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RemingtonBeaver
Molon Labe. General Tso's Alliance
548
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Posted - 2014.04.03 18:56:00 -
[31] - Quote
Iron Wolf Saber wrote:I say its time to dethrone the king.
*facepalm
We can pickle that.
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xSivartx
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
54
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Posted - 2014.04.03 19:00:00 -
[32] - Quote
85/115 would be my preferred or make it an even 100/100. The only rifle with even base. |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
10256
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Posted - 2014.04.03 19:03:00 -
[33] - Quote
Aeon Amadi wrote:KAGEHOSHI Horned Wolf wrote: Seriously dude...
+20% to armor and -20% to shields on the SCR is a net 0% gain/loss. If you really were trying to make it the opposite of the SCR, you would have said -20% to armor and +20% to shields for projectiles. What you propose would give projectiles a net 10% deficit, while laser weaponry (including the SCR) has no such deficit.
Read my previous posts for better solution.
SCR gets +20% shield -20% armor. I'm going to assume you made a typo and got the two reversed.... and then subsequently got the profiles for the projectile reversed as well. Aisha Ctarl wrote:
Yet everyone is fine with the ScR being 120/80...to me the ScR and CR are opposites the damage profiles should be 120/80 for ScR and 80/120 or 80/110 for CR.
Explosives have this, there's no reason for projectiles to be a carbon copy of explosives. For the record, this argument will really never go anywhere because Projectiles are in such a unique place. Laser/Explosives are polar opposites of one another while Plasma/Rail are polar opposites of one another. Projectiles are just sort of... there. Ultimately, everyone is going to have a different opinion on what they should do. Fixed the typos.
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
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WUT ANG
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
165
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Posted - 2014.04.03 19:13:00 -
[34] - Quote
I'm not big on eve lore but from what I've read through tons on posts that the minmatar are a dmg tanking race with low ehp so why drop thier dmg when that's all they have going for them.
4KD Minmatar Assault
Weapon sp refund please
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Iron Wolf Saber
Den of Swords
14106
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Posted - 2014.04.03 19:16:00 -
[35] - Quote
Plasma Rifles Everywhere!
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
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Sgt Kirk
Fatal Absolution Dirt Nap Squad.
5460
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Posted - 2014.04.03 19:16:00 -
[36] - Quote
Change it to 95% shields 105% armor. Reduce damage slightly, the near balanced damage profile and RoF will make up for it.
1st Official Role Playing Gallente Asshole -Title Awarded by True Adamance
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Gelhad Thremyr
Quebec United
171
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Posted - 2014.04.03 19:19:00 -
[37] - Quote
People that complain they get killed by too much people that MAXED the cr, seriously lots of people have maxed the cr from day one and probably added more recently with the respec, you cant call for a respect only on YOUR perception of how you die,only ccp could know how much peeps that maxed the skills kill more than people who maxed other weapons out.
IMO this patch is the most balanced EVER to ship out. What we are seeing here has nothing to do with the mass driver opness and the flaylock one shot opness, or the duvolle opness !
So no, denied, your high ! |
Meee One
Hello Kitty Commandos
694
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Posted - 2014.04.03 19:24:00 -
[38] - Quote
Aisha Ctarl wrote:The Combat Rifle is the new Duvolle of old. All you see in the kill feed nowadays is RS-90 CR or BK-42 Assault CR. It is getting ridiculous.
You can get the jump on a combat rifle user for them to wheel around and take you out before you can fully count to two. Its 95/110 damage profile is too balanced leading it be an extremely fast killer. If anything, projectile ammo should be the least effective to shields (after explosive damage) and the damage profile imo should be changed to 80/110.
While everyone was crying foul over the RR in 1.7, the CR sneaked right through the door.
EDIT
My proposal is to NOT touch its damage per shot, but to tweak its damage profile to 80/110.
Every weapon in the game depending on its damage profile can be countered except for the CR and SMG.
