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Thread Statistics | Show CCP posts - 1 post(s) |
Spkr4theDead
International-Fleet
503
|
Posted - 2013.08.28 04:39:00 -
[61] - Quote
Maken Tosch wrote:And once again someone is not happy about the patchnotes. Nothing to see here folks. We see this every month. You enjoy those MLT forge shots from CoD isAIDS? |
DJINN leukoplast
Hellstorm Inc League of Infamy
1118
|
Posted - 2013.08.28 04:41:00 -
[62] - Quote
Finite ammo for vehicles in one of the most win things CCP has ever done in this game, and I hope they stick with it. It will completely change the way vehicles treat the battlefield and how they work with their teams. |
Spkr4theDead
International-Fleet
503
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Posted - 2013.08.28 04:42:00 -
[63] - Quote
Mary Sedillo wrote:Spkr4theDead wrote:Vespasian Andendare wrote:Because balancing is always a "complete joke" (to everyone wanting to keep their overpowered toys). Everyone posts these similar posts when balancing changes are introduced. People expect that their current OP setup should persist because it strokes their epeen, and when balancing catches up to them, they shout doom and gloom and say they're leaving. I'm sure we'll see many posts foreshadowing the death of the game when CCP introduces a fix for redline sniping or easier detection for where a sniper could be hiding and firing from.
Read the writing on the wall: CCP doesn't want tanks to exist in magnificent isolation. They are part of a team, requiring support. Burst tanking is going up, and that bodes well for vehicle survival--WITH the support of the rest of your team and for a short period. But long will be gone the days of tanks slowly hulking around and causing problems with their behemoth sizes by blocking doorways and using their combination of considerable hp and weapon power to act as solo, unstoppable agents.
In 1.5, get a tank with a proper crew, roll up on people, hit cooldowns and harvest tears. That's the play. If you want to drive that tank around solo, then you're probably going to have a bad day. Now, if we could only push CCP into adding that "isk destroyed" total in the end of action report, we might be able to see exactly how bad a day you're having. LOL "proper crew" We get idiots jumping into our turrets all the time, who make it painfully obvious they don't know what to do, firing into the air, firing at the MCC, firing at something that's 300m away. It's about time they give us the option to not have to put small turrets on. I don't think a single forum tanker will put on small turrets, unless it's a dropship. I know for CERTAIN I won't be using small turrets, because 99% of the time, I get some idiot that jumps into my turret, then acts indignant that I don't drive around with him in my tank, and give him things to shoot at (that he won't be able to hit anyway), and let him get points for doing literally nothing, and at times worse than nothing, calling attention to my tank when I'm not able to handle another fight. I'm a good tanker and I will keep turrets on. Why? That extra punch from the missile on enemy tank, the good guy on the blaster helping to sweep infantry is invaluable to team play. If you are a 'lone wolf' tanker, or running PCs with a rail tank (don't need them on a long range tank, maybe with a skirmisher rail), then yeah, removing them for more PG. I rarely play alone. Last couple of days I've been running with forum tankers. We still lose tanks even in groups of 5, because lolprotoAV. I'm usually always on with at least one other tanker. |
Spkr4theDead
International-Fleet
503
|
Posted - 2013.08.28 04:43:00 -
[64] - Quote
Cosgar wrote:Jason Pearson wrote:Scout LAVs are broken, name one person who actively uses that. They really are a waste of SP and ISK. Every time I see a Callisto or Abron on the field, I laugh, same as I do with Enforcers. |
Mary Sedillo
Pure Innocence. EoN.
294
|
Posted - 2013.08.28 04:45:00 -
[65] - Quote
Spkr4theDead wrote:Cosgar wrote:Jason Pearson wrote:Scout LAVs are broken, name one person who actively uses that. They really are a waste of SP and ISK. Every time I see a Callisto or Abron on the field, I laugh, same as I do with Enforcers.
Enforcers actually are pretty good in the right hands.
Caution and battlefield awareness are your friends.
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Spkr4theDead
International-Fleet
503
|
Posted - 2013.08.28 04:46:00 -
[66] - Quote
DJINN leukoplast wrote:Finite ammo for vehicles in one of the most win things CCP has ever done in this game, and I hope they stick with it. It will completely change the way vehicles treat the battlefield and how they work with their teams. LOL Stay in ambush. Please, stop commenting in vehicle threads. |
Mary Sedillo
Pure Innocence. EoN.
294
|
Posted - 2013.08.28 04:48:00 -
[67] - Quote
Finite ammo would be neat if you could... mod your ammo? But no, they are imposing yet another restriction. I will learn and adapt, of course. I think its horrible, but whatever. PS4 and other things coming.
