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1301. looking at the notes so far, anyone still want to be a tanker? - in General Discussions [original thread]
Rei Shepard wrote: Raymundo Kagestad V wrote: God dammit CCP. I'm a tanker in Planetside 2, BF3 and...Any other game that involves tanks. Why is it so gimped here! Fix it! I have faith in you!! Not sure how in PS2 its not more gimped, ev...
- by ladwar - at 2013.08.28 07:04:00
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1302. they need a new guy at CCP - in General Discussions [original thread]
Not Sorry wrote: wow, I'm actually surprised I can still post. I was actually nicer before and they banned me. they must just suck on the forums as much as they do at game design. and playing their own game, and interpreting data. pss they ha...
- by ladwar - at 2013.08.28 04:49:00
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1303. 1.4 and 1.5 are complete jokes. - in General Discussions [original thread]
Mary Sedillo wrote: Spkr4theDead wrote: Cosgar wrote: Jason Pearson wrote: Scout LAVs are broken, name one person who actively uses that. They really are a waste of SP and ISK. Every time I see a Callisto or Abron on the field, I...
- by ladwar - at 2013.08.28 04:48:00
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1304. they need a new guy at CCP - in General Discussions [original thread]
Cosgar wrote: See you in two weeks... ^
- by ladwar - at 2013.08.28 04:45:00
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1305. SP respec for 1.5? - in General Discussions [original thread]
yes
- by ladwar - at 2013.08.27 21:52:00
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1306. Finite ammo. It will be fine. - in General Discussions [original thread]
Xocoyol Zaraoul wrote: Jake Bloodworth wrote: Maybe tankers will stop blowing up supply depots now? Never, even with finite ammo, supply depots are an unacceptable risk if my team can't capture and hold them, it allows infinite-ammo AV...
- by ladwar - at 2013.08.27 21:44:00
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1307. Finite ammo. It will be fine. - in General Discussions [original thread]
N1ck Comeau wrote: Spademan wrote: Since they will now have limited ammo, wouldn't that mean that it would now be acceptable to up there damage and effectiveness a tad? Just a thought. A scary one for me. But a thought nonetheless. Finite...
- by ladwar - at 2013.08.27 21:26:00
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1308. refund vehie and AV sp - in General Discussions [original thread]
i want a respect now... i been against respects because its been slight changes but this is big.
- by ladwar - at 2013.08.27 20:43:00
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1309. 1.4 and 1.5 are complete jokes. - in General Discussions [original thread]
Deranged Disaster wrote: You are being very, very ignorant wih your post. Turrets will now have finite ammunition. Vehicle vs. vehicle combat generally boils down to two vehicles parked opposite one another firing until someone pops. This is ...
- by ladwar - at 2013.08.27 20:27:00
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1310. My take on 1.5 (what we have heard so far) - in General Discussions [original thread]
i want a respect....
- by ladwar - at 2013.08.27 20:22:00
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1311. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
Needless Sacermendor wrote: ladwar wrote: so just from reading the only thing i hear is we are buffing armor and nerfing shields. can't wait to actually see the numbers but till then it looks like caldari are going to stay 2nd rate tanks tha...
- by ladwar - at 2013.08.27 19:38:00
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1312. IWS challenged us to make a proto tank! Heres mine - in General Discussions [original thread]
the max is 5 on either side for high/low slots.
- by ladwar - at 2013.08.27 19:26:00
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1313. Why prototype Tanks are a bad idea! - in General Discussions [original thread]
Shadow of War88 wrote: Marston VC > ccp's entire vehicle staff i think that's like 3 people who only test using AV.
- by ladwar - at 2013.08.27 19:16:00
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1314. Why prototype Tanks are a bad idea! - in General Discussions [original thread]
Iron Wolf Saber wrote: And before you argue otherwise check the chart below. Madrugar Standard - 3 High 5 Lows Madrugar Advanced - 4 High 5 Lows Madrugar Prototype - 5 High 5 Lows Gunnlogi Standard- 5 High 3 Lows Gunnlogi Advanced - 5 HIgh...
- by ladwar - at 2013.08.27 19:10:00
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1315. 1.4 and 1.5 are complete jokes. - in General Discussions [original thread]
well it isn't the patch notes for 1.5 so its not finished or locked in stone yet but i agree, seem like just more nerf hammer to vehicles to make them 'fun'. being useless is not fun, running a role that is afford to run is not fun and none of thi...
- by ladwar - at 2013.08.27 19:00:00
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1316. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
so just from reading the only thing i hear is we are buffing armor and nerfing shields. can't wait to actually see the numbers but till then it looks like caldari are going to stay 2nd rate tanks that no one should use.
- by ladwar - at 2013.08.27 18:45:00
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1317. R.I.P. Small Turrets - in General Discussions [original thread]
Sinboto Simmons wrote: Wow some of yall are hostile just saying you won't be lit up if they fire. Oh and that sound excuse yall are spouting is bs just driving a tank around is loud as hell so they already know you're coming regardless. you ...
- by ladwar - at 2013.08.27 18:37:00
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1318. Can a DEV please confirm or refute that... - in General Discussions [original thread]
Rusty Shallows wrote: The question was, "can a Dev tell us if the Forge Gun is a Railgun?" The chart (posted by a Dev) shows it under a listed title that says Hybrid - Railgun (long range). Everything under that listing is therefor a Railgun a...
- by ladwar - at 2013.08.27 07:07:00
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1319. Can a DEV please confirm or refute that... - in General Discussions [original thread]
Master Jaraiya wrote: ladwar wrote: Master Jaraiya wrote: No, but the AR and the PC are both plasma hybrid weapons. They both fire Plasma. The FG fires rails! it shoots rails you say It does! Furthermore, blasters do not require ...
- by ladwar - at 2013.08.27 06:36:00
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1320. Can a DEV please confirm or refute that... - in General Discussions [original thread]
Master Jaraiya wrote: No, but the AR and the PC are both plasma hybrid weapons. They both fire Plasma. The FG fires rails! it shoots rails you say
- by ladwar - at 2013.08.27 06:17:00
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