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361. Scrambler Rifle-1.9 Update? - in Feedback/Requests [original thread]
Yes please fix, the gun is outperformed by most others due to its miss=death mentality
- by manboar thunder fist - at 2014.10.20 00:03:00
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362. The Incubus is Broken - Here's why (Video inside) - in Feedback/Requests [original thread]
I agree fully with the fact that the incubus is unable to effectively tackle vehicles in its current state. However the Python isn't as much "better" as the average paper warrior considers. The Python does not regenerate its shields while being sh...
- by manboar thunder fist - at 2014.10.20 00:02:00
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363. Vehicle Skills and Turret Variations - in Feedback/Requests [original thread]
If the logilav was reintroduced I think it should just be a normal lav without a turret but with a splash supply depot module that granted ammo/repairs based on the Meta level. It would be an active module. mobile Nanite supplier Basic Range: 5...
- by manboar thunder fist - at 2014.10.19 23:54:00
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364. SCRAMBLER RIFLE HEAT REDUCTION? - in Feedback/Requests [original thread]
Why the tac ar has the same damage and rate of fire is beyond me. It's like they picked out the best bits of the scr and threw them at the turbo controller users feet, now it's going to get nerfed which will throw off the alternative to the scr pl...
- by manboar thunder fist - at 2014.10.13 03:11:00
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365. SCRAMBLER RIFLE HEAT REDUCTION? - in Feedback/Requests [original thread]
Hilarious blueprint. Do you ever contribute or just waste your time making cheap snide comments all day directed to entice cheap laughs. The scr has had an age old problem. It may have high dps but its drawbacks mean it can't engage multiple peop...
- by manboar thunder fist - at 2014.10.12 22:57:00
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366. lol, oh just nerf it already?! - in General Discussions [original thread]
The fact that it fires so slow means it's ridiculously easy to aim shots... You practically can't miss with that slow regular rythm.. As for the reason it's powerful, range.... It can outcompete most light weapons let alone sidearms... Cap it at 4...
- by manboar thunder fist - at 2014.10.12 22:35:00
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367. Map sizes - in General Discussions [original thread]
It's not bad, CCp just wasn't good enough to do it. They have a skeleton crew on dust
- by manboar thunder fist - at 2014.10.12 22:29:00
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368. Vehicle Skills and Turret Variations - in Feedback/Requests [original thread]
Personally I feel that the fragmented should function like the assault mass driver with the cycled having a 12 round clip of full direct damage rockets that are rapid fire. Similar to jets in bf3 having a rocket rack for antitank.... This would ma...
- by manboar thunder fist - at 2014.10.12 22:24:00
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369. Sticky:Hotfix Delta - Dropships - in Feedback/Requests [original thread]
Ads is constantly called a "hit and run role" You mention that we should be doing damage and getting out, not being very survivable. The reality is we are weak, low dps and easily countered with high skill low reward. Even a soma or basic scout...
- by manboar thunder fist - at 2014.10.12 22:14:00
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370. Yet another ads thread - in Feedback/Requests [original thread]
Lol it's so great to have a forum where every post isn't a troll going Deal with it Nice that balance is in the game, rattati check your statistics, there is a problem with ads balance and it needs to be fixed. You promised if things got out of h...
- by manboar thunder fist - at 2014.10.12 21:59:00
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371. Yet another ads thread - in Feedback/Requests [original thread]
Switching to fotm shouldn't be the reply, and if tankers died this fast I'm sure they'd rage. There's a difference between having no chance of survival and having the skill to evade death. If you lock onto me with swarms I have no hope of any skil...
- by manboar thunder fist - at 2014.10.12 14:35:00
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372. Yet another ads thread - in Feedback/Requests [original thread]
There's a difference between balance and systematic eradication
- by manboar thunder fist - at 2014.10.12 14:31:00
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373. Yet another ads thread - in Feedback/Requests [original thread]
so... Here we are yet again You want swarms to rip drop ships like hmgs through militia suits I want to be able to escape more than 1 person with av Every time I come across even 2 basic swarm launchers I have a high chance of dying. My rof has...
- by manboar thunder fist - at 2014.10.12 12:18:00
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374. Sticky:Hotfix Delta - Dropships - in Feedback/Requests [original thread]
idk if the missile is too good... i don't really think so even though i mainly use rail for anti-infantry and anti-vehicle on my incubus. The missile has hard time against shield vehicles, and at the end of the day an anti infantry splash turret...
- by manboar thunder fist - at 2014.10.01 20:19:00
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375. Are Assault Dropships viable? - in General Discussions [original thread]
As a very very dedicated ADS pilot i can tell you that ADS in pc is a very specialist scenario choice now. If the enemy team is absolutely horrible, cannot field AV to save their lives and is focused on dying repeatedly, then yes. If the enemy is...
- by manboar thunder fist - at 2014.10.01 20:13:00
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376. Eyeing up the competition... - in General Discussions [original thread]
Joel II X wrote: Mobius Kaethis wrote: Ion Pistol for life. I figure if I get 10 kills with it the naming rights will easily be mine. Good luck, mate love ion pistol. i'll be trying if trying is playing for like 2 hours lol
- by manboar thunder fist - at 2014.10.01 20:06:00
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377. Large Blaster Installation - in Feedback/Requests [original thread]
The blaster turret is absolutely lethal against dropships, auto target, high aiming turret that deals high damage very fast and takes minutes to kill INFACT turrets are pretty much impossible to kill if there is any av present, and if there is a ...
- by manboar thunder fist - at 2014.09.30 15:49:00
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378. CCP Hotfix: Assault Scrambler Rifle Nerf - in Feedback/Requests [original thread]
Dispersion was never the issue though was it rattati.... anyone who is proficient with the ASCR knows what its real problem is the TTK being longer than other guns, not that it cant hit what it needs to hit. What annoys me is how this gun is cons...
- by manboar thunder fist - at 2014.09.30 15:39:00
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379. Sticky:Hotfix Delta - Dropships - in Feedback/Requests [original thread]
Just an update on the situation of ads: Any swarmer can basically keep an ads away except for 10 seconds every minute roughly, factoring 2 skilled complex afterburner getaways. Any 2 swarmers with adv swarms can effectively kill an ADS 100% of t...
- by manboar thunder fist - at 2014.09.30 15:34:00
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380. Sticky:Detailed Rifle Changes - Accuracy and Handling - in Feedback/Requests [original thread]
ion pistol doesn't need a damage increase. you will break it. Assault dropship changes? The incubus w rails is very ineffective atm
- by manboar thunder fist - at 2014.09.28 13:56:00
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