Example
Dying too much to Plasma Rifles, Scrambler Rifles, Scrambler Pistols, Ion Pistols -- stack more armor Dying too much to Mass Drivers, Flaylocks (lol), Locus Grenades, Missiles -- stack more shields Dying too much to Combat Rifles, Sub Machine guns -- you're SOoL
EDIT 2
Disregard my 80/110 damage profile...I'm not a math major, and I've been told that 80/110 is terribad math apparently (homeland security major here). I do know for a fact though that the CR's power lies in its current damage profile of 95/110, what do you all propose as a new damage profile? TL;DR You're mad you unload on people with your viziam and it doesn't 1 hit kill like it used to,so they can get to cover and fire back at you within their optimal.
You need to learn that Amarrian weapons benefit from range over raw DPS,CR should be left alone.
I rarely see any CR but the one i use,i see shat tons of RRs though.
God forbid a CR be good at what it's designed for (CQC).
John 15:13-Greater love hath no man than this, that a man lay down his life for his friends.
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sabre prime
the unholy legion of darkstar DARKSTAR ARMY
159
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Posted - 2014.04.03 19:32:00 -
[39] - Quote
-10%/+10% (90/110). And be done with the qq'ing I say unto you all!
Desperate attempt to get BPOs
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Aisha Ctarl
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
4414
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Posted - 2014.04.03 19:35:00 -
[40] - Quote
Meee One wrote:Aisha Ctarl wrote:The Combat Rifle is the new Duvolle of old. All you see in the kill feed nowadays is RS-90 CR or BK-42 Assault CR. It is getting ridiculous.
You can get the jump on a combat rifle user for them to wheel around and take you out before you can fully count to two. Its 95/110 damage profile is too balanced leading it be an extremely fast killer. If anything, projectile ammo should be the least effective to shields (after explosive damage) and the damage profile imo should be changed to 80/110.
While everyone was crying foul over the RR in 1.7, the CR sneaked right through the door.
EDIT
My proposal is to NOT touch its damage per shot, but to tweak its damage profile to 80/110.
Every weapon in the game depending on its damage profile can be countered except for the CR and SMG.
Example
Dying too much to Plasma Rifles, Scrambler Rifles, Scrambler Pistols, Ion Pistols -- stack more armor Dying too much to Mass Drivers, Flaylocks (lol), Locus Grenades, Missiles -- stack more shields Dying too much to Combat Rifles, Sub Machine guns -- you're SOoL
EDIT 2
Disregard my 80/110 damage profile...I'm not a math major, and I've been told that 80/110 is terribad math apparently (homeland security major here). I do know for a fact though that the CR's power lies in its current damage profile of 95/110, what do you all propose as a new damage profile? TL;DR You're mad you unload on people with your viziam and it doesn't 1 hit kill like it used to,so they can get to cover and fire back at you within their optimal. You need to learn that Amarrian weapons benefit from range over raw DPS,CR should be left alone. I rarely see any CR but the one i use,i see shat tons of RRs though. God forbid a CR be good at what it's designed for (CQC).
1) I'm not mad, I'm pointing out a fact. 2) Who the hell are you? You're talking about me as if you know me. 3) The ScR's still wreck light suits and medium suits so I'm not complaining about them.
I could list the ways how we Amarr are better than you, but your lesser mind wouldn't comprehend it.
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Lynn Beck
Wake N' Bake Inc Top Men.
998
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Posted - 2014.04.03 19:36:00 -
[41] - Quote
Huh.
RR is still being purchased 6x more than CR. Want a linky? I'll have to get on my PC- but the past 10 days' sales is like this- RR 32~% of all weapons sold, CR is 6% of all weapons sold.
The MAJOR drawback to CR is the ridiculously low damage per clip. Miss 2 bursts on your CR and you simply will not kill that proto suit.
People killing you are good shots.
On the other side... Modded controller abuse with SCR is still out there, and they're instagibbing my 700-825hp commando before i can even fire 2 bursts.
Quit yer bitchin and grow a pair guys.
I refuse to gve honor to your 'god' so therefore i dual tank.
