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461. The "Supposed" Scout Buff - in General Discussions [original thread]
MassiveNine wrote: Point is, you guys finally get a buff and you still cry about it. Maybe if people used the scout suit like it was made and flanked people from the rear and killed them that way like they were supposed to they would actually g...
- by pseudosnipre - at 2013.10.29 18:06:00
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462. The "Supposed" Scout Buff - in General Discussions [original thread]
low genius wrote: i'm calling qq. if you can't see how a scout will benefit from 50 feet of heads-up-display even without vision, and go ahead and make that 75 feet with skills then what can be done for you? Your math is atrocious
- by pseudosnipre - at 2013.10.29 17:54:00
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463. 1.6 = Preparation for 1.7 - in General Discussions [original thread]
Reserver
- by pseudosnipre - at 2013.10.29 17:46:00
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464. Hey I know you! - in General Discussions [original thread]
Rynoceros wrote: Hey, I know all of the previous trollers/warriors. Never see them in game, but often in Pub Channels. (I think I remember Cody running HAVs in a match back in Chromosome, which probably means he was camping the CRU and I was st...
- by pseudosnipre - at 2013.10.29 17:45:00
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465. New Scout Suits, Respecs, and Scout Exodus (Part III) - in General Discussions [original thread]
Cody Sietz wrote: Rejoice my brothas! Now we get 24 meters with max scout skills! And 36 meters with max scan skills! ftfy
- by pseudosnipre - at 2013.10.29 17:35:00
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466. Sticky:Uprising 1.6 Patch Notes - in General Discussions [original thread]
Cass Caul wrote: Villanor Aquarius wrote: XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO wrote: shotgun & nova knife fixes and only a 6 meter buff for scouts wheres the love for the scout role CCP we need a cpu/pg buff along with another...
- by pseudosnipre - at 2013.10.29 17:31:00
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467. Sticky:Uprising 1.6 Patch Notes - in General Discussions [original thread]
This week: 22.5m passive scan radius or ~33m w/ cmod or ~45m w/ 2x cmod Next week: 36m passive scan radius or ~52m w/cmod Considering: 1. Empirical testing proves that range mods have a stacking penalty 2. Experience shows that I die mostly by As...
- by pseudosnipre - at 2013.10.29 17:28:00
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468. How you know you p*ssed off the other team - in General Discussions [original thread]
Rogatien Merc wrote: Usually when I see that happen the guy with the Thale's is a stupid b;tch with nothing better to do. ftfy
- by pseudosnipre - at 2013.10.29 04:18:00
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469. New Scout Suits, Respecs, and Scout Exodus (Part III) - in General Discussions [original thread]
Haerr wrote: If we do get a respec I would be really tempted to move away from scout suit... I've been trying to leave the scout suit behind me for some time but I just haven't been able to up and leave it. With a respec I'll no longer have to...
- by pseudosnipre - at 2013.10.28 21:18:00
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470. Scout Registry / Killboard - in General Discussions [original thread]
Bojo The Mighty wrote: So the rail rifle....is double the range of my favorite "Lord Hail Breach" so holy **** I'm converting. When.... Good hs bonus?
- by pseudosnipre - at 2013.10.28 21:05:00
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471. Scout Registry / Killboard - in General Discussions [original thread]
Quil Evrything wrote: Llast 326 wrote: Yes, this is true. This is why the 46db on objectives scan would be great. naw. make it 45db. That way, there;s an incentive to use scout over 'militia light'. or at minimum put a point into dampe...
- by pseudosnipre - at 2013.10.28 21:04:00
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472. Scout Registry / Killboard - in General Discussions [original thread]
Krom Ganesh wrote: Uplinks are the best way for a scout to get WP during a pub stomp. Slip past the enemy, place an uplink near an objective in an obscure location, move near another objective, drop another uplink when the first one is spent, a...
- by pseudosnipre - at 2013.10.28 20:57:00
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473. New Scout Suits, Respecs, and Scout Exodus (Part III) - in General Discussions [original thread]
Gallente proto, 2/4 for precision mods or 1/5 for armor, speed, or range ranking? Would love to see CCP drop the stacking penalty on range and speed mods for scout suits!!! Even if on a per-race basis.
- by pseudosnipre - at 2013.10.28 19:34:00
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474. New Scout Suits, Respecs, and Scout Exodus (Part III) - in General Discussions [original thread]
Aero Yassavi wrote: Smooth Assassin wrote: Yeah i agree, i hate the fact that minmatar, galante and caldari heavy has more slot than scouts, i also think scouts should get something that med frames can't use like something only scouts can us...
- by pseudosnipre - at 2013.10.28 17:57:00
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475. [Request] Burning hulls - in Feedback/Requests [original thread]
Ulysses Knapse wrote: That's just silly. It's unrealistic and, frankly, just strange. Please expand on"unrealistic" comment.
- by pseudosnipre - at 2013.10.27 06:07:00
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476. [Request] Burning hulls - in Feedback/Requests [original thread]
Not looking for "useful" cover or match terrain. merely suggesting that a battlefield immediately inform a player as to how hotly contested local space is via visual cue. ...giving me a reason to care that spaceships are supposed to be a party o...
- by pseudosnipre - at 2013.10.27 06:05:00
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477. [Request] Burning hulls - in Feedback/Requests [original thread]
Wreckage on battlefield as a function of quantity of local starship battles in the local area.
- by pseudosnipre - at 2013.10.27 04:23:00
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478. Scout Registry / Killboard - in General Discussions [original thread]
Ditto, just deleted. ...reinstalling
- by pseudosnipre - at 2013.10.26 07:35:00
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479. Scout Registry / Killboard - in General Discussions [original thread]
Be sure to keep am eye on your email for their shameless comeback offers...you might as well grab some freebies.
- by pseudosnipre - at 2013.10.26 02:34:00
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480. Scout Registry / Killboard - in General Discussions [original thread]
Quil Evrything wrote: I just saw a post, that freaked me out a bit. Sana Rayya wrote: I shield and stealth tank my Caldari suits. . At first, I was like, wth can you do with a 55dB suit?! Then I did some math. It seems if you skill u...
- by pseudosnipre - at 2013.10.25 01:41:00
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