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301. Corporation Tax - in Feedback/Requests [original thread]
US PWWN wrote: slypie11 wrote: i'd say make it a tax on income, if anything. I don't play very often, so I don't have a lot of money, and anything I make goes into restocking lost fits. What would happen if I did't have any more money left. ...
- by slypie11 - at 2013.04.06 14:34:00
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302. [Proposal] Changes to Orbital strike mechanics in PC. - in Feedback/Requests [original thread]
I'm not really for the whole timer thing. A more interesting solution would be if a corp holds a district and has control of the space over head. It costs half as much WP to call in an OB
- by slypie11 - at 2013.04.06 14:32:00
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303. [Suggestion] CRU change: Shield sharing - in Feedback/Requests [original thread]
We should just be able to see immediately when we become vulnerable. At least you can shoot back then.
- by slypie11 - at 2013.04.06 14:27:00
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304. Corporation Tax - in Feedback/Requests [original thread]
i'd say make it a tax on income, if anything. I don't play very often, so I don't have a lot of money, and anything I make goes into restocking lost fits. What would happen if I did't have any more money left. Would taxes be taken out of my accoun...
- by slypie11 - at 2013.04.06 14:23:00
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305. [Feedback] One more middle finger at the AR... before May 6. - in Feedback/Requests [original thread]
Ulysses Knapse wrote: I agree that the assault rifle is overpowered. Niches be damned, assault rifle users say. Assault rifle users don't care about niches! They care about effectiveness! Where do you draw the line? The assault rifle just does ...
- by slypie11 - at 2013.04.06 13:28:00
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306. New weapon Nanite shooter - in Feedback/Requests [original thread]
Jathniel wrote: Giving the rep tool the ability to disentegrate armor? Not a bad idea. I think it would only be balanced in one of the following scenarios: 1. Rep tool can only tear down armor if enemy's shields are down. (vs. Infantry AND ve...
- by slypie11 - at 2013.04.06 13:12:00
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307. Heavies fulfilling their role - in Feedback/Requests [original thread]
Yay some feedback. I thought this post was lost
- by slypie11 - at 2013.04.06 13:08:00
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308. New weapon Nanite shooter - in Feedback/Requests [original thread]
Could be a deadly combo with flux nades. Bam bam dead.
- by slypie11 - at 2013.04.06 02:56:00
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309. Why would a EVE Null Alliance be interested in Dust? - in Feedback/Requests [original thread]
I posted a thread about helping out eve players by shooting with sky fire batteries. Would encentivist allying with dusties so they decide to shoot at the other guy instead of you. Just hope they do decent damage. Having this would help control sy...
- by slypie11 - at 2013.04.06 02:41:00
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310. Confessions of a KinCat addict. - in Feedback/Requests [original thread]
Get a job ya deadbeat
- by slypie11 - at 2013.04.05 22:45:00
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311. New weapon Nanite shooter - in Feedback/Requests [original thread]
This would be a weapon similar to the rep tool, except working as the opposite. Instead of repairing armor, it destroys it. It would primarily be a close range AV weapon, but could be used in CQC anti-infantry combat.
- by slypie11 - at 2013.04.05 22:25:00
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312. [PC] - Add moving clones with EvE ships - in Feedback/Requests [original thread]
good idea
- by slypie11 - at 2013.04.05 21:34:00
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313. Vehicle 'Trash' Camoflauge - in Feedback/Requests [original thread]
maybe it would change the signature so it looks like an infantry unit or different kind of vehicle. Wouldn't work for DS though because nothing else flies.
- by slypie11 - at 2013.04.05 21:27:00
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314. New mode for shooting into EVE - in Feedback/Requests [original thread]
slypie11 wrote: CCP has been saying that DUST will be able to shoot back at EVE players. I think it could fit into a game mode. Imagine this. Some districts will come with large anti-space installations(or AS for short). Once a space battle is ...
- by slypie11 - at 2013.04.05 21:23:00
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315. New mode for shooting into EVE - in Feedback/Requests [original thread]
Would be cool if you could see the effect of the guns, like seeing them turn to target the enemy and then destroy the ship
- by slypie11 - at 2013.04.05 21:22:00
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316. [PC] - Add moving clones with EvE ships - in Feedback/Requests [original thread]
Necrodermis wrote: slypie11 wrote: posted this a while back. Souns like a good idea. I would suggest locking the pickup to a certain corp member so it doesn't get picked up and destroyed by a random weakling risk vs reward. what risk is t...
- by slypie11 - at 2013.04.05 21:19:00
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317. [PC] - Add moving clones with EvE ships - in Feedback/Requests [original thread]
posted this a while back. Souns like a good idea. I would suggest locking the pickup to a certain corp member so it doesn't get picked up and destroyed by a random weakling
- by slypie11 - at 2013.04.05 19:29:00
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318. [Request] Indoor maps, space stations, titans, or MCC - in Feedback/Requests [original thread]
Halador Osiris wrote: I would be all for fighting in NPC ships or NPC stations, but EVE players shouldn't be vulnerable to losing their ships or outposts to mercenaries. Why, you scared. Anyway it could be balanced. EVE players could put out ...
- by slypie11 - at 2013.04.05 15:20:00
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319. Blowing stuff up - in Feedback/Requests [original thread]
It definatly will. The ps4 will have 8 gigs of ram compared to the ps3s 500 something mb of ram. That means better graphics, more particle effects and a greater number of players on screen. And just because my opinion doesn't matter to you, doesn'...
- by slypie11 - at 2013.04.05 02:59:00
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320. Blowing stuff up - in Feedback/Requests [original thread]
There's always the ps4. And making me happy isn't dubious. It's very important.
- by slypie11 - at 2013.04.05 02:29:00
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