the next seat so everyone thinks the pilot bailed out
- by wathak 514 - at 2012.09.06 15:47:00
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147. Kill cams - in General Discussions [original thread]
A post match theater mode yes i would love to watch replays of good matches with friends. A ingame killcam NO NO NO NOOOOOOOOOO!!!!! Normally it takes me t get killed once by a sniper inorder to figure a general direction by knowing the map possi...
- by wathak 514 - at 2012.09.06 15:43:00
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148. Concerns regarding the lack of any real cover interaction - in Feedback/Requests [original thread]
In the last build we all discussed the possibilities of a dynamic corver system if i remember right everyone agreed that though dynamic cover would be nice to see it a) have to be done right not to draw out the game since its a high health shooter...
- by wathak 514 - at 2012.09.06 15:22:00
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149. [Suggestion] Dropships Controls Overhaul - in Feedback/Requests [original thread]
Uhh hre we go anouther person that wants to change something just cause they have troubles, look a dropship has its controls corect pitch and role are on the right yaw on the left stick thats the current with thrust being l1 and decrease thrust l2...
- by wathak 514 - at 2012.09.05 22:54:00
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150. [feedback] Dropships and the AV vs Tanks debate - in Feedback/Requests [original thread]
Yes if av weopons get buffed dropships will need some tanking buff maby more slots to work with if possible currently t1 and t2 dropships have the same slot layout and only a little increase in hp betwen the 2 maby widen the gap some. As for the ...
- by wathak 514 - at 2012.09.05 17:04:00
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151. [request] vehicle-less map/game modes - in Feedback/Requests [original thread]
Nope and dont really care i like vehicles they give need for strategy coordination hell it makes a challenge to stay alive and beet a entity strong then you a real david vs goliath moment so as for no vehicle game modes in in disfavor of but i als...
- by wathak 514 - at 2012.09.05 06:40:00
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152. Another STB Post - in General Discussions [original thread]
I was on the other team and confused about how we lost cause i never knew skirmish had a clone conter was a first for me to but hell the match was fun and so are al the others with u guys i like the challenge just wait one of these days my dropshi...
- by wathak 514 - at 2012.09.05 06:33:00
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153. Dropship Landing on MCC - in General Discussions [original thread]
Ten-Sidhe wrote: I landed on it last build, even had droplink and nanohive up there. Other team probably wonderd were the mass driver grenades were coming from if they didn't look up. I would do the same with my dropship ride on the mcc and ...
- by wathak 514 - at 2012.09.05 06:26:00
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154. My Daily Try at Dust - in Feedback/Requests [original thread]
Me and my squad been doin just fine match after match after match with one of us restarting the game about every 2 hours and no need to trn off the ps3 Dropship controls have always worked for me ive never got trouble from my ds controls
- by wathak 514 - at 2012.09.05 05:56:00
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155. [Suggestion] Dropships Controls Overhaul - in Feedback/Requests [original thread]
No changes to drpship the current is fine all thats needed is to fix hit detection, turret upgrades and a few other ones
- by wathak 514 - at 2012.09.05 05:48:00
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156. still bullshit that you can get ontop of buildings - in Feedback/Requests [original thread]
Simple fix get ur own team pilot to fly over there and u can gun him down 2 things happen he eather has to take off cause hes molre of a sitting duck then a hav or he gets blown up its win win
- by wathak 514 - at 2012.09.05 03:35:00
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157. dust 514 is against the casual gamer - in General Discussions [original thread]
Gynomancer wrote: The leet get leeter and the weak stay weak. You get no points for participation. This game has 0 appeal for the guy who doesn't play fps games all day every day, and that's the bottom line. You can't get sp because you can't g...
- by wathak 514 - at 2012.09.04 21:48:00
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158. [IDEA] Better Dropship Pilot payoff - in Feedback/Requests [original thread]
Sees-Too-Much wrote: You can already fit remote reps to a dropship. Ever tried healing a heavy or a vehicle from the air? I haven't, but I bet it's awesome! Soon we'll have eWar and you'll be able to provide support with that, too. Basicall...
- by wathak 514 - at 2012.09.04 19:18:00
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159. [Suggestion] Tank: Separate the Driver from the main-turret. - in Feedback/Requests [original thread]
Mobius Wyvern wrote: wathak 514 wrote: So u want to buff tanks by allowing the driver to just drive and the gunner of the main turret not worrying about where hes goNo im sayong tjering. Currently tanks are handicapped by the fact drivers n...
- by wathak 514 - at 2012.09.04 18:15:00
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160. [Suggestion] Tank: Separate the Driver from the main-turret. - in Feedback/Requests [original thread]
So u want to buff tanks by allowing the driver to just drive and the gunner of the main turret not worrying about where hes going. Currently tanks are handicapped by the fact drivers need look whre there going but can only look at where there sho...
- by wathak 514 - at 2012.09.04 17:04:00
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