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981. Heavy Solution V.2 - in General Discussions [original thread]
Jacques Cayton II wrote: I refuse to use ars This, and scramblers
- by castba - at 2013.11.29 15:21:00
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982. i thought heavies were bad... - in General Discussions [original thread]
Assert Dominance wrote: then i watch Preston from A.N.O.N.Y.M.O.U.S. get 20-30 every PC, destroying the best of players. so ya, GET GUD :p Yep, he is a beast. Preston and Jacques Clayton are excellent measures of your 1-on-1 heavy abilities ...
- by castba - at 2013.11.29 07:23:00
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983. There should be a limit - in General Discussions [original thread]
You may see an increase of more dedicated FW players once ISK is removed and a decrease of "normal" players that need the ISK to run their suits/purchase skills etc.
- by castba - at 2013.11.29 04:56:00
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984. heavy solution - in General Discussions [original thread]
Jacques Cayton II wrote: Get your heavy in a corner and get in fetal position and cry for your clone mama because your guns suck at killing infantry. Jokes on you no ones scared of you hahaha The irony is strong here Jacques. I have seen you...
- by castba - at 2013.11.29 04:47:00
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985. Crater LAKE! - in General Discussions [original thread]
Evolution-7 wrote: http://youtu.be/eRnH1dwpkpU Watching this entire keynote, I can say dust was better last year. Thank you for the link. As I only started in Feb 2013, I can honestly say that seeing that footage made me sad. Would looooove ...
- by castba - at 2013.11.28 06:00:00
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986. I'm going to try and summarise the issue with the protostomping in pubgames - in General Discussions [original thread]
Panoscape wrote: CCP did a good job with the academy, but it needs to go farther. It can all be fixed by creating an SP filtering rule for public contracts. Lets say there's three filters; 5M SP and below, 5.1M SP to 10M SP and then 10.1M SP an...
- by castba - at 2013.11.27 23:01:00
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987. Scanners make this game so polar... An appeal to your sensibilities - in General Discussions [original thread]
I like the idea that scanners only light up reds when scanning. As soon as the scanner switches to their weapon, the reds should disappear. Different tier scanners allow for a longer scan duration, better precision and shorter cool down.
- by castba - at 2013.11.27 09:39:00
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988. How much corp tax do you pay? - in General Discussions [original thread]
0%
- by castba - at 2013.11.27 00:29:00
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989. Sidearm Logi's: The Great Overreaction - in General Discussions [original thread]
DUST Fiend wrote: CCP LogiBro wrote: [FEEDBACK] Logistics without light weapons - https://forums.dust514.com/default.aspx?g=posts&t=120712&find=unread Status: There is a plan to change Logistics skills and that will definitely chan...
- by castba - at 2013.11.27 00:25:00
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990. Are we getting more weapons in 1.7 than CCP have announced? - in General Discussions [original thread]
This would bring a smile to my face, but I highly doubt it. 1.7 will be vehicle changes, rifles, Amarr and cal scouts, new socket and maybe a map I reckon. Expecting no heavy love nor other weapons until 1.8/1.9.
- by castba - at 2013.11.26 10:19:00
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991. i just spoke with vala's squad, and - in General Discussions [original thread]
True Adamance wrote: KING CHECKMATE wrote: True Adamance wrote: KING CHECKMATE wrote: True Adamance wrote: I just want to fight other tanks every now a then....is that so much to ask. WORLD OF TANKS PC cant run it. But why ...
- by castba - at 2013.11.26 05:13:00
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992. The winner gets 50m - in General Discussions [original thread]
Trick question, you'll stop before getting 1000 kills
- by castba - at 2013.11.24 11:05:00
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993. I want to know one little thing, - in General Discussions [original thread]
Iron Wolf Saber wrote: Magnus Amadeuss wrote: Iron Wolf Saber wrote: MLT. Wrong, it is standard. It is meta lvl 1 (militia is 0) It has a 60 round clip (militia is 48) It has 23 CPU (militia is 30) It has 3 PG (militia is 5) in assets...
- by castba - at 2013.11.24 07:55:00
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994. Who gave you the most help when you started dust? - in General Discussions [original thread]
CCP through their detailed and accurate item descriptions.
- by castba - at 2013.11.24 07:48:00
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995. Possible size of 1.7? - in General Discussions [original thread]
Probably
- by castba - at 2013.11.21 15:04:00
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996. LOL, about those supply depots in 1.7 - in General Discussions [original thread]
Marston VC wrote: I just realized this, but couldn't tankers just recall their vehicles to counter the cool down effects after using a module? So instead of waiting a minute, they can just recall a vehicle and have it on full reps again? Not su...
- by castba - at 2013.11.21 03:35:00
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997. Making a Montage; Music Suggestions - in General Discussions [original thread]
Revolution Is My Name. Some nice tempo changes so has some flexibility for different dust moments.
- by castba - at 2013.11.19 05:12:00
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998. Templar BPO & ISK giveaway, Rubicon edition - in General Discussions [original thread]
Fave fit which I have been using for a while: Advanced basic heavy suit DAU-2/A Assault Forge Gun - I made myself use AFGs so I could get accurate without relying on waiting for a red to walk into my reticle like with the standard variant M209 ...
- by castba - at 2013.11.19 02:38:00
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999. Honestly, is everyone going to side Caldari for the LP store goodies? - in General Discussions [original thread]
ACE OF JOKERS wrote: As always Amarr and Caldari. Yep, same although I don't think 1 member of my normal squad will not be happy (he uses the HMG exclusively). At least I can quit my current obsession with the burst HMG and be rewarded for ...
- by castba - at 2013.11.19 00:10:00
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1000. Catching up: Proposals surrounding the SP cap. - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: I say switch to fully passive skilling like the Eve system and no-one will have to worry about the cap ever again. Then the only excuse for not having steady progression is in letting the skill queue run dry. Impleme...
- by castba - at 2013.11.18 23:45:00
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