Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 |
1241. Anybody else fine with aiming? - in General Discussions [original thread]
No issues with aiming at all.
- by castba - at 2013.07.19 23:31:00
|
1242. [Feedback] Massive Driver - The Receiving End - in Feedback/Requests [original thread]
True Adamance wrote: Not that Mass Driver need a nerf its that armour needs a Buff I wasn't being sarcastic. It is balanced very well and definitely does not need a nerf.
- by castba - at 2013.07.18 09:07:00
|
1243. Flaylock pistols and mass drivers are OP. - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: The only thing I hate about the MD (besides it's existence) is it's clip size. I see this "Gun" and think "A free war machine?" What would make me happy? Any of the fallowing really; * Get rid of it. * Reduce clip size....
- by castba - at 2013.07.18 07:21:00
|
1244. [Feedback] Massive Driver - The Receiving End - in Feedback/Requests [original thread]
Agree 100% perfectly balanced. As a heavy, MDs can frustrate the hell out of me especially in the hands of a skilled user. Also have to say that I created an alt and used the basic MD with a basic Gallente medium. Constantly in the heat of battle ...
- by castba - at 2013.07.18 07:17:00
|
1245. Forge Gun request from a dedicated Forge Gunner - in Feedback/Requests [original thread]
Please CCP, remove the "standard" type of Forge Gun - the one that has a 3.5 second charge. This is the only forge that requires little skill. Being able to move whilst holding a charge for as long as you want? C'mon. The assault forge requires b...
- by castba - at 2013.07.18 06:47:00
|
1246. I'm so sorry Blueberries, you Mordu hopefuls you - in General Discussions [original thread]
DUST Fiend wrote: I'm not gonna sit here and tally up installation kills on paper, I don't have the attention span nor the desire. I also rarely pay much attention to what I'm doing, and don't remember how many kills I get. I just see red...(or...
- by castba - at 2013.07.17 22:56:00
|
1247. HEAVY SUITS AND HMGs ARE STILL UNDERPOWERED! - in Feedback/Requests [original thread]
DoomLead wrote: honest fix for the heavy suit is to either fix the turn speed and add a slot giving the suit a total of four at basic 5 at advanced and 6 at proto and change the suit bonus to something to boost either damage, increase speed, or...
- by castba - at 2013.07.17 22:30:00
|
1248. Weapon Melding Glitch. - in Technical Support/Bugs [original thread]
Yep, had a forge gun/smg combo that refused to fire. Had to dodge and weave whilst I changed weapons 5 times before I found one that could actually fire.
- by castba - at 2013.07.15 10:35:00
|
1249. Well, that was quick - in General Discussions [original thread]
Iron Wolf Saber wrote: I think there will still be "Massive Feature Launches" that will center around expansions so we won't be doing uprising 1.999 whatever however Uprising is a bit unique in that this game is sitll very lacking so it may not...
- by castba - at 2013.07.14 12:38:00
|
1250. Forge Light, Forge Bright - in General Discussions [original thread]
Vyzion Eyri wrote: You may be looking at railgun installation or railgun turret rounds; those are bigger than forge gun rounds, even if they deal less damage . Forge gun rounds are probably visible though, if you look closely enough. It is an...
- by castba - at 2013.07.14 12:33:00
|
1251. Core Flaylock gets nerfed, lolForgeGun you're next - in General Discussions [original thread]
FATPrincess - XOXO wrote: Omareth Nasadra wrote: Forge gun are fine, i don't use them, seldom die to them, they are a niche weapon and OP you are full of **** I thought their niche was AV? But they're better at killing infantry! -XOXO...
- by castba - at 2013.07.12 17:53:00
|
1252. orbital strikes (squad effort = squad points) - in Feedback/Requests [original thread]
Would be nice to see the squad bonus applied to all members that squad up automatically, have a larger WP bonus to highlighted objectives and the WP from orbital kills applied to all members of the squad. Since WP = SP, it would offer plenty of i...
- by castba - at 2013.07.12 01:50:00
|
1253. Heavies need two nade slots - in General Discussions [original thread]
XxWarlordxX97 wrote: Just give me one more high slot Agreed, but only for sentinel (gotta have some incentive to spec into them).
- by castba - at 2013.07.10 13:32:00
|
1254. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
Nelo Angel0 wrote: Breakin Stuff wrote: 277 x 1.2 (we shall assume that the stacking penalty got removed and heavies can only have two) why that comes to...332.4 so 2 shots = 664.8 splash damage. tankable on anything but a scout. Oh by t...
- by castba - at 2013.07.10 11:05:00
|
1255. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
King Kobrah wrote: Canaan Knute wrote: King Kobrah wrote: Are you high? HARDLY ANY SPLASH DAMAGE? LOL then how is my 550+ sheild protosuit getting killed in two splash hits from a proto FG across the map on the tallest structure in the ga...
- by castba - at 2013.07.10 05:11:00
|
1256. 1.2 wasted months of money! - in General Discussions [original thread]
GET ATMESON wrote: Cant uses shields with current heavy suit. only 2 highs on basic and 1 on sentinel Waiting for caldari heavy Agree, but 2 complex extenders means just over 140hp without a movement penalty.
- by castba - at 2013.07.09 23:01:00
|
1257. Forge gun over-effective range - in General Discussions [original thread]
ITT: tank sniper gets scared off his perch by an anti tank sniper... Oh the irony :) That said, I do like the proposed change to the assault FG tots.
- by castba - at 2013.07.09 08:54:00
|
1258. To the Heavy Players: are you just waiting or did you give in? - in General Discussions [original thread]
Have only just specced into the advanced basic as I offered me the PG/CPU I was after, but prior I was running Dren heavy with no sp into any dropsuit at all. Didn't really need to, but got a bit twitchy and wanted some better gear
- by castba - at 2013.07.09 07:01:00
|
1259. Please port dust to turbographix 16 - in General Discussions [original thread]
Would be better on the Jaguar with the number pad used to access equipment... Or maybe the virtual boy?
- by castba - at 2013.07.09 02:59:00
|
1260. [Feedback] Forge guns are still broken OP - in Feedback/Requests [original thread]
Judge Rhadamanthus wrote: Take Manus peak. Stand in the middle and DOMINATE the whole map. It's so OP it makes me wonder if you ever tested it. Vid or it didn't happen. forge is fine. Big power but plenty of drawbacks. Only three guns need t...
- by castba - at 2013.07.09 02:24:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 |
First page | Previous page | Next page | Last page |