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741. Pilot suit=OP vehicles, stop it before every 1 gets screwed over - in General Discussions [original thread]
mollerz wrote: stlcarlos989 wrote: Forlorn Destrier wrote: I suspect they will have 1 equipment lost, and a sidearm slot, only. Or since they are pilots suits no weapon slot Every tank crew and pilot in every military organization o...
- by stlcarlos989 - at 2013.07.03 00:10:00
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742. jumping - in General Discussions [original thread]
LT SHANKS wrote: I'm wrong! Anyway, too little of stamina consumption would result in ridiculous amounts of bunny hopping and what not. I do not believe Dust is aiming to be that type of shooter. Actually the developer's have stated they wa...
- by stlcarlos989 - at 2013.07.03 00:01:00
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743. Pilot suit=OP vehicles, stop it before every 1 gets screwed over - in General Discussions [original thread]
Forlorn Destrier wrote: I suspect they will have 1 equipment lost, and a sidearm slot, only. Or since they are pilots suits no weapon slot
- by stlcarlos989 - at 2013.07.02 22:52:00
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744. Pilot suit=OP vehicles, stop it before every 1 gets screwed over - in General Discussions [original thread]
Forlorn Destrier wrote: The dark cloud wrote: Gallante pilot suit skill: -10% reduction on the cooldown time on ALL modules per lvl (50% on lvl5) -+2% on the efficency on shield/armor modules per lvl (+10% on lvl 5) Minmatarr pilot suit ski...
- by stlcarlos989 - at 2013.07.02 22:27:00
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745. Texture and Effect detail options! - in General Discussions [original thread]
LADY MYATO wrote: Liner ReXiandra wrote: If this is true then I'm lost. This is a console game. It shouldn't need any performance options. Exactly Well CCP decided to go with unreal 3 instead of 4 so there are more limitations but m...
- by stlcarlos989 - at 2013.07.02 16:18:00
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746. GUESS WHAT? Armor and sheilds are not the same! Who would of thought? - in General Discussions [original thread]
Hey armor tankers how about you stop complaining about shields and start complaining about the weapons that are available that destroy armor that should be adjusted or out right removed. Contact Grenades: completely removes importance of skillful...
- by stlcarlos989 - at 2013.07.02 15:59:00
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747. 1.2 - mouse aiming is still bad - in General Discussions [original thread]
5aEKUXeRJGJ27kCDnDVYak4 wrote: Morathi III wrote: 5aEKUXeRJGJ27kCDnDVYak4 wrote: CCP listen we need... RAW input... linear input (no acceleration)... no smoothing... no aim assist... no nothing... just don't mess with the mouse... thank...
- by stlcarlos989 - at 2013.07.02 15:47:00
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748. the list of top qq players - in General Discussions [original thread]
OP
- by stlcarlos989 - at 2013.07.02 04:52:00
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749. What the "Hop" is going on? - in General Discussions [original thread]
KOBLAKA1 wrote: Medic 1879 wrote: Dont nerf jumping I have enough difficulty getting stuck on curbs as it is. i cant help but keep bringing it up but stairs omg stairs fix that crap ccp edit: btw i dont think jumping is an issue but OP is...
- by stlcarlos989 - at 2013.07.01 22:29:00
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750. What the "Hop" is going on? - in General Discussions [original thread]
BullsON Parade wrote: As jumping around as if you were on fire has become a popular fad for avoiding cannon fodder, I suggest this: x2 dmg recieved while in mid air. You can still use this strat to avoid fire but keeps this game grounded and aw...
- by stlcarlos989 - at 2013.07.01 22:10:00
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751. Logistics gk.0 is the best armor tanking suit - in General Discussions [original thread]
Cat Merc wrote: XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO wrote: Cat Merc wrote: Cal Logi > Gal Logi Gal logi > Gal Assault Cal Assault > Gal Logi Those 5hp/s inherent, combined with 5 low slots really make all the difference in the...
- by stlcarlos989 - at 2013.07.01 14:52:00
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752. 7 AFK in the MCC... - in General Discussions [original thread]
Delta 749 wrote: ..and 3 AFK at the ground spawn, thats a new personal record Having no idle kick in matches is great isnt it guys I had a match not too long ago with with 7 afk on my side but I was in a 6-man squad and we ended up cloning o...
- by stlcarlos989 - at 2013.07.01 14:46:00
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753. CCP give people points for repairing - in General Discussions [original thread]
Balzich Rotaine wrote: Who cares if you get points for repairing vehicles? They are always parked in the red zone or safely ontop of a mountain. If ccp starts giving war points it will just be 2-6 more people not playing the objective. The team...
- by stlcarlos989 - at 2013.06.30 23:23:00
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754. CCP give people points for repairing - in General Discussions [original thread]
Wombat in combat wrote: Iron Wolf Saber wrote: The game doesn't currently support damage tracking. Then how do you explain how they were able to implement abuse free infantry repairing? Wombat in combat: 1 Iron Wolf Saber: 0
- by stlcarlos989 - at 2013.06.30 22:28:00
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755. CCP give people points for repairing - in General Discussions [original thread]
Yes this mechanic was abused during closed beta *cough* WARRIORS *cough* by ramming a dropship/LAV into a wall and continually repping it. This can be avoided by only giving points for repairing enemy inflected damage so if someone takes damage fr...
- by stlcarlos989 - at 2013.06.30 20:40:00
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756. So SOME ONE HAS BEEN NAUGHTY.. - in General Discussions [original thread]
The Robot Devil wrote: We should allow mercs to choose their level of difficulty by segregating battles by sec status and each sec status has a meta number. The meta numbers of the suit, weapons and all module would be added together and that t...
- by stlcarlos989 - at 2013.06.30 18:56:00
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757. So SOME ONE HAS BEEN NAUGHTY.. - in General Discussions [original thread]
S Park Finner wrote: stlcarlos989 wrote: Iron Wolf Saber wrote: This seems to be a terrible terrible fix at the cost of the few who do enjoy the social aspects of that game. Not really, we can keep the current instant battles we have an...
- by stlcarlos989 - at 2013.06.30 18:29:00
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758. So SOME ONE HAS BEEN NAUGHTY.. - in General Discussions [original thread]
Iron Wolf Saber wrote: This seems to be a terrible terrible fix at the cost of the few who do enjoy the social aspects of that game. Not really, we can keep the current instant battles we have and just add new ones that are squad free, but ...
- by stlcarlos989 - at 2013.06.30 18:16:00
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759. So SOME ONE HAS BEEN NAUGHTY.. - in General Discussions [original thread]
Yeah I've made a thread about this before and I would be an easy way to make pub matches more competitive, or if they made a tiered SP lobbies so people with similar SP levels are playing against each other, and lobbies with no restrictions for ...
- by stlcarlos989 - at 2013.06.30 17:53:00
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760. All my Taxi drivers throw your hands up - in General Discussions [original thread]
Those of you who are defending the murder taxi I have a question and be honest. Do you believe CCP's intended primary use for the LAV was running people over? If you believe it is then you're delusional, if your realistic and said no then you un...
- by stlcarlos989 - at 2013.06.30 16:13:00
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