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Kourgg Smith
Sovereign Army
0
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Posted - 2013.03.05 03:07:00 -
[1] - Quote
Looking at the stats between the militia sub machine gun and the one given in the merc pack it seems they aren't any different. Why have two items the same with different names? it's intentionally misleading |
Mithridates VI
The Southern Legion
239
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Posted - 2013.03.05 03:12:00 -
[2] - Quote
Yeah. What the hell, cosmetic differences? |
Kourgg Smith
Sovereign Army
0
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Posted - 2013.03.05 03:46:00 -
[3] - Quote
Mithridates VI wrote:Yeah. What the hell, cosmetic differences? It doesn't even look different cosmetically |
Mithridates VI
The Southern Legion
239
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Posted - 2013.03.05 03:53:00 -
[4] - Quote
Different names are a cosmetic difference.
You feel slighted because your expectations were silly. |
Kourgg Smith
Sovereign Army
0
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Posted - 2013.03.05 03:56:00 -
[5] - Quote
Mithridates VI wrote:Different names are a cosmetic difference.
You feel slighted because your expectations were silly. I expected a differently named gun to be different in some aspect other than the name. That is a reasonable expectation. |
Booby Tuesdays
THE DOLLARS
28
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Posted - 2013.03.05 05:18:00 -
[6] - Quote
Kourgg Smith wrote:Looking at the stats between the militia sub machine gun and the one given in the merc pack it seems they aren't any different. Why have two items the same with different names? it's intentionally misleading
Pretty sure the "Toxin" SMG from the Merc Pack has a higher clip capacity than the militia one. 80 bullets compared to 64 for the militia. Same damage and accuracy, just more bullets which come in handy. Also, as with all non-militia gear, lower CPU and PG requirements. It's a backup weapon anyways, nothing to build your character around. I could be mistaken, but that's what I remember seeing off the top of my head. |
ladwar
Dead Six Initiative
6
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Posted - 2013.03.05 06:24:00 -
[7] - Quote
have you looked at the STD SMG, its the same as the toxin in every way. |
Mithridates VI
The Southern Legion
239
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Posted - 2013.03.05 09:12:00 -
[8] - Quote
ladwar wrote:have you looked at the STD SMG, its the same as the toxin in every way. So we're discovering now that AUR items aren't meant to be statistically different from ISK ones?
Hurrah. |
Kraal Veldoon
Reaper Galactic
0
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Posted - 2013.03.05 10:30:00 -
[9] - Quote
There is a difference between the Toxin and a standard SMG.
The toxin is a BPO you get wrapped up in the merc pack that you don't need to replace. The standard SMG isn't. |
pegasis prime
The Shadow Cavalry Mercenaries
81
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Posted - 2013.03.05 15:37:00 -
[10] - Quote
The toxin has no skill requirements and is also a blueprint those two benifits I would think make it worth it as its at least as good as the first tier smg but its a bpo I love my toxin and get lots of kills when my hmg needs reloading I tight spots |
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Kourgg Smith
Sovereign Army
0
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Posted - 2013.03.05 15:38:00 -
[11] - Quote
Kraal Veldoon wrote:There is a difference between the Toxin and a standard SMG.
The toxin is a BPO you get wrapped up in the merc pack that you don't need to replace. The standard SMG isn't. Right, so it should be called a Militia SMG bpo, not a toxin whatever. |
Reav Hannari
Red Rock Outriders Red Rock Consortium
313
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Posted - 2013.03.05 15:40:00 -
[12] - Quote
pegasis prime wrote:The toxin has no skill requirements and is also a blueprint those two benifits I would think make it worth it as its at least as good as the first tier smg but its a bpo I love my toxin and get lots of kills when my hmg needs reloading I tight spots
These two things alone make it a great item to have. You could get the Merc Pack from Gamestop and get both the Toxin and Syndicate so you have a choice of colors. Nothing like a bright red SMG to show off on the battlefield.
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skinn trayde
On The Brink
92
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Posted - 2013.03.05 15:44:00 -
[13] - Quote
Kourgg Smith wrote:Kraal Veldoon wrote:There is a difference between the Toxin and a standard SMG.
The toxin is a BPO you get wrapped up in the merc pack that you don't need to replace. The standard SMG isn't. Right, so it should be called a Militia SMG bpo, not a toxin whatever.
if it had militia stats then yes, but it has standard (tier 1) stats, so not a militia unit but a special... also read the description, it uses doped rounds - hence "toxin" |
M3DIC 2U
RED COLONIAL MARINES Covert Intervention
20
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Posted - 2013.03.05 18:15:00 -
[14] - Quote
doped rounds do slight damage that increases over time. So it does more dmg than MLT or STD and it's BPO. Good investment as a backup weapon. |
Free Healing
L.O.T.I.S. Legacy Rising
238
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Posted - 2013.03.05 19:31:00 -
[15] - Quote
Statistics:
Militia SMG Blueprint:
Prerequisites: None BPO: Yes Damage: 21.0 HP RoF: 1000.0 RPM Accuracy Rating: 50.4 Clip Size: 64 Max. Ammo: 480 Reload Time: 3.5s Meta Level: 0 Color: Minmatar Standard AUR Price: 11,800 AUR ISK Price: 0
Standard SMG:
Prerequisites: SMG Operation I BPO: No Damage: 21.0 HP RoF: 1000.0 RPM Accuracy Rating: 50.4 Clip Size: 80 Max. Ammo: 480 Reload Time: 3.0s Meta Level: 1 Color: Minmatar Standard AUR Price: 0 ISK Price: 2,800 ISK
"Toxin" ICD-9 SMG:
Prerequisites: None BPO: Yes Damage: 21.0 HP RoF: 1000.0 RPM Accuracy Rating: 50.4 Clip Size: 80 Max. Ammo: 480 Reload Time: 3.0s Meta Level: 1 Color: Toxin AUR Price: 0 ISK Price: 0
Differences:
Militia > Standard: Pro: -Larger Clipsize -Shorter Reload Con: -Prerequisite Increased -Meta Level Increased -Not a BPO
Standard > Toxin Pro: -No Prerequisite -Lower Meta Level -BPO -Special "Toxin" Skin Con: None
Militia > Standard:
Pro: -Larger Clipsize -Shorter Reload Special "Toxin" Skin Con: None
The Stats do not lie.