Also i feel itchy. Anybody got a tube of Rust-It?
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Sgt Kirk
Fatal Absolution Dirt Nap Squad.
5460
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Posted - 2014.04.03 19:37:00 -
[42] - Quote
Meee One wrote: God forbid a CR be good at what it's designed for (CQC).
What is the Plasma Rifle good For then? It's CQC only and has no good chance at med-long range.
Combat rifle excels in CQC over Plasma Rifle and good at ranged combat.
Plasma Rifle Superior Traits over Combat Rifle: Larger Mag. Higher Alpha
Combat Rifle Superior traits over Plasma Rifle: Better DPS Greater Damage Profile Longer Range Higher Stability Lower Fitting Requirements
1st Official Role Playing Gallente Asshole -Title Awarded by True Adamance
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Meee One
Hello Kitty Commandos
696
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Posted - 2014.04.03 19:42:00 -
[43] - Quote
Sgt Kirk wrote:Meee One wrote: God forbid a CR be good at what it's designed for (CQC).
What is the Plasma Rifle good For then? It's CQC only and has no good chance at med-long range. Combat rifle excels in CQC over Plasma Rifle and good at ranged combat. Plasma Rifle Superior Traits over Combat Rifle: Larger Mag. Higher Alpha Combat Rifle Superior traits over Plasma Rifle: Better DPS Greater Damage Profile Longer Range Higher Stability Lower Fitting Requirements You're comparing a rifle meant for burst fire vs a cannon meant for AV? Really? Plasma is good against vehicles if you can land a hit. CRs aren't regardless of how many bullets you spray into them,you'll just have to take my word on that.
John 15:13-Greater love hath no man than this, that a man lay down his life for his friends.
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
10258
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Posted - 2014.04.03 19:48:00 -
[44] - Quote
Meee One wrote:Sgt Kirk wrote:Meee One wrote: God forbid a CR be good at what it's designed for (CQC).
What is the Plasma Rifle good For then? It's CQC only and has no good chance at med-long range. Combat rifle excels in CQC over Plasma Rifle and good at ranged combat. Plasma Rifle Superior Traits over Combat Rifle: Larger Mag. Higher Alpha Combat Rifle Superior traits over Plasma Rifle: Better DPS Greater Damage Profile Longer Range Higher Stability Lower Fitting Requirements You're comparing a rifle meant for burst fire vs a cannon meant for AV? Really? Plasma is good against vehicles if you can land a hit. CRs aren't regardless of how many bullets you spray into them,you'll just have to take my word on that. Plasma rifle = assault rifle. People don't like calling it the assault rifles because all the main racial rifles are technically assault rifles. AR shoots plasma, so they call it the plasma rifle.
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
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Jenova Rhapsodos
Fatal Absolution
374
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Posted - 2014.04.03 19:48:00 -
[45] - Quote
Meee One wrote:Sgt Kirk wrote:Meee One wrote: God forbid a CR be good at what it's designed for (CQC).
What is the Plasma Rifle good For then? It's CQC only and has no good chance at med-long range. Combat rifle excels in CQC over Plasma Rifle and good at ranged combat. Plasma Rifle Superior Traits over Combat Rifle: Larger Mag. Higher Alpha Combat Rifle Superior traits over Plasma Rifle: Better DPS Greater Damage Profile Longer Range Higher Stability Lower Fitting Requirements You're comparing a rifle meant for burst fire vs a cannon meant for AV? Really? Plasma is good against vehicles if you can land a hit. CRs aren't regardless of how many bullets you spray into them,you'll just have to take my word on that.
I've tried to help you out a little.
The Scrambler Rifle is dead, long live the Scrambler Rifle!
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Meee One
Hello Kitty Commandos
698
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Posted - 2014.04.03 19:50:00 -
[46] - Quote
Aisha Ctarl wrote:Meee One wrote:Aisha Ctarl wrote:The Combat Rifle is the new Duvolle of old. All you see in the kill feed nowadays is RS-90 CR or BK-42 Assault CR. It is getting ridiculous.
