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41. Request: armor resistance amplifier, shield power relay - in Feedback/Requests [original thread]
ARMOR RESISTANCE AMPLIFIER 1 max fitted High slot 50 CPU 10 powergrid -20% damage taken to armor This could shift armor more towards a supported buffer tank. SHIELD POWER RELAY 1 max fitted Low slot 10 CPU, 12 powergrid 20% of your shield r...
- by trollsroyce - at 2013.05.10 08:23:00
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42. Request: desaturate all terrain and skybox textures - in Feedback/Requests [original thread]
The oulandish feel was overdone, and the colorful sceneries look more like Azeroth than New Eden now. Please desaturate the color range of the whole game. Chromosome visuals were much deeper and the atmosphere much more fitting than it is now.
- by trollsroyce - at 2013.05.09 08:58:00
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43. [Feedback] Aim Accerleration Study (spreadsheet and graphs included) - in Feedback/Requests [original thread]
Autoaim from controller settings affects mouse. Does this affect it, too? Can this be turned off?
- by trollsroyce - at 2013.05.08 13:11:00
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44. SIEGE TACTICS: a new field control layer - in Feedback/Requests [original thread]
TL;DR Dust has been shallowed down into an objective pile up of short range stuff. A rich tactical battlefield would have an artillery siege layer of field control. This can be done by increased sniper and railgun ranges, with specialized glass ca...
- by trollsroyce - at 2013.05.08 12:35:00
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45. sniper range nerf to 400m killed field control layer of tactics - in Feedback/Requests [original thread]
Nothing more to say, just pile in on objectives. Worst patch is worst.
- by trollsroyce - at 2013.05.07 12:55:00
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46. More Tank Less Gank - in Feedback/Requests [original thread]
Proto rails are glitches to receive twice the boost from damage mods. Fixing damage mods on rails should make a big difference. -10% overall damage due removal of passive skills will matter as its not stack penalized like gardeners. Kitten this a...
- by trollsroyce - at 2013.05.03 14:56:00
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47. [request] PC planning time period from may6 to may14 - in Feedback/Requests [original thread]
Please allow the viewing and studying of districts, their PI and their initial reinforcement timers before unlocking Genolution packs. 5/14 would be a cool date to unleash the hounds of non-aggression.
- by trollsroyce - at 2013.04.22 14:09:00
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48. Little Things to improve DUST 514 - in Feedback/Requests [original thread]
Crosshair and terrain contrast. Mid red crosshairs with sharp black tips could work the best on all terrain illuminations.
- by trollsroyce - at 2013.04.15 16:50:00
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49. Little Things to improve DUST 514 - in Feedback/Requests [original thread]
Railgun crosshair accurate (currently shoots a couple pixels to the left of reticule). Forge gun accurate crosshair and sniper rifle hip fire "crosshair". Both can be self made by using a mobile phone cover sheet for an unfair cheat).
- by trollsroyce - at 2013.04.15 16:47:00
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50. Farming Pt.1 - Into the Cornfield - in Feedback/Requests [original thread]
Best request on the forums. This could also be linked to a game mode of operating wholly automated harvesters for isk, sp and loot during 10 hour games with progressive reward levels. This would define the new and peaceful afk farming.
- by trollsroyce - at 2013.04.15 14:15:00
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51. Railgun crosshair inaccuracy - in Feedback/Requests [original thread]
The projectile shoots approximately 1-2 pixels left from the crosshair tip. Very meaningful at sniping infantry.
- by trollsroyce - at 2013.04.14 20:32:00
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52. Forge gun accuracy vs. crosshair disparacy - in Feedback/Requests [original thread]
IMHO forge gun needs a decent crosshair, given it is pixel accurate when crouching. Either this, or just inaccuracy at long ranges. Crosshair is easily improved with a screen protector MacGyverism.
- by trollsroyce - at 2013.04.14 20:30:00
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53. First Impression - in Feedback/Requests [original thread]
Forget tutorials, just go and shoot. No need to make it complicated :) IMHO tutorials should unlock after 10 matches.
- by trollsroyce - at 2013.04.12 15:56:00
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54. Free to Play - Freemium - Business Strategies - in Feedback/Requests [original thread]
1) The rough equivalent, if not better deal, of what OP proposes is for a player to purchase Merc Pack monthly. Premium model would indeed be a viable strategy to think of, as lots of players have alt accounts which they could choose to premium or...
- by trollsroyce - at 2013.04.12 10:51:00
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55. [REQUEST] Make the MCC more like a Carrier. - in Feedback/Requests [original thread]
Or make carriers able to deploy on planetary atmosphere as giant MCC's later on :) Make Nidhoggur viable in that role. (the things are ~1km long, though, spanning more what would be the regular redline battlefield now).
- by trollsroyce - at 2013.04.05 11:03:00
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56. [SUGGESTION]: PC: Multiple simultaneous matches for one purpose - in Feedback/Requests [original thread]
Catering to small corps is artificial and doesn't happen in New Eden. Small corps should go mercenary or renter. Alternately they should be good enough to hold the districts even while losing the siege battles.
- by trollsroyce - at 2013.04.02 07:25:00
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57. [SUGGESTION]: PC: Multiple simultaneous matches for one purpose - in Feedback/Requests [original thread]
Awesome idea. This would give a meaningful thing to do for a lot of leftover players. Lorewise it seems just as functional as 16 mercs flipping over districts of millions.
- by trollsroyce - at 2013.04.02 07:21:00
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58. Move afk farming to pve. - in Feedback/Requests [original thread]
Make it possible to afk farm in pve for same/better rewards than pvp. Make pve not affect win/loss ratio. Should end the majority of it in publics.
- by trollsroyce - at 2013.04.02 06:54:00
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59. request: LFS chat ticker - in Feedback/Requests [original thread]
Bump. Make squad forming simple and fast :)
- by trollsroyce - at 2013.03.30 14:01:00
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60. request: LFS chat ticker - in Feedback/Requests [original thread]
Simple: next to your name is a green dot you can tick on in a chat channel when looking for squad.
- by trollsroyce - at 2013.03.29 18:24:00
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