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41. Proto swarms Vs 3 rep maddy (video) - in General Discussions [original thread]
CCP Rattati wrote: Not a dev, just a player. Someone said one AV guy shouldn't be able to solo a tank. Sure I see that. And I can scare one of those guys away in my proAV fit, maybe. But when it's three tanks, you need at least 6 guys to deplo...
- by lithkul devant - at 2014.04.30 14:03:00
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42. Driveby HMG sentinels - in General Discussions [original thread]
Denn Maell wrote: lithkul devant wrote: Denn Maell wrote: lithkul devant wrote: -snipped for brevity- So in short, the problem is AV not being strong enough to do its job , it is not that the heavies are using a new cheap tactic, it ...
- by lithkul devant - at 2014.04.27 22:15:00
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43. Does PC cater to 1% of the playerbase? - in General Discussions [original thread]
I do not need a 64v64, what I would like is an 18v18 24v24 30v30, in other words full 3,4,5 squad match ups and maybe a rare 36v36, to have a full 6 squads on a really huge map, more then these numbers truly are not needed on a game like Dust. Bec...
- by lithkul devant - at 2014.04.27 18:11:00
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44. Driveby HMG sentinels - in General Discussions [original thread]
Denn Maell wrote: lithkul devant wrote: -snipped for brevity- So in short, the problem is AV not being strong enough to do its job , it is not that the heavies are using a new cheap tactic, it is because the tactic thanks to unbalanced gam...
- by lithkul devant - at 2014.04.27 01:55:00
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45. Driveby HMG sentinels - in General Discussions [original thread]
Excuse me, but this arguement about Heavies using LAVs is silly, yes it is a powerful tactic, but it is not the problem, it is the showing of the problem. That problem being is that AV is in a very sad state of affairs especially after they took ...
- by lithkul devant - at 2014.04.26 16:15:00
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46. Going off till next patch - in General Discussions [original thread]
Well, it was sort of fun this patch, but lets be honest the game is completely unbalanced to the point that only half the time at best the games are even fun. More often then not it is still just a 1 way land slide, especially cause 3-4 tanks on t...
- by lithkul devant - at 2014.04.22 18:58:00
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47. They're finally deploying a fix for the spawn/skill bug! - in General Discussions [original thread]
Yeah....I have to agree, having a big gun getting all excited about using it, then after you charge up and all shooting a blank and having a woman's voice laughing in your ear....great times.....great times for wanting to hide your face in pure sh...
- by lithkul devant - at 2014.04.22 15:23:00
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48. Are Heavies OP??? - in General Discussions [original thread]
LEHON Xeon wrote: VonSpliff wrote: LEHON Xeon wrote: Megaman Trigger wrote: HP wise, the Sentinel is just fine. They are, by design, supposed to be able to survive massive amounts of damage while dishing it out. The description for the...
- by lithkul devant - at 2014.04.12 16:50:00
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49. Are Heavies OP??? - in General Discussions [original thread]
Heavies are not OP, they are still easily killable, for example logi goes cloaked throws down an RE boom Heavy is now dead most likely from close to if not at full health. Heck I killed a proto heavy with a militia shotgun, with a nice placed and ...
- by lithkul devant - at 2014.04.12 14:37:00
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50. First two weeks in dust, recounting the experiance... - in General Discussions [original thread]
Thokk Nightshade wrote: This is just a general comment to the out and out douchebaggery on this thread. Who else thinks we need a "dislike" button on these threads so these guys who want to do nothing but gripe and complain realize that no one ...
- by lithkul devant - at 2014.04.12 04:33:00
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51. BALANCE =... - in General Discussions [original thread]
Sana Rayya wrote: Newsflash - passive scans have always been better than active scans. In 1.7, active scanning was easier to use/skill up and therefore more players flocked to it, but it wasn't characteristically better than passive scans. Now...
- by lithkul devant - at 2014.04.09 17:34:00
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52. So CCP, about that health bug... - in General Discussions [original thread]
Aisha Ctarl wrote: ...you know, the one where you spawn in with your health lowered to the values that it would be without your skills factored in, and the one where none of your skills apply until the game "realizes" your skills need to be app...
- by lithkul devant - at 2014.04.03 14:50:00
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53. DUST514® Market Data - in brief review - in General Discussions [original thread]
So, to put the grand total of how much ISK we are worth to EVE potential over 2 years is a Trillion Isk, since you did a life time analysis of Dust 514. What is the monthly average for gross product that Dust does in total is something I am intres...
- by lithkul devant - at 2014.03.31 21:00:00
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54. DEV question. - in General Discussions [original thread]
CCP Logibro wrote: Kigurosaka Laaksonen wrote: CCP Logibro wrote: Despite being a "red haired Federal bastard child" , I've been giving the Logistics M/1 a bit of a run recently due to it's repair tool bonus. I do like the war points and...
- by lithkul devant - at 2014.03.28 14:21:00
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55. Hardner nerf news from CCP Wolfman - in General Discussions [original thread]
Maybe one day soon swarm launchers will actually be worth something again! Instead of just purely ignored damage that doesn't do anything.
- by lithkul devant - at 2014.03.27 04:08:00
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56. So you can change heavys on the whim of the CPM but not tanks? - in General Discussions [original thread]
Heimdallr69 wrote: CCP Logibro wrote: Tanks will also be getting a hot fix, but we haven't nailed down exactly how it will be presented, hence why it's not in the hotfix post yet. Stay turned, and it will get added once we've decided how we ...
- by lithkul devant - at 2014.03.27 00:47:00
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57. So you can change heavys on the whim of the CPM but not tanks? - in General Discussions [original thread]
....If they are doing a 20% nerf on Heavies you might as well hang up the class, refund everyone's sp spent into it and buy back all the heavy suits, hell just remove Heavy from the skill tree, that will solve the problem altogether. Oh wait...did...
- by lithkul devant - at 2014.03.26 14:48:00
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58. Another encounter with redline railgunners - in General Discussions [original thread]
https://www.youtube.com/watch?v=FHy6CXWk3K4&list=UUy11xToip47aIW0M9TSOKrQ By Judge Rhadamanthus, this explains the BS of redline tankers much better then anything I could type out.
- by lithkul devant - at 2014.03.25 00:28:00
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59. JLAV's needs to go - in General Discussions [original thread]
Godin Thekiller wrote: lithkul devant wrote: All I have to say to Godin is for them to rot, after how Nayain San literally made ambush tankbush, with little to no way to fight back against it. Even if we did kill 5 tanks, they just summon in...
- by lithkul devant - at 2014.03.20 16:34:00
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60. JLAV's needs to go - in General Discussions [original thread]
All I have to say to Godin is for them to rot, after how Nayain San literally made ambush tankbush, with little to no way to fight back against it. Even if we did kill 5 tanks, they just summon in more, camp all spawn points, and let the other peo...
- by lithkul devant - at 2014.03.19 02:00:00
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