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201. Petition to fix the RR - in General Discussions [original thread]
Agreed on charge time, just keep the dispersion high after half way through a clip instead of all the time
- by manboar thunder fist - at 2014.11.25 05:39:00
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202. The officer placon is terrifying - in General Discussions [original thread]
Much good Very like. Only 6 drops in 3 days of bush spam... Rlly ccp?
- by manboar thunder fist - at 2014.11.23 22:56:00
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203. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
Who would stand still while being shot? Ccp only listens to bad players moaning.... Moan moan groan grumble nerf. This is the forum life. Hit detection is a problem with certain weapons... Like auto shotgun and splash Strafing is not a problem, ...
- by manboar thunder fist - at 2014.11.23 22:52:00
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204. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
Yea it is and you know it. It's not eve where numbers dictate everything, strafing and aiming take player skill and ccp likes to eradicate player skill.
- by manboar thunder fist - at 2014.11.23 18:03:00
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205. [Log] Officer Event Drops - in General Discussions [original thread]
Manboar. 6 darths gio Not complaining since I immediately went into an ambush and got 38/50 kills But I would like more
- by manboar thunder fist - at 2014.11.22 21:05:00
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206. Test Petition (Shotgun) - in General Discussions [original thread]
Not op. Heavy has 50 m range, 5x the HP and higher dps
- by manboar thunder fist - at 2014.11.22 21:03:00
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207. [Feedback] Equipment Signature Profiles - in Feedback/Requests [original thread]
you can drop too much equipment for it to be invisible..... if you implement a signature profile do it for equipment with 1 carried and lower spawns/nanites than other variants Thus you create 1 "stealth" retreat spot
- by manboar thunder fist - at 2014.11.22 20:09:00
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208. Breach Scrambler Rifle. - in Feedback/Requests [original thread]
70 m -100% 80m- 60% 90m- 40% 100m- 30% that should be the ranges for a breach variant, a competitor to the RR but still less range than it. Headshot should be 250% 20 rounds mag
- by manboar thunder fist - at 2014.11.22 19:41:00
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209. assault combat rifle - in Feedback/Requests [original thread]
nah.
- by manboar thunder fist - at 2014.11.22 19:31:00
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210. CQC QQ neuters RR at Long Range - in Feedback/Requests [original thread]
Can you add a sight to the assault rail rifle? The iron sights are ridiculous they don't even show where the rounds go.... it's just a misleading target the ASCR has a sight because it's "LONG RANGE" Therefore, so should the ARR! it's a long rang...
- by manboar thunder fist - at 2014.11.22 19:29:00
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211. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
brilliant. love my drunken logic
- by manboar thunder fist - at 2014.11.22 19:19:00
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212. Giving away 125,000,000 ISK - in General Discussions [original thread]
wouldnt mind it aldin, i just picked up 3 of your forge guns
- by manboar thunder fist - at 2014.11.22 19:02:00
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213. Breach 514... - in General Discussions [original thread]
Feeling cheap and trolly? Want to **** people off and enjoy amazing KD/R and isk efficiency? SAY NO MORE, EQUIP THE MB-FronTFline today MB-FTF 69 "frontline" suit Minmatar version High slot 1: shield recharger High slot 2: Enh shield extende...
- by manboar thunder fist - at 2014.11.22 16:05:00
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214. Finally Got A Officer Weapon Drop And It's Useless To Me! - in General Discussions [original thread]
some ppl get officer drops every match QQ i get nothing
- by manboar thunder fist - at 2014.11.22 16:01:00
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215. [REQUEST] Quality of Life Changes for Dust - in Feedback/Requests [original thread]
personally because a dropship can see targets.... it makes sense to have a target painter module that adds passive 100% precision to dropship screen.... just makes the dropship/infantry disparity easier... an infantry can see a dropship but most ...
- by manboar thunder fist - at 2014.11.22 11:43:00
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216. Active scanner messages - in General Discussions [original thread]
apparently if you fit 2 damps and a proto cloak, and cloak up as soon as you are scanned, it removes you from enemy scans. apparently.
- by manboar thunder fist - at 2014.11.22 11:38:00
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217. Sticky:How things work: Dispersion - in General Discussions [original thread]
Can we have dropsuit usage, weapon usage and weapon damage stats please? Especially HMG/HEAVY. I think they need a spool up, so your fire rate starts slow and gets higher as you heat up. it makes sense given the nature of their "machine rotation ...
- by manboar thunder fist - at 2014.11.22 11:36:00
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218. Deleted dust - in General Discussions [original thread]
join the chatroom "Dead man's game" and prepare to have some clone saving fun :P
- by manboar thunder fist - at 2014.11.22 11:29:00
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219. I'm respecing...what logi would you recommend? - in General Discussions [original thread]
AM logi- Run and gun slayer with great uplinks (100% useful in pc) Gal logi- Scanner slayer with great scans (80% useful in pc) Min logi- Logiwh0re with no life (100% useful in pc) Cal logi- "i drop hives, now i slay" (50% useful in pc)
- by manboar thunder fist - at 2014.11.22 11:27:00
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220. Ion Pistol Jamming - in Feedback/Requests [original thread]
If you charge shot, sometimes after the charge shot it overheats again for no reason. All the charge up weapons have a problem where charge up replaces the reload mechanic at the end of a clip.
- by manboar thunder fist - at 2014.11.22 11:24:00
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