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241. Add Stacking Penalties to Shield Extenders and Armor Plates - in Feedback/Requests [original thread]
Funkmaster Whale wrote: because currently Scouts can tank just as much if not more than Assaults. Each racial assault suit can tank more than it's racial scout Each racial logi can tank almost 2x the ehp of it's racial scout Each racial heav...
- by m621 zma - at 2014.04.02 12:21:00
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242. The Rainbow effect is leaving NF - in The War Room [original thread]
XeroTheBigBoss wrote: TP would die before being SI. I don't think anyone asked you? ....oh and please, feel free to die.
- by m621 zma - at 2014.04.02 12:09:00
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243. Caldari Assault - in General Discussions [original thread]
On top of the reload bonus, give it a DMG and ROF bonus, buff HP so it can tank at least as much as racial logi, add second EQ slot, buff CPU (practically every fitting I build of this suit needs a slot filled with cpu upgrade)
- by m621 zma - at 2014.04.02 12:06:00
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244. Where are all these merc's? Who remembers this post? - in General Discussions [original thread]
Ah... the good old days
- by m621 zma - at 2014.03.12 12:33:00
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245. CCP Shanghai is looking for an AI programmer - in General Discussions [original thread]
Yeah, they need to get someone in to improve the blueberry AI in pub matches.
- by m621 zma - at 2014.01.28 15:28:00
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246. How much Gallente Combat Pack your Market? - in General Discussions [original thread]
it's gone now, and so have a lot of other bundles that were at 100 Aurum - I'm glad I wasn't imagining it..
- by m621 zma - at 2014.01.28 15:17:00
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247. [bug] RE's can be detonated while bleeding out - in Technical Support/Bugs [original thread]
N1ck Comeau wrote: It happens when there bleeding out with the kill screen up. Circle is the button that does it i think. Yesterday i seen someone drop Re's i kill him, and then they go off, no one shot them. He blew them up after he was dead,...
- by m621 zma - at 2014.01.28 12:15:00
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248. Heavy For Hire [PC Battles] - in General Discussions [original thread]
NK Scout wrote: Arkena Wyrnspire wrote: Do you have previous PC experience? 2 mil is pretty steep if you don't. I have had 40+ pc's In a week?
- by m621 zma - at 2014.01.21 23:09:00
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249. Sniping on-top of the MCC - in General Discussions [original thread]
mollerz wrote: Sgt Buttscratch wrote: So you want the game to be a boring single dimensional snooze fest right? I like the fact that people can fly dropships upto random places and snipe, keeps you on your toes.. You can't drop hives up the...
- by m621 zma - at 2014.01.21 21:51:00
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250. Sniping on-top of the MCC - in General Discussions [original thread]
Athena Sentinel wrote: They get a cheap dropship - fly up land and recall. If you knew the answer why did you post?
- by m621 zma - at 2014.01.21 21:49:00
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251. CCP Remnant, lets discuss assault bonuses - in General Discussions [original thread]
m621 zma wrote: As a Cal assault and as a railgun user I can honestly say CPU/PG bonus + Reload speed = Trash bonuses. Bonuses to shield and rate of fire are actually a bonus. Scrambler users and laser users need their own unique bonus on am...
- by m621 zma - at 2014.01.21 17:50:00
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252. Is something going to be done to active scanners in 1.8? - in General Discussions [original thread]
Asha Starwind wrote: m621 zma wrote: Sgt Buttscratch wrote: Yes gallente logi's will recieve a boost to the effectiveness of scanners They are receiving a buff to scanner range but that's it - the precision buff is relative only to pas...
- by m621 zma - at 2014.01.21 17:41:00
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253. Is something going to be done to active scanners in 1.8? - in General Discussions [original thread]
Sgt Buttscratch wrote: Yes gallente logi's will recieve a boost to the effectiveness of scanners They are receiving a buff to scanner range but that's it - the precision buff is relative only to passive suit scan (not active)
- by m621 zma - at 2014.01.21 14:03:00
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254. I'm sorry, does this look like fun to you? - in General Discussions [original thread]
ReGnYuM wrote: Get rid of squads and vehicles in ambush. Can we keep LAV's (providing they aren't Logi LAV's - cos **** walking) Can we also keep Dropships (of the non Assault variety)
- by m621 zma - at 2014.01.21 13:59:00
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255. The DS3 Menace: Neglect of the Silent Majority - in General Discussions [original thread]
Eltra Ardell wrote: Daddrobit wrote: Plays on a console with no native KBM support. Demands KBM be most focused on means of input. Logic Ah, a dead corporation. Well, it may surprise you to learn that the PS3 has native KBM support. Tr...
- by m621 zma - at 2014.01.21 08:27:00
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256. CCP Remnant, lets discuss assault bonuses - in General Discussions [original thread]
As a Cal assault and as a railgun user I can honestly say CPU/PG bonus + Reload speed = Trash bonuses. Bonuses to shield and rate of fire are actually a bonus. Scrambler users and laser users need their own unique bonus on amar assault suits.
- by m621 zma - at 2014.01.20 18:35:00
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257. DUST 514 on PS4 by this Summer? (Maybe) - in General Discussions [original thread]
Just saying - no KB/M support on PS4
- by m621 zma - at 2014.01.09 14:13:00
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258. Assaults will be the new FOTY - in General Discussions [original thread]
Patrick57 wrote: Looks like Amarr Assaults will be useless, and Minmatar Assault will be the new FOTM. Mini assault new FOTM? ha ha ha ha... NO.. it won't - that suit is fundamentally crippled.
- by m621 zma - at 2014.01.08 13:43:00
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259. Future Respecs - in General Discussions [original thread]
Sirys Lyons wrote: So what's the deal? Only the 'PSA' character gets the respec? No. You only got a respec for vehicles that were removed and skill trees re-worked. You don't get a respec when CCP decides to nerf your weapons/suits
- by m621 zma - at 2014.01.07 12:52:00
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260. Am i the only one who thinks that the rail rifle is a bit ridiculous at all ranges. - in General Discussions [original thread]
Is fine as it is.
- by m621 zma - at 2014.01.05 09:37:00
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