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261. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
If you feel that then entire point of Logistics is to Grind Warpoints then keep pushing for change. At the moment you get wp for performing an action regardless of what price you paid for your tools in the market for it. I wouldn't have it any o...
- by ugg reset - at 2012.10.31 18:06:00
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262. [request] side arm dual wield. - in Feedback/Requests [original thread]
Unknown 009545 wrote: There is an image on the Site of a logi with two smgs. yup, there is also footage of a tank getting poped by a single remote explosive.
- by ugg reset - at 2012.10.31 18:03:00
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263. [Feedback] Nanite Injectors - in Feedback/Requests [original thread]
Chosokabe Ite wrote: I tried bringing one of your beefs to CCP's attention before, I hope you have better luck at this than I did. https://forums.dust514.com/default.aspx?g=posts&t=31456&find=unread "the plannet accepts my offerin...
- by ugg reset - at 2012.10.31 17:57:00
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264. [Feedback] Nanite Injectors - in Feedback/Requests [original thread]
OK. you don't rep people to get WP, this should be an after thought. You rep people so they can stay in the fight and get more WP for your squad and your teams squads. No one is being punished for using better res tools. As is, you can get u...
- by ugg reset - at 2012.10.31 16:25:00
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265. Dropship Southpaw - in Feedback/Requests [original thread]
Tried this out last night and i liked it except R2 is descend and pulls up the Weapons cross. If you could keep ascend and descend on L1 and L2 I think this would be an acceptable fix.
- by ugg reset - at 2012.10.31 00:52:00
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266. [FEEDBACK] Heavy Suit's - in Feedback/Requests [original thread]
As for the turning speed problem, if you can stay in a group this problem disappears quickly.
- by ugg reset - at 2012.10.30 23:19:00
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267. [Feedback] Nanite Injectors - in Feedback/Requests [original thread]
Bendtner92 wrote: I really like the mechanic, because it somewhat prevents all the chain rezzing from MAG especially. However, there are some other major flaws with the current setup. 1. The warpoints recieved for revives need to be dependant ...
- by ugg reset - at 2012.10.30 20:04:00
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268. AA flak gun - in Feedback/Requests [original thread]
Railgun?
- by ugg reset - at 2012.10.28 15:20:00
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269. [REQUEST] Please remove the "would you like to fit this" from the market - in Feedback/Requests [original thread]
but i use this, a lot.
- by ugg reset - at 2012.10.25 21:46:00
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270. New shotgun sound - in Feedback/Requests [original thread]
Obama DAT wrote: I get scared when I hear that sound close to me. Yup i do too. It just sounds like I'm playing doge ball as opposed to getting shot at by a powerful weapon.
- by ugg reset - at 2012.10.25 02:28:00
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271. New shotgun sound - in Feedback/Requests [original thread]
thats not "kickball bouncing on pavement". Discuss
- by ugg reset - at 2012.10.25 01:17:00
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272. SPAWN fail.. we need better spawn system.. this is ridiculous - in Feedback/Requests [original thread]
drop uplinks help . that said staring with a CRU or a MCC would be nice for ambush. on the smaller CoD like maps this spawn system is acceptable since the whole fight is just organize chaos but on bigger maps we need spawn points.
- by ugg reset - at 2012.10.24 19:46:00
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273. Burning Armor needs to be removed - in Feedback/Requests [original thread]
what causes the burn? is it a cretan point of armor or hitting a critical point?
- by ugg reset - at 2012.10.24 00:11:00
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274. Burning Armor needs to be removed - in Feedback/Requests [original thread]
i've never died in a burning vehicle. I always jumped out before that point. if you feel you must go down with the ship then your only hurting your self. there are two solutions to your problem: -skill in to the armor rep tool. the first one rep...
- by ugg reset - at 2012.10.23 20:10:00
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275. [FEEDBACK]Heavy suit balancing, specifically the advanced suit. - in Feedback/Requests [original thread]
Jack McReady wrote: armor on dropsuits is not meant to be easily repaired without proper logistic time investment and be as sustained like shields. it is meant to be a valuable ressource to give you an edge over the winning team when you spawn ...
- by ugg reset - at 2012.10.23 19:54:00
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276. [FEEDBACK]Heavy suit balancing, specifically the advanced suit. - in Feedback/Requests [original thread]
Altina McAlterson wrote: The armor heavy is also weak to grenades. That's another huge issue. what you say is true. However on the topic of grenades, shield heavies have flux grenades to deal with. These bad boys will take any drop suit sh...
- by ugg reset - at 2012.10.23 19:49:00
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277. [FEEDBACK]Heavy suit balancing, specifically the advanced suit. - in Feedback/Requests [original thread]
Armor is better than a shielding IF you have someone to rep you: -Reps start the moment they lock on and restore at a faster rate. - Armor has the greater total HP of the two. - Armor takes bullet and energy damage better than shields do. S...
- by ugg reset - at 2012.10.23 19:07:00
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278. Drop Uplinks Camping prevention - in Feedback/Requests [original thread]
i save myself the trouble and destroy DU's when i find them.
- by ugg reset - at 2012.10.23 18:50:00
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279. logistics armour rep temp solution. - in Feedback/Requests [original thread]
sup red blech. been a while
- by ugg reset - at 2012.10.23 18:43:00
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280. Orbital strikes - in Feedback/Requests [original thread]
General Stonewall wrote: Akuma Fumetsu wrote: ugg reset wrote: Idiot, you got your bouns WP (WP X 1.20) when you followed the squad leaders commands. unless you lone wolfed the whole game, in which case you shouldn't get Jack anyway. besi...
- by ugg reset - at 2012.10.22 22:25:00
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