Pages: 1 2 3 4 5 6 7 8 [9] 10 20 |
161. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
NEW Chromosome patch notes. here is what they had on RR's -Updated the repair tool rewards to encourage players to act as 'Combat medics' and prevent them from being exploited * Added Triage reward - an assist if you are repairing a friendly and...
- by ugg reset - at 2012.12.17 18:28:00
|
162. Request: priority seating - in Feedback/Requests [original thread]
just one more bump for good luck.
- by ugg reset - at 2012.12.17 18:24:00
|
163. Feedback: Scanners, spotting and how it *dosen't work - in Feedback/Requests [original thread]
Necrodermis wrote: ugg reset wrote: EDIT: looks like scanners are bugged and will be removed completely until fixed . confirmed in patch notes. nice job 10/10 Just Saiyan
- by ugg reset - at 2012.12.17 18:23:00
|
164. Feedback: Scanners, spotting and how it *dosen't work - in Feedback/Requests [original thread]
EDIT: looks like scanners are bugged and will be removed completely until fixed . confirmed in patch notes.
- by ugg reset - at 2012.12.17 09:13:00
|
165. [Feedback] Vehicles are just Silly - in Feedback/Requests [original thread]
Aeon Amadi wrote: None of this addresses my biggest pet peeve in that Heavies use the damn LAVs as fast travel and can get right up on you in a hurry. There seriously needs to be an animation of entering/exiting a vehicle to stop that bullshi...
- by ugg reset - at 2012.12.17 03:53:00
|
166. [Feedback] Vehicles are just Silly - in Feedback/Requests [original thread]
Altessan Vigarde wrote: 1CLIP 1KILL wrote: I'd be fine with them getting rid of the free LAV. Now here's something i think we can all agree on. Agreed, they did this with militia Drop suits (kinda as we still have a few free load out...
- by ugg reset - at 2012.12.16 21:25:00
|
167. [Feedback] Vehicles are just Silly - in Feedback/Requests [original thread]
Aeon Amadi wrote: No way to roll/jump out of the way of an oncoming LAV. This is stupid. Why pay for expensive suits when an LAV can just run you down because you can't move out of the way?
No animations for entering/exiting vehicles is -...
- by ugg reset - at 2012.12.16 19:12:00
|
168. Transport/Logistic vehicle buff - in Feedback/Requests [original thread]
Some doors on the LAV would be nice. considering the size and location of the weak point on the LAVs armor i don't think it's to much to ask for.
- by ugg reset - at 2012.12.15 21:15:00
|
169. Feedback: Scanners, spotting and how it *dosen't work - in Feedback/Requests [original thread]
Eskel Bondfree wrote: The active scanner is not directional, it works in a 360 degree radius. But it seems to be broken because it does not detect infantry, only installations and vehicles (not sure about HAVs). See also this thread and the p...
- by ugg reset - at 2012.12.14 23:57:00
|
170. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
VADOL II wrote: Go ahead Cross. I somehow think that you would be better with the wording. Thanks for asking. :-) :Looking back at my posts I am not sure if I explained my thought very well here. I think I did a better job in corp chat/forums....
- by ugg reset - at 2012.12.14 22:14:00
|
171. No turrets (ability to remove them from fittings) - in Feedback/Requests [original thread]
I have a Logi LAV and Hybrid turret prof LVL 2. my max dammage with a proto blaster is somewhere between 22 and 23 damage per shot after the massve debuf that logi as apposed to 45.5 damage it would deal if placed on my Methana/ Saga. so needless ...
- by ugg reset - at 2012.12.14 21:07:00
|
172. [Idea] Spawning system (Eliminating spawn camping and adds new tactics) - in Feedback/Requests [original thread]
Thats a good idea though there is one issue, and that is that dust players deploy form the MCC not from the war barge out in orbit (at least not yet). This is possibly due to the aforementioned AA turrets that could prevent this kind of tactical i...
- by ugg reset - at 2012.12.14 20:56:00
|
173. Feedback: Scanners, spotting and how it *dosen't work - in Feedback/Requests [original thread]
DTOracle wrote: Scanners are not broken(bugged maybe). What I think people are not noticing, is that there are 2 skills that reduce profile but only 1 that reduces analyst. & the fact many smart player invested in profile dampening to help ...
- by ugg reset - at 2012.12.14 20:05:00
|
174. weapon switching is to finicky - in Feedback/Requests [original thread]
Edu Ashbourne wrote: Josef Beria wrote: Tapping to switch weapons takes too long in my opinion. There's a lag between when you've tapped and before the animation starts. I'm always dead before it's even halfway out. I notice that too. Als...
- by ugg reset - at 2012.12.13 19:55:00
|
175. Feedback: Scanners, spotting and how it *dosen't work - in Feedback/Requests [original thread]
Encharrion wrote: I'm pretty sure the scanners don't find people because they are buggy and broken, not because they are designed that way. thats a nice opinion. I'm just telling people how they work right now so that they don't get the wron...
- by ugg reset - at 2012.12.12 07:10:00
|
176. Feedback: Scanners, spotting and how it *dosen't work - in Feedback/Requests [original thread]
With a combination of searching for bits and pieces of info on the forums and a little testing here and there on my own, I feel that I've come to a basic understanding of how scanners and spotting work. To explain how scanners work I first need ...
- by ugg reset - at 2012.12.11 08:46:00
|
177. Request: priority seating - in Feedback/Requests [original thread]
le bump. back by popular demand (?)
- by ugg reset - at 2012.12.10 18:34:00
|
178. Small railguns - in Feedback/Requests [original thread]
well on the plus side nearly all the standard variants can OHK anything smaller than a heavy . GL getting the hit.
- by ugg reset - at 2012.12.10 18:25:00
|
179. Request: priority seating - in Feedback/Requests [original thread]
If your're specced into any ground vehicle then you have seen it before: you leave your seat for 5 seconds to PTFO only to find some innate jackass has hijacked your ride. My request is that the owner gets the drivers seat no matter what when en...
- by ugg reset - at 2012.12.09 20:46:00
|
180. request: press x to climb. - in Feedback/Requests [original thread]
Just like (dare say it) COD. heavy suits esp need this. I mean, there are some really low ledges that I can't jump on to and that's sort of understandable but come on! I could sit on my butt, scoot back, stand up and get over these things.
- by ugg reset - at 2012.12.07 02:04:00
|
Pages: 1 2 3 4 5 6 7 8 [9] 10 20 |
First page | Previous page | Next page | Last page |