You can get the jump on a combat rifle user for them to wheel around and take you out before you can fully count to two. Its 95/110 damage profile is too balanced leading it be an extremely fast killer. If anything, projectile ammo should be the least effective to shields (after explosive damage) and the damage profile imo should be changed to 80/110.
While everyone was crying foul over the RR in 1.7, the CR sneaked right through the door.
EDIT
My proposal is to NOT touch its damage per shot, but to tweak its damage profile to 80/110.
Every weapon in the game depending on its damage profile can be countered except for the CR and SMG.
Example
Dying too much to Plasma Rifles, Scrambler Rifles, Scrambler Pistols, Ion Pistols -- stack more armor Dying too much to Mass Drivers, Flaylocks (lol), Locus Grenades, Missiles -- stack more shields Dying too much to Combat Rifles, Sub Machine guns -- you're SOoL
EDIT 2
Disregard my 80/110 damage profile...I'm not a math major, and I've been told that 80/110 is terribad math apparently (homeland security major here). I do know for a fact though that the CR's power lies in its current damage profile of 95/110, what do you all propose as a new damage profile? TL;DR You're mad you unload on people with your viziam and it doesn't 1 hit kill like it used to,so they can get to cover and fire back at you within their optimal. You need to learn that Amarrian weapons benefit from range over raw DPS,CR should be left alone. I rarely see any CR but the one i use,i see shat tons of RRs though. God forbid a CR be good at what it's designed for (CQC). 1) I'm not mad, I'm pointing out a fact. 2) Who the hell are you? You're talking about me as if you know me. 3) The ScR's still wreck light suits and medium suits so I'm not complaining about them. 1)You're definitely mad. 2)I do know you,you just don't recognise me on this character. 3)You're complaing about a rival weapon so in a roundabout way,you are.
John 15:13-Greater love hath no man than this, that a man lay down his life for his friends.
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Meee One
Hello Kitty Commandos
698
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Posted - 2014.04.03 19:52:00 -
[47] - Quote
Jenova Rhapsodos wrote:Meee One wrote:Sgt Kirk wrote:Meee One wrote: God forbid a CR be good at what it's designed for (CQC).
What is the Plasma Rifle good For then? It's CQC only and has no good chance at med-long range. Combat rifle excels in CQC over Plasma Rifle and good at ranged combat. Plasma Rifle Superior Traits over Combat Rifle: Larger Mag. Higher Alpha Combat Rifle Superior traits over Plasma Rifle: Better DPS Greater Damage Profile Longer Range Higher Stability Lower Fitting Requirements You're comparing a rifle meant for burst fire vs a cannon meant for AV? Really? Plasma is good against vehicles if you can land a hit. CRs aren't regardless of how many bullets you spray into them,you'll just have to take my word on that. I've tried to help you out a little. Aww you're so kind.
John 15:13-Greater love hath no man than this, that a man lay down his life for his friends.
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Sgt Kirk
Fatal Absolution Dirt Nap Squad.
5462
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Posted - 2014.04.03 20:03:00 -
[48] - Quote
Meee One wrote:You're comparing a rifle meant for burst fire vs a cannon meant for AV? Really? Plasma is good against vehicles if you can land a hit. CRs aren't regardless of how many bullets you spray into them,you'll just have to take my word on that. learn to read.
1st Official Role Playing Gallente Asshole -Title Awarded by True Adamance
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Aisha Ctarl
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
4416
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Posted - 2014.04.03 20:05:00 -
[49] - Quote
Meee One wrote:Aisha Ctarl wrote:Meee One wrote:Aisha Ctarl wrote:The Combat Rifle is the new Duvolle of old. All you see in the kill feed nowadays is RS-90 CR or BK-42 Assault CR. It is getting ridiculous.
You can get the jump on a combat rifle user for them to wheel around and take you out before you can fully count to two. Its 95/110 damage profile is too balanced leading it be an extremely fast killer. If anything, projectile ammo should be the least effective to shields (after explosive damage) and the damage profile imo should be changed to 80/110.
