Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
![Jon Mark Jon Mark](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Jon Mark
HavoK Core
18
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2012.09.07 03:22:00 -
[1] - Quote
so like the heading says, how about getting some proximity chat into this game. got a few buddies who like to back talk and harass the red dots even when they are dead. all it requires is when your close to someone you hear their mic friendly or unfriendly.
hope this could be added |
![TiMeSpLiT--TeR TiMeSpLiT--TeR](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
TiMeSpLiT--TeR
Planetary Response Organisation Test Friends Please Ignore
326
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2012.09.07 03:51:00 -
[2] - Quote
I was hoping for this. They might add this. It's fun doing it on MAG and Socom. |
![STB Vermaak Doe STB Vermaak Doe](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
STB Vermaak Doe
558
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2012.09.07 03:53:00 -
[3] - Quote
Let's no!!! |
![TiMeSpLiT--TeR TiMeSpLiT--TeR](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
TiMeSpLiT--TeR
Planetary Response Organisation Test Friends Please Ignore
326
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2012.09.07 03:55:00 -
[4] - Quote
They need a stable server. At this point, the latency and stuff is going on it might not work. |
![RolyatDerTeufel RolyatDerTeufel](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2012.09.07 03:59:00 -
[5] - Quote
Tbh...
I miss those arguements about lag or not, laughing at the red while my bal... I'll just stop ![Cool](https://forums.dust514.com/Images/Emoticons/ccp_cool.png)
The love I'd show across teams was awesome. I'd tell the red dot, although they're dead they were someones odd child that could respawn and that no matter what, someone loved them.
Also helps for people not on team comms that is close enough to help you but it give everything you talk abut to the enemies...
But I'm neutral to this idea. |
![Billi Gene Billi Gene](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Billi Gene
Tronhadar Free Guard Minmatar Republic
130
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2012.09.07 06:21:00 -
[6] - Quote
all was going well for the battle till Clyde barked his next set of orders without realising he was standing near a fallen opponent.... |
![Shiro Mokuzan Shiro Mokuzan](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Shiro Mokuzan
220
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2012.09.07 06:25:00 -
[7] - Quote
First, no. It makes no sense. We are communicating through radios, with our heads encased in helmets. It makes no sense for people nearby to hear us.
Second, proxy and proximity mean two entirely different things. |
![wathak 514 wathak 514](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
wathak 514
Circle of Huskarl Minmatar Republic
106
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2012.09.07 06:55:00 -
[8] - Quote
Shiro Mokuzan wrote:First, no. It makes no sense. We are communicating through radios, with our heads encased in helmets. It makes no sense for people nearby to hear us.
Second, proxy and proximity mean two entirely different things. With regret ill have to agree sorry but the future battlefild is silent toan outside observer |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |