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381. Delta Feedback: Plasma Cannon - in Feedback/Requests [original thread]
yep just one more notch to the head of the ADS pilot. rip
- by manboar thunder fist - at 2014.09.28 13:46:00
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382. CCP Hotfix: Assault Scrambler Rifle Nerf - in Feedback/Requests [original thread]
Even with the old ROF the weapon was still noticeably weaker than other alternatives, the point of this thread is to acknowledge and fix that issue.
- by manboar thunder fist - at 2014.09.28 13:43:00
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383. CCP Hotfix: Assault Scrambler Rifle Nerf - in Feedback/Requests [original thread]
In the latest patch, hotfix delta, the rof for scrambler rifle was reduced to 600. Unforeseeably, CCP also extended this nerf to the ASCR which makes it pretty much the most useless gun in the game. It was already quite horrible without the Heat n...
- by manboar thunder fist - at 2014.09.28 13:24:00
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384. Hotfix: ADS Community Respec - in Feedback/Requests [original thread]
Breakin Stuff wrote: rob cap lad wrote: a full ads skill respec would be nice after all i we can only fire 7 rounds before over heating with rail.also the blaster over heats once then again then cools down rapid then over heats again after ...
- by manboar thunder fist - at 2014.09.25 15:58:00
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385. Hotfix: ADS Community Respec - in Feedback/Requests [original thread]
Nice to see that practically everyone who doesn't use a certain item is a troll and wishes to smirk at others. If you had such substantial nerfs to both the AV/AI nature of your roles i bet you would be on destiny right now. Thanks for every ign...
- by manboar thunder fist - at 2014.09.24 15:23:00
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386. Hotfix: ADS Community Respec - in Feedback/Requests [original thread]
It means we can't kill any vehicles.
- by manboar thunder fist - at 2014.09.24 15:21:00
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387. Hotfix: ADS Community Respec - in Feedback/Requests [original thread]
As of late the changes to the ADS have become absolutely ridiculous. Killing has never been an issue for swarms, they easily do 1500 ish armour damage a volley.... if even 2 swarm launchers pair up they can take out most vehicles in the game toe ...
- by manboar thunder fist - at 2014.09.23 20:48:00
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388. ADS Nerf. - in Feedback/Requests [original thread]
Oh, and i want a respec for my ADS skill as it is a complete violation of my choices.... Im not paying 3 million SP for a 15% rof increase compared to 50%
- by manboar thunder fist - at 2014.09.23 16:21:00
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389. ADS Nerf. - in Feedback/Requests [original thread]
Fine, i understand that aspects of the ADS experience are flawed. But it is very hard to understand this unless you fly one. You see an ADS running away from swarms. I see myself reacting in a manner to avoid swarm launchers, assess possible thr...
- by manboar thunder fist - at 2014.09.23 16:10:00
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390. ADS Nerf. - in Feedback/Requests [original thread]
I thought dev responses were meant to be on topic? thanks for the response rattati. You listen to atiim pushing his blatant agenda around and decide to nerf multiple ADS aspects into the ground. Well guess what... do you know why you haven't hea...
- by manboar thunder fist - at 2014.09.23 16:07:00
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391. Bring out ye' Junk! -Selling Assets - in Feedback/Requests [original thread]
LOL Give item---> Thales Tar, Gastuns Forge, Balacs Gar -> MEDICO RITARDATO bet you'd love that medico but NEVARR SCRUB!
- by manboar thunder fist - at 2014.09.17 23:03:00
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392. Give me assault suit advice you faceless rabble - in General Discussions [original thread]
Amarr Assault - Very efficient with Scr/Ascr/LR however harder to use with other guns effectively. Average max proto HP- 900 armour 200 shields (no reps) Min Assault- Very customisable and can easily be geared towards speed. Great bonus to ACR/C...
- by manboar thunder fist - at 2014.09.17 23:00:00
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393. Cloaks.... make them scout-only and default equipment. - in Feedback/Requests [original thread]
TheD1CK wrote: Around the release time of cloaks I suggested something similar.. In my post I put forward an idea for a Scout Variant to use for cloaking Some will argue the 'Scout' is the suit to be used for Cloaking (it is because CCP made i...
- by manboar thunder fist - at 2014.09.17 22:50:00
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394. Fluxes and RE's - in Feedback/Requests [original thread]
IDK man..... Sometimes i throw flux and it blows up REs causing ppl to suicide..... Other times i throw flux and it kills my teammate..... DILEMMA! On a bright note: I KILLED AN INFANTRY WITH THE EXPLOSION FROM A PACKED AV NADE :DDDDD
- by manboar thunder fist - at 2014.09.17 22:48:00
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395. Scout vs assault vs heavy: don't make no sense - in Feedback/Requests [original thread]
NO. Proto Amarr/Min/Cal ASSAULT user Proto Amarr/ ADV gal/Cal/Min Sentinel user Proto Gal/Cal/Min ADV amarr scout user I've played with all of the afore mentioned styles, and i can tell you.... being able to fit 500 HP on a scout means nothing ...
- by manboar thunder fist - at 2014.09.17 22:45:00
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396. BONUS SP - in General Discussions [original thread]
YAAARRRG Can we have a multiplier on warpoints-Sp earned? So if a guy makes 2k warpoints in a game he gets like 4 K extra sp ontop of normal match participation? Currently one gets around 5-6 K Sp per match whether they logibro, kill 50 ppl, or ...
- by manboar thunder fist - at 2014.09.17 22:41:00
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397. [Feedback] HF Delta Small Railgun Numbers - in Feedback/Requests [original thread]
I propose a simple yet arguably effective solution: The problem with small rails is their ability to deal high damage at long range with precision when coupled with a stationary LAV. Seemingly, the best solution here would be to make them less e...
- by manboar thunder fist - at 2014.09.17 22:36:00
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398. Sticky:Swarms versus Dropships - cont. - in Feedback/Requests [original thread]
Well actually proposed swarms flying at 60m/s could fly a theoretical maximum of 540 M. However not sure whether this will be the case as acceleration and direction of firing are definite factors. For example: Silly swarm scrub sees ADS, he loc...
- by manboar thunder fist - at 2014.09.17 22:30:00
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399. Milita Sniper rifle will do 690 damage on a headshot - in General Discussions [original thread]
Many snipers will still be able to snipe from inside the redline..... most snipers shoot at ranges less than 500 anyway..... It's not like the maps are that huge that snipers will be forced to come out now. Only thales shoot over 500 effectively...
- by manboar thunder fist - at 2014.09.17 11:58:00
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400. Sticky:Hotfix Delta - Sidearm Numbers - in Feedback/Requests [original thread]
Haahhaha Mwahahahaha Prepare for the return of my dual sidearm scout!
- by manboar thunder fist - at 2014.09.17 11:12:00
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