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221. Best general type of strafe for a Heavy? - in Rookie Training Grounds [original thread]
ChromeBreaker wrote: The best strafe for a heavy is to put bullets into the other guys face. You have a lot more hp than the other guy and can do more dmg... this
- by ladwar - at 2013.03.25 11:31:00
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222. Looking Nova Knives advice - in Rookie Training Grounds [original thread]
Maken Tosch wrote: gbghg wrote: Maken Tosch I chose you *throws pokerball* *comes out of the ball all confused* *stabs Gbghg* How dare you interrupt my 'alone time'. I was in the middle of watching Miku Anyways... Tips on Nova Knifi...
- by ladwar - at 2013.03.25 06:00:00
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223. Forge Gun Question - in Rookie Training Grounds [original thread]
the answer is the normal ones hold the charge till you let go and fire or reset to zero charge while the assault fires once it has charged to full.
- by ladwar - at 2013.03.25 05:46:00
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224. Theorycraft: dangerous HAVs and how to deal with them - in Rookie Training Grounds [original thread]
Sada Mokmo wrote: I'm going to post the answer the dev will post here: that spot won't be accessible on the next build. There. actually you mean won't be inaccessible, meaning bum rush the rail sniper tank using the redline as a safety net as...
- by ladwar - at 2013.03.25 05:41:00
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225. Theorycraft: dangerous HAVs and how to deal with them - in Rookie Training Grounds [original thread]
Stefan Stahl wrote: Small missiles deal some 500 damage per second if you hit a vehicle directly. That should be enough to make the tank driver switch to any small turret he has mounted on top to shush you away. Repeat this to maneuver as often...
- by ladwar - at 2013.03.23 18:06:00
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226. Bojo's School of the Trades: The Attack Methana (LAV) - in Rookie Training Grounds [original thread]
just an idea but have you tried a shield repper and shield extender on the high, a armor repper, a cpu upgrade and a armor hardener for the low slots? i just fitted that and it worked for my just on fitting. had about 1000 shield and 1889 armor (t...
- by ladwar - at 2013.03.19 02:19:00
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227. Active armor repair - in Rookie Training Grounds [original thread]
yea just turn it on again.
- by ladwar - at 2013.03.18 19:22:00
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228. Bojo's School of the Trades: The Attack Methana (LAV) - in Rookie Training Grounds [original thread]
nope had to do the powergrid upgrades(10%ers) for blasters, but with other two it works just fine. the turrets do make a huge diff but i don't have maxed out pg skills the booster also matters which one you use for the pg they need
- by ladwar - at 2013.03.17 07:35:00
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229. Correct me if I'm wrong... - in Rookie Training Grounds [original thread]
no
- by ladwar - at 2013.03.16 22:22:00
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230. Awesome, fun, addictive Dust 514 getting tougher for Rookies to succeed!! - in Rookie Training Grounds [original thread]
Mithridates VI wrote: Please format your original post with paragraphs. I gave up reading it. i did not even try.
- by ladwar - at 2013.03.15 05:04:00
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231. Bojo's School of the Trades: The Attack Methana (LAV) - in Rookie Training Grounds [original thread]
well i did make to the charybdis and im testing out fitting for it. but for the saga this is what i see works most; azeotropic shield extender, light converse shield booster, supplemental shield amplifier and 2 powergrid expansion units. you can r...
- by ladwar - at 2013.03.15 03:33:00
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232. SMGS scout viable? - in Rookie Training Grounds [original thread]
Draykaden wrote: 1) Is it viable? When I mean viable, is it something that can be effective at the highest levels of competition? If so, how well do you do? Do you always have to engage someone from behind to win? Or can you and the enemy see e...
- by ladwar - at 2013.03.10 18:30:00
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233. Protip: Dropship gunning - in Rookie Training Grounds [original thread]
i would never trust blueberries to shoot any gun or drive, ever. if i see a dropship with gunners in it i might get in for drop over a area but this is about it. i never trust the blueberries. you should try and avoid letting a random blueberry to...
- by ladwar - at 2013.03.05 06:38:00
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234. Mercenary pack submachine gun isnt special? - in Rookie Training Grounds [original thread]
have you looked at the STD SMG, its the same as the toxin in every way.
- by ladwar - at 2013.03.05 06:24:00
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235. Nova Knives? - in Rookie Training Grounds [original thread]
they are sortof fast but u need to spend sp if u really plan on using them. most are scout so they would normally show up less on the radar.
- by ladwar - at 2013.03.04 05:31:00
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236. Bojo's School of the Trades: The Attack Methana (LAV) - in Rookie Training Grounds [original thread]
0 Try Harder wrote: Sinboto Simmons wrote: since you seem to know all about lavs is using the proto blasters worth it? or should I stick to advanced on my saga Depends on how much you're willing to sacrifice and what your other skill poin...
- by ladwar - at 2013.03.03 07:37:00
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237. Should I invest in Nanocircuitry? - in Rookie Training Grounds [original thread]
the choice here is simple... nanocircuitry well between them atleast. if your hurting for cpu sidearm upgrade isn't that great unless your sporting a proto one which i don't see much of. the skill circuitry add more base cpu to all fits so not bad...
- by ladwar - at 2013.03.03 07:08:00
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238. Turret operation, small turret operation, and turret proficiency skills - in Rookie Training Grounds [original thread]
Musta Tornius wrote: Well the post you guys linked to has not got made up information as Blam did post that information in IRC. So as long as ccp doesn't change how it functions, then it's worth it for the drivers to get the extra damage for th...
- by ladwar - at 2013.03.03 03:21:00
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239. advanced and prototype weapons - in Rookie Training Grounds [original thread]
xXCrazyXx xXGallenteXx wrote: Mithridates VI wrote: xXCrazyXx xXGallenteXx wrote: gbghg wrote: So they stand out. if that is the entire reason then I am sad... What were you hoping for? I just thought it signified something co...
- by ladwar - at 2013.02.27 02:21:00
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240. The Role of the Sniper - in Rookie Training Grounds [original thread]
i have seen some heavies try and snipe. the idea of tanking rounds not bad for counter snipering, but with theres is two main weapons snipes chose. either the charged rifle or the tactical, only a very few go with the normal sniper rifle. the big ...
- by ladwar - at 2013.02.27 02:19:00
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