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ladwar
Dead Six Initiative Lokun Listamenn
1301
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Posted - 2013.08.28 04:48:00 -
[68] - Quote
Mary Sedillo wrote:Spkr4theDead wrote:Cosgar wrote:Jason Pearson wrote:Scout LAVs are broken, name one person who actively uses that. They really are a waste of SP and ISK. Every time I see a Callisto or Abron on the field, I laugh, same as I do with Enforcers. Enforcers actually are pretty good in the right hands. Caution and battlefield awareness are your friends. right.... |
Jason Pearson
Seraphim Auxiliaries
2849
|
Posted - 2013.08.28 04:49:00 -
[69] - Quote
Mary Sedillo wrote:Spkr4theDead wrote:Cosgar wrote:Jason Pearson wrote:Scout LAVs are broken, name one person who actively uses that. They really are a waste of SP and ISK. Every time I see a Callisto or Abron on the field, I laugh, same as I do with Enforcers. Enforcers actually are pretty good in the right hands. Caution and battlefield awareness are your friends.
Mary, stahp.
Admitting that Enforcers are a state is your first step in recovering, constant denial will only extend your condition :'(
A Tank that is meant to stay on the outskirts and roam yet has a penalty to movement, and CCP isn't encouraging redline tanks? A tank meant for range has a ******* blaster on it? And they make it so it has militia CPU and PG and think it's worth over a mil for the hull alone? DAFUQ?!
@Cosgar, d'aww :/
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here! Also, check out the Indirect Fire ability, Here!
gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step. |
Cosgar
ParagonX
4587
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Posted - 2013.08.28 04:53:00 -
[70] - Quote
Spkr4theDead wrote:Cosgar wrote:Jason Pearson wrote:Scout LAVs are broken, name one person who actively uses that. They really are a waste of SP and ISK. Every time I see a Callisto or Abron on the field, I laugh, same as I do with Enforcers. If they came with an active scanner, they'd be worth the SP. Just glad I got the optional respec. |
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Minor Treat
The Enclave Syndicate Dark Taboo
71
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Posted - 2013.08.28 04:58:00 -
[71] - Quote
Mary Sedillo wrote:It is obvious these people don't play their own games. They refer to graphs rather than actually referring to people in the role they are modifying.
Who asked for ammunition for vehicles? It seems like ANOTHER un-fun and un-necessary mechanic tacked on to further limit the viability of our vehicles.
Where are the Warpoints for Logistic Vehicle operations outside of the Infantry Repair vehicle's tool? Why do dropships still get no Warpoints for spawn ins? Why no points for shield transporting or armor repairing?
All Wolfman's post tells me is HE DOESN'T GET IT. We don't fill a niche?
-WRONG-
Imagine HAVs as Heavies and use us as so. We accel in point defense in PC, as well as vehicle denial and suppression of infantry.
Dropships accel in getting infantry to point FAST and SAFE. They also help with putting snipers in great locations. With turreteers, they provide a very clear infantry and tank suppression role.
LLAVs offer incredible scouting opportunities. Whether eye-balling the enemy or scanning them out, they can point out the enemy. They can harass infantry with their turret, passengers or with your bumper. They can shield transport and armor repair infantry rather well and with certain builds you can rep tanks with them.
Just because the vocal minority of ****** vehicle operators can't make them work doesn't mean they don't fill a niche and it doesn't mean you need to IMPOSE MORE RESTRICTIONS ON US!!!
He is working on a mechanic he doesn't know offering changes that aren't needed for players who do get it. It is getting RIDICULOUS.
November and the PS4 can't come soon enough because I just can't stop shaking my head at this game.
Until then, I'll still be using my HAVs, LAVs, and Dropships, wishing furiously they'd give us more tools to work with, rather than the CONSTANT stream of disappointment. I think you will be fine if your Vehicle Focused and will add more strategy levels to the game. I don't see this being a Nerf to Vehicles but more so a Strategy implement for Vehicles to choose engagements more carefully as well as having a coordinated Camp session one whatever objective rather than a sniper tank with a Railgun instead. |
Laiod Klan
Bloody Empire of Gods
2
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Posted - 2013.08.28 04:59:00 -
[72] - Quote
I saw Mary flying a dropship while playing. Oh god that was irritating, but effective. |
Mary Sedillo
Pure Innocence. EoN.
296
|
Posted - 2013.08.28 05:04:00 -
[73] - Quote
Jason Pearson wrote:Scout LAVs are broken, name one person who actively uses that. [/quote] They really are a waste of SP and ISK. Every time I see a Callisto or Abron on the field, I laugh, same as I do with Enforcers.[/quote]
Enforcers actually are pretty good in the right hands.
