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61. AV Grenades....Stupid Teammates - in General Discussions [original thread]
Nades are just fine as they are, dodging cars as a sniper is already annoying enough, I never need to dodge missiles mind you but the car it self ...
- by carl von oppenheimer - at 2012.08.29 06:23:00
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62. Extended server downtime - 8/28/12 - in General Discussions [original thread]
CCP Cmdr Wang wrote: We are making changes to the Plateus map by adding a new building model near the attacker and defender bases. I'm intrigued now, you're such a tease.
- by carl von oppenheimer - at 2012.08.28 12:16:00
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63. New to the Eve and Dust 514 Universe. Looking for some Guidence - in General Discussions [original thread]
Well for starters EVE online testing sever is called Singularity or sisi for short and the main server is Tranquility . Currently we can chat with eve players when they are in local chat with us which from EVE side means they have to fly in th...
- by carl von oppenheimer - at 2012.08.28 10:58:00
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64. Be my hero, teach me armor tanking in HAV. - in General Discussions [original thread]
In general you need to fit as much resists and plates as possible with or without a repper, there's no other secret to it. Then you just grind to a marauder and the best modules you can squeeze in a tank and that's it. If this was a certain other...
- by carl von oppenheimer - at 2012.08.28 07:30:00
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65. dont get this game too much - in General Discussions [original thread]
Missile launchers are buggy as hell right now, 9/10 my missiles don't actually explode but vanish in the geometry only if I hit someone right in the kisser I get a kill or if I manage to find a sweet spot where my missiles actually explode on im...
- by carl von oppenheimer - at 2012.08.28 07:19:00
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66. no more shield delay? - in General Discussions [original thread]
Shields in EVE are constantly regenerating but unless they've changed the mechanic that's a bug.
- by carl von oppenheimer - at 2012.08.28 06:59:00
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67. About Singularity and chatting with EVE players. - in General Discussions [original thread]
EVE players can join the channel that we make but currently we cannot join channels made in EVE.
- by carl von oppenheimer - at 2012.08.27 22:25:00
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68. Your 'I can't believe I just pulled that off moment' - in General Discussions [original thread]
I was a sniper and had a bad luck of getting chased so I ran in two other enemy in full health and I just threw a nade on them to stall and heard *gong* *gong* and two +50's flashed behind the corner ... I couldn't get rid of my chasers though but...
- by carl von oppenheimer - at 2012.08.27 21:41:00
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69. What everyone needs to know about using MICS in game - in General Discussions [original thread]
Ourors wrote: Exterminatus In Extremis wrote: I also found I had to turn off push to talk. I don't even know what the PTT button was... *shrug* PTT on controllers was left D-pad but nobody uses it it's cool that it was included though ...
- by carl von oppenheimer - at 2012.08.27 21:20:00
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70. Should there be less SP per battle? - in General Discussions [original thread]
What if we would just simply greatly reduce active SP and give 2750SP/h instead (EVE SP gain with maxed attributes). This would mean that everyone gets a good amount of SP but if you play actively you still get more then by waiting off line. You ...
- by carl von oppenheimer - at 2012.08.25 20:24:00
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71. I know hit detection has problems, but found out something... - in General Discussions [original thread]
Kyzar Sosai wrote: What usually happens to me is that hot detection will register beautifully on target, then it'll just stop registering altogether in an instant! It gets frustrating when it does happen. Yet it doesn't happen all that often an...
- by carl von oppenheimer - at 2012.08.25 17:55:00
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72. Should there be less SP per battle? - in General Discussions [original thread]
Problem with the equation is that kill whoring is rewarded too much easy fix is to give equal points from assists and kills.
- by carl von oppenheimer - at 2012.08.25 05:36:00
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73. 3 things CCP cannot fix... but YOU can! - in General Discussions [original thread]
3. Good luck trying to stuff that AV nade and a sub machine gun on a scout suit with anything better then militia sniper. Sniper rifles have terrible fitting requirements advanced rifles for example have 95 base CPU requirement.
- by carl von oppenheimer - at 2012.08.24 15:56:00
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74. CCP really needs to tell its players that the game is still NDA - in General Discussions [original thread]
Well I tried killing another sniper and was shooting across the roof, except nothing happened because the building hit box is obviously large then the building. I did manage to die because I had to find a place where I could shoot without the fire...
- by carl von oppenheimer - at 2012.08.24 15:51:00
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75. Noob questions... - in General Discussions [original thread]
Rail gun batteries are made for sniping and are quite deadly, computer controlled ones don't usually do anything unless you shoot them first ... If there is a human element involved how ever...
- by carl von oppenheimer - at 2012.08.23 18:04:00
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76. Drop uplinks - in General Discussions [original thread]
problem with up links is that they take a boat load of CPU so fitting those to say a scout suit requires a shoe horn.
- by carl von oppenheimer - at 2012.08.23 17:49:00
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77. Sniping Advice - in General Discussions [original thread]
I noticed I have good days and bad days when nothing seems to work, no one running in the open giving me easy kills and even my hits fail to register and I just can't get the dot where I want it. Today was one of those days i put an entire clip on...
- by carl von oppenheimer - at 2012.08.23 17:45:00
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78. How do you name your fittings? - in General Discussions [original thread]
Sniper bling bling, sniper el cheapo, logistic triage, militia assault *insert weapon name here*
- by carl von oppenheimer - at 2012.08.23 12:09:00
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79. why did CCP use unreal engine? - in General Discussions [original thread]
Besides any script kiddie knows how to program "rooms" with UT3 so there's no shortage of getting people experienced with UT3 engine.
- by carl von oppenheimer - at 2012.08.23 12:05:00
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80. Standard tanks inbuild damage amplifiers? - in General Discussions [original thread]
Sounds more like they have fixed damage reduction modules, a Gunlogi can have up to 75% damage reduction when fully resistance fitted.
- by carl von oppenheimer - at 2012.08.23 05:39:00
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