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1221. Concerning the forgegun nerf requests - in Feedback/Requests [original thread]
You must enjoy running through open fields and ignoring any possible cover
- by castba - at 2013.07.30 04:28:00
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1222. Concerning the forgegun nerf requests - in Feedback/Requests [original thread]
Text Grant wrote: Forges are op vs infantry. Until it can't OHK ANY suit, it deserves to be nerfed Why? Snipers, Plasma Cannons, Flaylocks, Mass Drivers, Grenades, Shotguns can all OHK infantry (depending on the suit/fit). So why single out ...
- by castba - at 2013.07.30 04:11:00
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1223. Concerning the forgegun nerf requests - in Feedback/Requests [original thread]
Forge guns are fine, but if there has to be a nerf of some kind, all CPP "need" to do is remove the standard type and keep only the assault and breach IMO. Assault needs timing, anticipation and a steady aim due to not being able to hold the cha...
- by castba - at 2013.07.30 02:08:00
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1224. Cheap, effective fits - in Rookie Training Grounds [original thread]
MLT Minmatar light Dren shotgun Toxin SMG basic uplink MLT kinetic catalyzer basic cardiac regulator If memory serves me, that is under the 4,000 ISK mark... and great fun. Get rid of the uplink and I think it is around 1500 ISK Playing my norma...
- by castba - at 2013.07.29 02:34:00
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1225. No Heavy Guides - in Rookie Training Grounds [original thread]
That guide is quite good, but definitely grab a logibro if you can. Also, if you can persuade him to use the hives that regen both armour and ammo. Those things are awesome for any heavy. If going the HMG route, the MH-82 is best bang-for-buck al...
- by castba - at 2013.07.29 02:16:00
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1226. Totally brilliant idea - in Feedback/Requests [original thread]
Sounds okay, but a little UP. Needs two no-charge forge guns instead of the HMG's
- by castba - at 2013.07.29 01:25:00
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1227. Aggravated Assault - in General Discussions [original thread]
Kiriasis Draca wrote: Holy Crud that made my sides hurt laughing. Yeah, that is the important part. Heck, I've laughed while playing the game.....as my ceo complains because he was riding in my dropship (after I told him not to get in) whil...
- by castba - at 2013.07.28 11:33:00
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1228. [REQUEST] Caldari Assault Suits - in Feedback/Requests [original thread]
Interesting, same bonus all those non-logi logi's are crying over losing...
- by castba - at 2013.07.27 12:37:00
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1229. truly pathetic - in General Discussions [original thread]
Once on the internet, forever in the internet LOL. smh at these entitled little fools. Real life is going to hit them hard one day.
- by castba - at 2013.07.27 12:22:00
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1230. Interesting thing about heavies/HMG - in General Discussions [original thread]
I dunno, mass drivers seem to have an innate ability to evaporate my health. Especially annoying is the spam happy assault MD. Maybe try a scrambler pistol to remove shields them strip armour with a volley of MD?
- by castba - at 2013.07.27 12:05:00
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1231. Played 50 matches with the Heavy and the HMG - in Feedback/Requests [original thread]
THUNDERGROOVE wrote: *Scout strafes around me* Not this **** again *Stand there and take it because the scout can strafe faster than I can turn* Had a Minmatar logi do the same thing. Couldn't turn quick enough to hit him with my SMG even tho...
- by castba - at 2013.07.26 00:04:00
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1232. Noob question about module efficacy - in Rookie Training Grounds [original thread]
Yes, more hp
- by castba - at 2013.07.25 14:35:00
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1233. [feedback] stacking penelties - in Feedback/Requests [original thread]
Here you go http://wiki.dust514.info/index.php?title=Stacking_Penalties
- by castba - at 2013.07.24 05:53:00
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1234. Caldari logis (who are actually logis) should get a respec option into another l... - in Feedback/Requests [original thread]
I wouldn't call it a major tweak. Also, instantly recharging shield with the TEMPORARY change would certainly aid in Calogi's survivability. A couple of shield extenders and a heap of shield regulators should keep you alive quite comfortably. Cal...
- by castba - at 2013.07.24 05:04:00
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1235. Announcement:Dev Blog: Explosive Dampening: Weapon Rebalancing in Uprising 1.3 - in Announcement and Events [original thread]
Looking forward to the sticky grenades in 1.4 Suicide scouts could cause quite a bit of panic... and humour!
- by castba - at 2013.07.24 01:21:00
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1236. so what are we suppose to do for transport now? - in Feedback/Requests [original thread]
Bring on the gangs of fatties on hover bikes!
- by castba - at 2013.07.23 11:30:00
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1237. Wiyrkomi swarms vs madrugar - in General Discussions [original thread]
Eurydice Itzhak wrote: The tank did not have 26k HP. You're lying. To the guy who said a gunnlogi took 6 proto shots from a forge, you're lying aswell. Don't make **** up. It's not good. I stand by my statement. Don't like it? Fine, believ...
- by castba - at 2013.07.23 04:27:00
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1238. Wiyrkomi swarms vs madrugar - in General Discussions [original thread]
Sir Meode wrote: castba wrote: stlcarlos989 wrote: The only ones who say tanks are underpowered are the ones who fit them to be glass cannons and don't fit them to tank. Yep, I love hunting tanks but having a shield tanked tank handle 6...
- by castba - at 2013.07.23 04:21:00
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1239. Wiyrkomi swarms vs madrugar - in General Discussions [original thread]
stlcarlos989 wrote: The only ones who say tanks are underpowered are the ones who fit them to be glass cannons and don't fit them to tank. Yep, I love hunting tanks but having a shield tanked tank handle 6 shots from my Wir breach forge gun (...
- by castba - at 2013.07.22 12:34:00
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1240. Instant Battle Tweaking [Saturday] - in General Discussions [original thread]
Quite often I agree with your posts Lance, but considering what Nullabor requested, your first post was not constructive to this thread at all and wasn't really needed
- by castba - at 2013.07.20 23:09:00
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