Keep the Faith |
Vin Mora
Sand Mercenary Corps Inc.
0
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Posted - 2013.03.06 13:18:00 -
[16] - Quote
Question what is Meta Level, and how does that affect anything?
Edit: I have also heard that the Toxin does decent damage (for an SMG) to vehicles. Might not be true though.
@Free Healing: I was in a match against you the other day! I felt so bad having to gun down someone who has taught me so much on the forums , and is also a fellow LogiBro, well, LogiGal actually. |
Kaleid Quandda
Red Rock Outriders Red Rock Consortium
7
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Posted - 2013.03.06 13:41:00 -
[17] - Quote
Copied from the EvE Wiki:
Quote:The Meta level of an item indicates its quality. The higher the number, the better the item often is.
Tech I items have no Meta level displayed. They are considered to be of base quality.
Tech II items have a Meta level of 5. They are the highest quality items that can be manufactured and sold by players.
Certain faction or other items may have Meta levels higher than 5. Their attributes, however, may not always be better than those of the Tech II variant of the item.
Basically the higher the meta level the better the weapon,suit,armor etc... |
Sobriety Denied
Universal Allies Inc.
475
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Posted - 2013.03.06 17:43:00 -
[18] - Quote
ladwar wrote:have you looked at the STD SMG, its the same as the toxin in every way.
toxin is more effecient, and you never have to pay for it. the pay part is a small thing but the effeciency is whats important |
Fox Gaden
DUST University Ivy League
184
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Posted - 2013.03.06 17:53:00 -
[19] - Quote
Larger clip and shorter reload time make the Toxin vastly better than the Militia SMG. The fact it cost nothing beyond the initial purchase makes it better than the Standard SMG. |
Altina McAlterson
TRUE TEA BAGGERS
376
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Posted - 2013.03.06 18:16:00 -
[20] - Quote
Don't forget militia items also have increased fitting requirements. |
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Michael Cratar
Red and Silver Hand Amarr Empire
186
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Posted - 2013.03.06 18:51:00 -
[21] - Quote
Kourgg Smith wrote:Looking at the stats between the militia sub machine gun and the one given in the merc pack it seems they aren't any different. Why have two items the same with different names? it's intentionally misleading
It has a bigger clip than the militia. it is a shiny white'ish blue. It is not misleading because they didn't say that it was some special weapon (Assuming that is what you were stating as "misleading.").
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GeneralButtNaked
Burnwall Industries
80
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Posted - 2013.03.06 20:48:00 -
[22] - Quote
Take the dragonfly suit.
Equip your toxin twice.
Equip militia drop uplink.
??????
Profit.
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Scheneighnay McBob
Bojo's School of the Trades
1088
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Posted - 2013.03.06 20:55:00 -
[23] - Quote
Booby Tuesdays wrote:Kourgg Smith wrote:Looking at the stats between the militia sub machine gun and the one given in the merc pack it seems they aren't any different. Why have two items the same with different names? it's intentionally misleading Pretty sure the "Toxin" SMG from the Merc Pack has a higher clip capacity than the militia one. 80 bullets compared to 64 for the militia. Same damage and accuracy, just more bullets which come in handy. Also, as with all non-militia gear, lower CPU and PG requirements. It's a backup weapon anyways, nothing to build your character around. I could be mistaken, but that's what I remember seeing off the top of my head. I don't think he means the toxin. The toxin is a BPO, a different color, and standard (not militia) |
Booby Tuesdays
THE DOLLARS
31
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Posted - 2013.03.06 22:39:00 -
[24] - Quote
Scheneighnay McBob wrote:Booby Tuesdays wrote:Kourgg Smith wrote:Looking at the stats between the militia sub machine gun and the one given in the merc pack it seems they aren't any different. Why have two items the same with different names? it's intentionally misleading Pretty sure the "Toxin" SMG from the Merc Pack has a higher clip capacity than the militia one. 80 bullets compared to 64 for the militia. Same damage and accuracy, just more bullets which come in handy. Also, as with all non-militia gear, lower CPU and PG requirements. It's a backup weapon anyways, nothing to build your character around. I could be mistaken, but that's what I remember seeing off the top of my head. I don't think he means the toxin. The toxin is a BPO, a different color, and standard (not militia)
The "Toxin" is the only SMG in the aforementioned Merc Pack. Not sure what else the OP could be talking about... |
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