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61. Someone has to say it.... - in Feedback/Requests [original thread]
Samantha Hunyz wrote: @gustavo acosta- Thank you for proving my point. All I saw was a brick wall of tears that scouts should see everything at all distances, and be completely unseen. Ewar is viable and it does not need to fill up all of your ...
- by gustavo acosta - at 2015.01.31 18:37:00
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62. Rattati You Should Look Into This :) - in Feedback/Requests [original thread]
Gucci is one of those people that believes that the forum is just a bunch of people who can push their agenda into the game. You know like politicians, but that's not how it works no matter how many pub scrubs say it does...
- by gustavo acosta - at 2015.01.31 18:02:00
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63. Someone has to say it.... - in Feedback/Requests [original thread]
Samantha Hunyz wrote: This is why when CCP gave out the free respec I got out of scouting and stopped communicating or having anything to do with other scouts. Scouts are the whiniest crybabies in this game and I do not wish to be lumped in wi...
- by gustavo acosta - at 2015.01.31 17:45:00
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64. Someone has to say it.... - in Feedback/Requests [original thread]
Adipem Nothi wrote: This statement is especially incorrect. The GalScout is the most versatile Scout. The moment your enemy fields a GA Logi + 28dB scanner, the MinScout's universe of feasible builds is pigeon-holed into only a handful of opti...
- by gustavo acosta - at 2015.01.31 04:15:00
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65. Someone has to say it.... - in Feedback/Requests [original thread]
Varoth Drac wrote: Gotta say, I strongly disagree. Don't get me wrong, I love the Min scout, and I'm really glad it's finally good enough to play with the big boys. But its not the strongest scout. The fact is, shotguns are superior cqc weap...
- by gustavo acosta - at 2015.01.30 22:29:00
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66. what's wrong with the amarr assault... - in Feedback/Requests [original thread]
All Gucci wrote: gustavo acosta wrote: This thread should just turn to a min assault nerf thread tbqh. Any buff to any assault would be ludicrous ... Well we want everyone else to decide really...... I cant say which one would be bet...
- by gustavo acosta - at 2015.01.29 01:22:00
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67. what's wrong with the amarr assault... - in Feedback/Requests [original thread]
This thread should just turn to a min assault nerf thread tbqh. Any buff to any assault would be ludicrous...
- by gustavo acosta - at 2015.01.29 00:31:00
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68. what's wrong with the amarr assault... - in Feedback/Requests [original thread]
knight guard fury wrote: Don't take that literally but you get what I'm saying and the min assault is faster than a lot of other suits so it's just naturally like that. All matari are faster in all ways and the amarr are just tankier and can b...
- by gustavo acosta - at 2015.01.28 17:47:00
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69. what's wrong with the amarr assault... - in Feedback/Requests [original thread]
Buffing all assaults again seems like a really bad idea. The min assault can do with a speed nerf, but the community won't like it considering most of them have switched to the min assault...
- by gustavo acosta - at 2015.01.28 16:59:00
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70. Rattati, about the left behind weapons - in Feedback/Requests [original thread]
redacted
- by gustavo acosta - at 2015.01.21 04:11:00
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71. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Still badly formatted response don't blame me for pointing out the obvious, do a better job of formatting your responses so I can respond properly. It's not unnecessary restrictions, it's a penalty for ludicrously high ...
- by gustavo acosta - at 2014.12.24 22:48:00
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72. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Poorly written reply that was too complex to address because of bad formatting which would cause pyramid quoting(not to mention it was an unpleasant read). A ceiling on regen delay would prevent the complete stopping of...
- by gustavo acosta - at 2014.12.23 20:49:00
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73. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: gustavo acosta wrote: Why? The current system is fine, it's just that people don't understand how to run and fit shield suits. Why? Because shield suits are inferior in almost every way: - regeneration is higher, bu...
- by gustavo acosta - at 2014.12.23 00:55:00
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74. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Neither of you actually read what I quoted did you? You just jerked that knee like a boss... Passive shield regen should be superior to armour regen. I never said, nor did BL4CKST4R, that shields should be repping throu...
- by gustavo acosta - at 2014.12.22 19:18:00
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75. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: BL4CKST4R wrote: One parameter that we can look at is making shields passive but slightly faster than armor repair, and making armor repair slightly slower but higher in bigger cycles, for example an armor rep would do...
- by gustavo acosta - at 2014.12.21 23:31:00
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76. Remove Aim Assist from PC. - in Feedback/Requests [original thread]
ReGnYuM wrote: GD Randoms need to stop posting about PC, especially regarding core mechanics. I remember playing PC when AA was off. AR fights were stupidly long and the general PC population shifted toward MD and FlayLock spam. Confirming...
- by gustavo acosta - at 2014.12.17 06:25:00
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77. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
Cavani1EE7 wrote: Threshold damage to stop the regen - amount of damage to be tanken to stop regen = regen rate (hp/s) or a high percentage of it
Scrambler Rifle profile to +15% | -15% from +20% | -20%
These two seem really cool, but I...
- by gustavo acosta - at 2014.12.14 05:08:00
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78. Suicide explosive - in Feedback/Requests [original thread]
I'd love this tbh, I mean vehicles get everything jihaad jeeps, pve, active mods. It's time infantry becomes equal and gets these things that privileged vehicle users get make it happen CCP. Make turrets attack infantry too, give us active stuff, ...
- by gustavo acosta - at 2014.12.14 03:21:00
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79. Let's address TTK again Plz. - in Feedback/Requests [original thread]
Slave of MORTE wrote: No (insert obligatory suggestion that you commit seppuku here)
- by gustavo acosta - at 2014.12.11 02:16:00
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80. Let's address TTK again Plz. - in Feedback/Requests [original thread]
Death comes too fast yadda yadda yadda. No it won't make sentinels anymore OP in any sense. Nerf all weapons, so that HP means something. Stuff Stuff Stuff I don't really know much about this topic, all I know is that TTK is too low, because...
- by gustavo acosta - at 2014.12.11 01:48:00
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