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101. [Suggestion] aerial combat - in Feedback/Requests [original thread]
victor coolbreeze wrote: I have concerns with this... remember we are talking about the PS3 system.. for fighters to be better than just a flying heli a VTOL ( vertical take off and landing craft with hover..) we will require large maps.. Look...
- by wathak 514 - at 2012.09.12 16:16:00
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102. Destructible environments/ buildings - in Feedback/Requests [original thread]
Forums have allready had qa discussion on this everyone wants it but we also believe it should be held off as a possible expansion post launch As for the engine unreal was the most logical choice search the forums for a thread about this many hav...
- by wathak 514 - at 2012.09.12 02:48:00
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103. More realistic missile tracking, please. - in Feedback/Requests [original thread]
Still need some changes my opinion the fueltanks are to big they have to much range and make unrealistic turns. Swarms last to long they have a almost unlimited travel time and bytime they have burned out the swarmer already has 3 or 4 more volley...
- by wathak 514 - at 2012.09.11 21:33:00
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104. Tanks/Dropships need to be nerfed - in Feedback/Requests [original thread]
Up dropships stop nerfing the dam tanks so u can play cod people from the very start ccp said to specialize if u are gana fly u have to spend a good amount of time in dropships but ull be stuck in militia assult rifles for a long time. Specealize ...
- by wathak 514 - at 2012.09.11 06:17:00
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105. [Suggestion] aerial combat - in Feedback/Requests [original thread]
Ive actually been thinking that maby we could get a anti ground airship with a pilot and a gunner controlling on large gun on the belly of the ship this make it dificult for aeria combat unles u can keep a higher elevation but even then with the l...
- by wathak 514 - at 2012.09.11 05:48:00
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106. Swarm Missile rant. - in General Discussions [original thread]
Oh please no swarms are fine as they are infact there to smart dropships cant evade them u have a classic case of user error
- by wathak 514 - at 2012.09.11 04:36:00
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107. Heres Something.... will? DUST 514 have.......SHIPS AT SEA! - in Feedback/Requests [original thread]
I made a thread concerning this a while back dont wish to link or search it since im on a smartphone but i had also delt with this though purely surface naval vehicles i believe would be a step back in time and unrealistic so i promote a fully sub...
- by wathak 514 - at 2012.09.10 21:44:00
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108. More flying vehicles - in Feedback/Requests [original thread]
ugg reset wrote: SOONGäó Spy from the devs everyone get him
- by wathak 514 - at 2012.09.10 16:52:00
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109. Drones for DUST 514 - in Feedback/Requests [original thread]
Rumors from irc point to a birth of drone warfare
- by wathak 514 - at 2012.09.10 15:22:00
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110. Tanks/Dropships need to be nerfed - in Feedback/Requests [original thread]
Conraire wrote: The difference is in RL, even if they haven't been around a while. A hitman could if they had enough personal funds could easily buy a high end weapon or two. Obviously they would still need to prove themselves to get high payin...
- by wathak 514 - at 2012.09.10 05:42:00
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111. Tanks/Dropships need to be nerfed - in Feedback/Requests [original thread]
If i have a high level tank a militia swarm shouldnot be able to rip through me a proto yes a inbetwen shure if the glued to my ass or theres enough of them im sorry but in this game newbies are purposely put at a disadvantage against higher level...
- by wathak 514 - at 2012.09.10 04:11:00
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112. Tanks/Dropships need to be nerfed - in Feedback/Requests [original thread]
Skihids wrote: Brakkas Horroscorn wrote: Tanks and Dropships just have way too much health it take forever to kill one especially if you use the miltia swarm missile launcher (default rocket launcher) and on that note that weapon needs a buf...
- by wathak 514 - at 2012.09.10 03:51:00
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113. WarHounds recrueting now - in General Discussions [original thread]
WarHounds corporation is a dedicated merc corp looking for a wide range a specilized mercs. It dont matter what u like to play with aslong as we win. WarHounds will be highly active in nullsec aswell as highsec Requirements Must have a mic Must ...
- by wathak 514 - at 2012.09.10 01:23:00
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114. Clone armies - in General Discussions [original thread]
Think of it this way a body is a vehicle piloted by the soul a soul cant be copied iven if the body can so if u were to send all the copies of 1 trooper into battle they would just be shadows ragdolls of the original. When th merc dies his soul is...
- by wathak 514 - at 2012.09.09 21:50:00
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115. Objective based playing - too halo-ish - in Feedback/Requests [original thread]
Currently there arnt any player driven corps once that comes out ull get a serious change of teamwork on bothsides of the field just be patient
- by wathak 514 - at 2012.09.09 21:41:00
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116. rockets throwing dropship around - in Feedback/Requests [original thread]
Typo Name wrote: I agree it should be toned down slightly, but if you practice, it won't be a problem unless you get hit again before you steady out. Got hit at least 4 times in 1 flight today, and I wasn't down until another ship went after me...
- by wathak 514 - at 2012.09.09 21:04:00
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117. Why are so many of you all so bad? (trying to understand nOObs) - in General Discussions [original thread]
Just wait till kdr is but on the backropes as the major isk/sp gain and personal player contracts come out where its eather win and get payed or lose and dont get payed
- by wathak 514 - at 2012.09.09 20:19:00
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118. Anti-vehicle armaments - in Feedback/Requests [original thread]
U kidding i think av is just fine **** my dropship has a hard time when a team really gets togeather to take me out
- by wathak 514 - at 2012.09.09 19:15:00
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119. Isnt it going to PS4? - in General Discussions [original thread]
If ccp keeps this game alive like planned it still be around till ps5 or ps6 as for the ps4 well sony is still working with the ps3 console and probally will to technology outdates it by a good margin
- by wathak 514 - at 2012.09.09 18:43:00
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120. Dropship issues - in Feedback/Requests [original thread]
Effective hit points And ive been able to hit the ground fairly hard hard enough for me to hear the metal crunch and i was still able to fly just had to throw the reppers on
- by wathak 514 - at 2012.09.09 17:31:00
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