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1981. seperate ambush and ambush oms - in Feedback/Requests [original thread]
hm... what?
- by ladwar - at 2013.07.30 19:49:00
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1982. The Forge Gun trend - in General Discussions [original thread]
Chibi Andy wrote: then CCP should just get rid of high towers and have medium height buildings instead. but then again this is the dust forum where the general thinking is if it kills you too much then its considered OP and then start whining o...
- by ladwar - at 2013.07.30 09:01:00
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1983. The Forge Gun trend - in General Discussions [original thread]
Chibi Andy wrote: so a Forge gunner on a tower is unfair yet a sniper on the tower is fair? what about MD's? i see them on towers as well can i say thats unfair? i think people here should get off their high horses and just HTFU. just because...
- by ladwar - at 2013.07.30 08:32:00
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1984. The Forge Gun trend - in General Discussions [original thread]
MLT forge=best sniper rifle in the game.
- by ladwar - at 2013.07.30 08:07:00
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1985. New Laser Rifle Scope, coming soon - in General Discussions [original thread]
HEAD- HUNTER-GEO wrote: And once More CCP ignores us assault riffle guys were is are AR scopes i ask once more?? TAR and burst AR have scopes, theres no reason for a scope on a full auto short range weapon, why do you want one? lasers optima...
- by ladwar - at 2013.07.30 05:17:00
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1986. New Laser Rifle Scope, coming soon - in General Discussions [original thread]
nice, love it. anything about the massive drop off at 85m-90m for damage?
- by ladwar - at 2013.07.30 05:10:00
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1987. Pilot suit Questions... CCP I an answer!! - in General Discussions [original thread]
Eurydice Itzhak wrote: CoD isAIDS wrote: broonfondle majikthies wrote: Pilot Bonus: -10% cooldown to active modules per level Gallente Bonus: +2% efficiency to armour and shield mods per level Minmatar Bonus: + 3% efficiency to weapon mo...
- by ladwar - at 2013.07.30 03:13:00
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1988. Blaster Turrets - in Rookie Training Grounds [original thread]
Lorhak Gannarsein wrote: So I've been tanking for a while now with mixed success (I'm a bit careless...) and I'm at the point where I can fund myself without running infantry (though I do anyway; it's more enjoyable with certain squad layouts)....
- by ladwar - at 2013.07.30 00:56:00
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1989. Damage Resistance on Vehicles - in General Discussions [original thread]
gbghg wrote: Yeah, the change to the vehicle shield and armour skills are actually pretty useful in retrospect, they really made the chary in particular get some ridiculous resistance rates. And what's this about LLAV's getting a base 30% resis...
- by ladwar - at 2013.07.30 00:40:00
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1990. Concerning the forgegun nerf requests - in Feedback/Requests [original thread]
finally someone that agrees. do it ccp.
- by ladwar - at 2013.07.30 00:36:00
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1991. Damage Resistance on Vehicles - in General Discussions [original thread]
Halador Osiris wrote: I'm just gonna throw in words here so this makes more sense: If you have Shield Upgrades level 5, you have a base 10% resistance (2% per level). Now, any resistance you add will only be added against the 90% remaining. So...
- by ladwar - at 2013.07.29 15:30:00
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1992. first mod starts stack penalty - in Technical Support/Bugs [original thread]
numbers numbers!!!
- by ladwar - at 2013.07.29 15:19:00
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1993. Damage Resistance on Vehicles - in General Discussions [original thread]
Bendtner92 wrote: ladwar wrote: LLAVs have base 30% resistance! We know. LLAVs are dumb. can we just get this switched to logi dropships? they might live longer that way up in the sky.
- by ladwar - at 2013.07.29 15:16:00
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1994. Damage Resistance on Vehicles - in General Discussions [original thread]
i think i should tell you this get ready LLAVs have base 30% resistance! thats why they are hard to kill.
- by ladwar - at 2013.07.29 15:09:00
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1995. Some help tankers? - in Rookie Training Grounds [original thread]
Emi Love wrote: I also suggest having 2 of your corp buddys in the tank that can get out and deal with any AV infantry. The proper fits seem to have been already posted so all I can say is GL and see you out and about :) er... no this is ba...
- by ladwar - at 2013.07.29 14:49:00
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1996. [Request] CCP, if you care about your players' health... - in Feedback/Requests [original thread]
Pandora Mars wrote: ladwar wrote: yo... do some more reading weekly feedback Quote: REQUEST] Vehicle "locks" - https://forums.dust514.com/default.aspx?g=posts&t=93259&find=unread Status: We want to have a feature where the v...
- by ladwar - at 2013.07.29 14:33:00
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1997. [Request] CCP, if you care about your players' health... - in Feedback/Requests [original thread]
yo... do some more reading weekly feedback Quote: REQUEST] Vehicle "locks" - https://forums.dust514.com/default.aspx?g=posts&t=93259&find=unread Status: We want to have a feature where the vehicle is tied to its owner and will be ...
- by ladwar - at 2013.07.29 14:27:00
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1998. For my turrets: Increased damage or increased tracking speed? - in General Discussions [original thread]
even if you could track him he is to close for you to hit and to fast your missiles won't him.
- by ladwar - at 2013.07.29 13:51:00
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1999. [BUG] limbus armor damage % - in Technical Support/Bugs [original thread]
Joey Stone wrote: Harpyja wrote: Joey Stone wrote: With lvl 5 armor upgrades and lvl 2 gallente LLAV I had -37% armor damage on a bare limbus, then I leveled the LLAV to 3 and still had -37%. My guess is the limbus has a default -25% armo...
- by ladwar - at 2013.07.29 12:32:00
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2000. [Request] Shield Transporter Tool - in Feedback/Requests [original thread]
because CCP hates caldari HAVs...
- by ladwar - at 2013.07.28 08:57:00
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