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561. Caldari have the same amount of sidearms - in General Discussions [original thread]
Arx Ardashir wrote: In fact, the Caldari have all their weapons now, don't they? Their pistol Thier SMG Their Knife Their Precison/Sniper weapon Their Fine Rifle Their Grenade Their Light AV/Launcher Their Heavy Weapon (CCP only have 1 planned...
- by bogeyman m - at 2014.04.05 18:45:00
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562. #1 cause of issues in Dust - in General Discussions [original thread]
Aero Yassavi wrote: I said it before, got lots of hate, but I'll say it again. Squads in public matches should be limited to 4 players. If you want to do FW or PC you can still have 6, but if you're doing pubs then only 4. Having 6 players out ...
- by bogeyman m - at 2014.04.05 18:18:00
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563. Equipment costs for Logistics - in Feedback/Requests [original thread]
Thrydwulf Khodan wrote: bogeyman m wrote: It seems disproportionately expensive for Logistics players to run true support fittings these days. By comparison, similarly tiered Assaults, Heavies and Scouts all cost less to configure. CCP, pl...
- by bogeyman m - at 2014.04.05 17:41:00
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564. Equipment costs for Logistics - in Feedback/Requests [original thread]
Mordecai Sanguine wrote: bogeyman m wrote: It seems disproportionately expensive for Logistics players to run true support fittings these days. By comparison, similarly tiered Assaults, Heavies and Scouts all cost less to configure. CCP, p...
- by bogeyman m - at 2014.04.05 17:27:00
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565. [Request] Revising projective damage profile - in Feedback/Requests [original thread]
The-Errorist wrote: Xaviah Reaper wrote: KAGEHOSHI Horned Wolf wrote: +1 SMG should gain a 5% damage to make up for it though. what? +5% .. just cause you feel like it? :P I do agree the SMG would need some kind of buff, but I'm not a...
- by bogeyman m - at 2014.04.03 21:39:00
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566. [Request] Revising projective damage profile - in Feedback/Requests [original thread]
The-Errorist wrote: The damage profile of projectile weapons, CR, HMG, SMG, is -5% damage to shields and +10% damage to armor. Compared to the other damage profiles, the projectile damage profile has an unfair advantage; all of the other damage...
- by bogeyman m - at 2014.04.03 21:29:00
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567. All Hail the Combat Rifle, King of all Rifles and named new Duvolle - in General Discussions [original thread]
Aisha Ctarl wrote: Dying too much to (snip) Sub Machine guns -- you're SOoL If you're dying too much to SMGs, take two steps back. Fixed. SMGs are side arms with a ridiculously short range when compared to assault-type rifles. Speaking as s...
- by bogeyman m - at 2014.04.03 21:25:00
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568. Cloaked Shotty Scouts - in General Discussions [original thread]
Zaaeed Massani wrote: The good scouts never needed a cloak in the first place to be effective, regardless of the eHP deficit. Just sayin'. Agreed. But here we are.
- by bogeyman m - at 2014.04.03 20:45:00
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569. Open Letter to CCP - in General Discussions [original thread]
RemingtonBeaver wrote: Please remove the Amarr. Sincerely, Minmatar Hahahaha. Perfect.
- by bogeyman m - at 2014.04.03 20:35:00
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570. Equipment costs for Logistics - in Feedback/Requests [original thread]
RKKR wrote: I'm going to tax players for using my equipment. Profit. +1
- by bogeyman m - at 2014.04.03 20:12:00
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571. Reduce equipment spam - supply depot & suit swapping - in Feedback/Requests [original thread]
Odigos Ellinas wrote: There is already a penalty if you switch to a other racial drop suite as a logi you lose the bonus. Do you have confirmation of this? Links or it didn't happen. :-)
- by bogeyman m - at 2014.04.03 20:10:00
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572. Why do scouts get 2 weapon slots? - in General Discussions [original thread]
Korvin Lomont wrote: bogeyman m wrote: Leadfoot10 wrote: I think the flip flop in relative strength of logi and scout is CCP's way of equalizing the karma of slayerlogis dominating lolscouts of 1.7 and earlier. Karma's a *****. Except...
- by bogeyman m - at 2014.04.03 19:39:00
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573. Hybrid Nanite Injectors - in Feedback/Requests [original thread]
Still want.
- by bogeyman m - at 2014.04.03 05:08:00
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574. Repair Tools Change - in Feedback/Requests [original thread]
Cross reference: https://forums.dust514.com/default.aspx?g=posts&m=2017715#post2017715
- by bogeyman m - at 2014.04.03 05:06:00
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575. Hybrid Repair Tool - in Feedback/Requests [original thread]
Still want.
- by bogeyman m - at 2014.04.03 05:05:00
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576. Why do scouts get 2 weapon slots? - in General Discussions [original thread]
Leadfoot10 wrote: I think the flip flop in relative strength of logi and scout is CCP's way of equalizing the karma of slayerlogis dominating lolscouts of 1.7 and earlier. Karma's a *****. Except those LogiBros who never played slayer are b...
- by bogeyman m - at 2014.04.02 16:54:00
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577. Equipment costs for Logistics - in Feedback/Requests [original thread]
Xaviah Reaper wrote: bogeyman m wrote: It seems disproportionately expensive for Logistics players to run true support fittings these days. By comparison, similarly tiered Assaults, Heavies and Scouts all cost less to configure. CCP, pleas...
- by bogeyman m - at 2014.04.02 16:05:00
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578. [Request] Changes to the revive system - in Feedback/Requests [original thread]
Nekrokult wrote: Like said before, this subject keeps coming and going, but it is still valid to me, GǣAccept/DenyGǥ should be implemented. Regarding WP I would prefer a 3 phase system: Clone gets injected successfully: 20 WP Clone accepts t...
- by bogeyman m - at 2014.04.02 16:00:00
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579. Request: Drop costs of Repair tools. - in Feedback/Requests [original thread]
Cross reference of similar issue: https://forums.dust514.com/default.aspx?g=posts&m=2015155#post2015155
- by bogeyman m - at 2014.04.02 15:46:00
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580. Equipment costs for Logistics - in Feedback/Requests [original thread]
Cross reference of similar issue: https://forums.dust514.com/default.aspx?g=posts&t=153211&find=unread
- by bogeyman m - at 2014.04.02 15:45:00
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