Caution and battlefield awareness are your friends.
[/quote]
Mary, stahp.
Admitting that Enforcers are a state is your first step in recovering, constant denial will only extend your condition :'(
A Tank that is meant to stay on the outskirts and roam yet has a penalty to movement, and CCP isn't encouraging redline tanks? A tank meant for range has a ******* blaster on it? And they make it so it has militia CPU and PG and think it's worth over a mil for the hull alone? DAFUQ?!
@Cosgar, d'aww :/
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here! Also, check out the Indirect Fire ability, Here!
gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step. [/quote]
Its a different playstyle. LEARN each vehicle's strength and play to it. The Vayu is INCREDIBLY efficient at shredding infantry, and can even knock out other tanks well if you get the first punch. |
Jason Pearson
Seraphim Auxiliaries
2850
|
Posted - 2013.08.28 05:07:00 -
[74] - Quote
Mary Sedillo wrote:
Its a different playstyle. LEARN each vehicle's strength and play to it. The Vayu is INCREDIBLY efficient at shredding infantry, and can even knock out other tanks well if you get the first punch.
Bring your expensive Vayu out against my inexpensive Madrugar, please.. Risk v Reward
My Madrugar ***** all over you will little risk and.. well I wouldn't say a massive reward but it's definitely going to be better than what you get :)
Seriously, that **** is far too expensive, stop defending broken vehicles that you know are ****** and shouldn't be like that, a range vehicle shouldn't be slower than the standard vehicles, and it shouldn't have less PG/CPU. For it to be effective you need V in Enforcers, a shitton of SP for such a terrible vehicle.
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here! Also, check out the Indirect Fire ability, Here!
gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step.
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Mary Sedillo
Pure Innocence. EoN.
296
|
Posted - 2013.08.28 05:08:00 -
[75] - Quote
Jason Pearson wrote:Mary Sedillo wrote:
Its a different playstyle. LEARN each vehicle's strength and play to it. The Vayu is INCREDIBLY efficient at shredding infantry, and can even knock out other tanks well if you get the first punch.
Bring your expensive Vayu out against my inexpensive Madrugar, please.. Risk v Reward My Madrugar ***** all over you will little risk and.. well I wouldn't say a massive reward but it's definitely going to be better than what you get :) Seriously, that **** is far too expensive, stop defending broken vehicles that you know are ****** and shouldn't be like that, a range vehicle shouldn't be slower than the standard vehicles, and it shouldn't have less PG/CPU. For it to be effective you need V in Enforcers, a shitton of SP for such a terrible vehicle.
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here!Also, check out the Indirect Fire ability, Here!gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step.
We've played. I'd beat you. Sorry. |
DeadlyAztec11
Red Star Jr. EoN.
2041
|
Posted - 2013.08.28 05:10:00 -
[76] - Quote
Mary'd!
Why are tankers the whiniest players? Not even dropship pilots complain as much and they have A LOT of reasons to complain. Not even Laser Rifle men complain this much. |
Jason Pearson
Seraphim Auxiliaries
2851
|
Posted - 2013.08.28 05:11:00 -
[77] - Quote
Mary Sedillo wrote:Jason Pearson wrote:Mary Sedillo wrote:
Its a different playstyle. LEARN each vehicle's strength and play to it. The Vayu is INCREDIBLY efficient at shredding infantry, and can even knock out other tanks well if you get the first punch.
Bring your expensive Vayu out against my inexpensive Madrugar, please.. Risk v Reward My Madrugar ***** all over you will little risk and.. well I wouldn't say a massive reward but it's definitely going to be better than what you get :) Seriously, that **** is far too expensive, stop defending broken vehicles that you know are ****** and shouldn't be like that, a range vehicle shouldn't be slower than the standard vehicles, and it shouldn't have less PG/CPU. For it to be effective you need V in Enforcers, a shitton of SP for such a terrible vehicle.
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here!Also, check out the Indirect Fire ability, Here!gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step. We've played. I'd beat you. Sorry.
We've played together, not really against.
You'd lose, sorry.
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here! Also, check out the Indirect Fire ability, Here!
gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step. |
Jason Pearson
Seraphim Auxiliaries
2851
|
Posted - 2013.08.28 05:12:00 -
[78] - Quote
DeadlyAztec11 wrote:Mary'd!
You, you are my new best friend.
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here! Also, check out the Indirect Fire ability, Here!
gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step. |
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CCP Frame
C C P C C P Alliance
1406
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Posted - 2013.08.28 05:22:00 -
[79] - Quote
Rant thread locked. Please post your constructive feedback in CCP Wolfman's thread. Thank you. |
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