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201. Addressing Infinite Vehicle Ammo - in General Discussions [original thread]
Blasters and rail guns do use ammo or rather pellets which are loaded in to cyclotron, so not exactly ammunition but fills the same purpose.
- by carl von oppenheimer - at 2012.08.02 14:29:00
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202. Million SP/Isk Question - in General Discussions [original thread]
Or enough players for the event wasn't reached, though I didn't think that CCP would be so cruel to leave us with nothing.
- by carl von oppenheimer - at 2012.08.02 12:47:00
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203. ok what does o/ mean? - in General Discussions [original thread]
Laheon wrote: carl von oppenheimer wrote: (-O-) TIE-fighter Actually, closer to TIE bomber. |-O-| is TIE fighter. (-OO-) is TIE bomber :) You nerd, LOL
- by carl von oppenheimer - at 2012.08.02 12:42:00
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204. ok what does o/ mean? - in General Discussions [original thread]
(-O-) TIE-fighter
- by carl von oppenheimer - at 2012.08.02 12:39:00
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205. ok what does o/ mean? - in General Discussions [original thread]
0/ \0 \\0 0// \0/ /0\ a man dancing disco after good kill ...
- by carl von oppenheimer - at 2012.08.02 12:34:00
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206. Addressing Infinite Vehicle Ammo - in General Discussions [original thread]
In other words if you run out of ammo in EvE you in most cases die and lose your ship which should be the same in dust; waste ammo and die. Next question is what amount of ammunition would be a reasonable amount for guns that miss 90% of the time ...
- by carl von oppenheimer - at 2012.08.02 11:16:00
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207. EVE and DUST514 learning curve - in General Discussions [original thread]
And yet most of EvE's difficulty comes from not finding the correct information from inside the game and from the fact that any player is a potential threat unless you can bust their knees in RL. Dust as it is now feels like a simplified versio...
- by carl von oppenheimer - at 2012.08.02 10:45:00
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208. There's something...off with current Dust stats - in General Discussions [original thread]
Stephiano Daphiti wrote: Ten-Sidhe wrote: In EvE the Minmatar gatling machine guns don't shoot bullets, they fire nuclear artillery shells(or emp, plasma warheads, etc..), and the destroyers(getting a bonus to orbital strike this winter) can...
- by carl von oppenheimer - at 2012.08.02 06:44:00
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209. August 2-5 Info - in General Discussions [original thread]
Tak Kak wrote: I have some new information, my birthday is on August 5th. Headline news. Really ? So is mine actually, funny coincidence. There was a bloob from Dev on EvE test server forums that they are busy with preparing EvE-dust link...
- by carl von oppenheimer - at 2012.08.02 06:42:00
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210. General Discussion> Feedback - in General Discussions [original thread]
Umm guys it's a direct feed to your helmet from the sights so of c. it 'snaps' on when you click a button it could use an "adjustment time" where you would be more accurate after a sec or two assuming it's realism that you guys are after ? As for...
- by carl von oppenheimer - at 2012.08.02 06:20:00
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211. There's something...off with current Dust stats - in General Discussions [original thread]
Actually I don't think that HAV turrets are BS sized they could be frigate sized, those rail gun batteries how ever could be BS sized. Also I would definitely like to see current weapon turret variants from EvE in dust. As detailed in this video...
- by carl von oppenheimer - at 2012.08.02 06:00:00
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212. Reality advances beyond Fantasy? WTF? - in General Discussions [original thread]
There's a fact that when the wormhole collapsed it destroyed the entire star system that held the first colonies of new eden . Those that were left were mostly still in the process of terraforming also as the wormhole didn't immediately collapse e...
- by carl von oppenheimer - at 2012.08.01 11:18:00
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213. Strategic Structures strenght need a good boost ! - in General Discussions [original thread]
Iceyburnz wrote: You've made a lot of good points. However, turret placement is largely a moot point as players will eventually get that honour. I still don't understand why the people who designed a fortified emplacement would sit the pilot...
- by carl von oppenheimer - at 2012.08.01 10:49:00
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214. LoL why does everyone know everything? - in General Discussions [original thread]
It's simply because we EvE-players are, on average, 2x or maybe it's 3x the age of you kids playing console shooters. So naturally we know hell a lot more about things then you do, also because we play both EvE and dust we know what sort of inter...
- by carl von oppenheimer - at 2012.08.01 10:37:00
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215. Addressing Infinite Vehicle Ammo - in General Discussions [original thread]
If we would have finite ammo then we would also need a lot better gun tracking for tanks as currently you really just pray and spray and likely hit something with the 5th volley. Unless it's the main gun with it's huge splash radius.
- by carl von oppenheimer - at 2012.07.31 06:48:00
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216. Things from a developers side - in General Discussions [original thread]
Lately it has come to me that many on these forums don't seem to grasp on how games are developed and especially on how CCP does things. So here's new dev blog about changing EvE new player experience namely the tutorials. Hopefully this clears...
- by carl von oppenheimer - at 2012.07.30 19:27:00
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217. ASK BAD the sniping furry about sniping ! - in General Discussions [original thread]
Nom Lemming wrote: What's the most effective weapon for zoom distance? I noticed Fidelity mentioned in Tac sniper but not sure if that means it sees clearer (longer draw distance) or zooms in more than the others... Could make the difference wh...
- by carl von oppenheimer - at 2012.07.30 14:45:00
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218. Is M&KB support really coming to DUST 514? - in General Discussions [original thread]
Nah what dust need is a treadmill support to simulate the real life of a merc on field, just imagine if the character on screen would run as fast as you do and just after 2months you would have superior stamina compared to scrubs who have just sta...
- by carl von oppenheimer - at 2012.07.30 10:40:00
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219. Just went 2 and 22 spawn camped the whole game by - in General Discussions [original thread]
The dark cloud wrote: drop uplinks>spawn camping. IF you get spawntrapped its your own fault. And this can be done to both sides attacker and defender. The only advantage that the attackers have is a very open field where the tanks have no p...
- by carl von oppenheimer - at 2012.07.30 10:28:00
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220. way to much shooting - in General Discussions [original thread]
There is also still some hit issues with hits registering, mainly sometimes you don't always register a hit if the character model you shoot is side ways or near objective from a sniper stand point it seems that structure shields go a bit far from...
- by carl von oppenheimer - at 2012.07.30 07:45:00
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