While everyone was crying foul over the RR in 1.7, the CR sneaked right through the door.
EDIT
My proposal is to NOT touch its damage per shot, but to tweak its damage profile to 80/110.
Every weapon in the game depending on its damage profile can be countered except for the CR and SMG.
Example
Dying too much to Plasma Rifles, Scrambler Rifles, Scrambler Pistols, Ion Pistols -- stack more armor Dying too much to Mass Drivers, Flaylocks (lol), Locus Grenades, Missiles -- stack more shields Dying too much to Combat Rifles, Sub Machine guns -- you're SOoL
EDIT 2
Disregard my 80/110 damage profile...I'm not a math major, and I've been told that 80/110 is terribad math apparently (homeland security major here). I do know for a fact though that the CR's power lies in its current damage profile of 95/110, what do you all propose as a new damage profile? TL;DR You're mad you unload on people with your viziam and it doesn't 1 hit kill like it used to,so they can get to cover and fire back at you within their optimal. You need to learn that Amarrian weapons benefit from range over raw DPS,CR should be left alone. I rarely see any CR but the one i use,i see shat tons of RRs though. God forbid a CR be good at what it's designed for (CQC). 1) I'm not mad, I'm pointing out a fact. 2) Who the hell are you? You're talking about me as if you know me. 3) The ScR's still wreck light suits and medium suits so I'm not complaining about them. 1)You're definitely mad. 2)I do know you,you just don't recognise me on this character. 3)You're complaing about a rival weapon so in a roundabout way,you are.
Ok then you're either Evicer or Atiim.
I could list the ways how we Amarr are better than you, but your lesser mind wouldn't comprehend it.
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Boot Booter
Molon Labe. General Tso's Alliance
375
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Posted - 2014.04.03 20:05:00 -
[50] - Quote
Physically speaking it's no different than rail gun technology (both fire solid projectiles) . With this in mind I'd be OK for 90/110 same as RR. But to give it a niche I think 95/105 is better. This makes the most sense to me from what I understand about damage and race relationships. For example Ammar are armor tankers and there weapons do most damage to shields.. (hence why the 'evolved' to prefer armor). In dust minmatar are slightly oriented towards shields. Therefore they should have weapons slightly weak against shields.
I wouldn't make the damage profile any more polarized than the rail gun technology.
As for everyone is using the CR... That's just wrong. I still see a great deal of RR and SCR. I think the AR needs a buff in rof or the gal assault needs to inherit a ROF bonus (2% per level) . This should even things out. |
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Gelan Corbaine
Gladiators Vanguard
370
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Posted - 2014.04.03 20:50:00 -
[51] - Quote
Sgt Kirk wrote:Meee One wrote: God forbid a CR be good at what it's designed for (CQC).
What is the Plasma Rifle good For then? It's CQC only and has no good chance at med-long range. Combat rifle excels in CQC over Plasma Rifle and good at ranged combat. Plasma Rifle Superior Traits over Combat Rifle: Larger Mag. Higher Alpha Combat Rifle Superior traits over Plasma Rifle: Better DPS Greater Damage Profile Longer Range Higher Stability Lower Fitting Requirements
Yeah the Plasma Rifle definitely needs a bit of a buff .. I feel for my Gallente friends ....
No job is worth doing if you don't get paid in the end .
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Atiim
Living Like Larry Schwag
6369
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Posted - 2014.04.03 20:52:00 -
[52] - Quote
Aisha Ctarl wrote: Ok then you're either Evicer or Atiim.
The Snack That Smiles Back! "Swarmers"
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
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Killar-12
OLDSPICE. Top Men.
2545
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Posted - 2014.04.03 21:08:00 -
[53] - Quote
85/115, we need ammo types in DUST so we can get over this...
How to Leave PC
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bogeyman m
Krusual Covert Operators Minmatar Republic
151
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Posted - 2014.04.03 21:25:00 -
[54] - Quote
Aisha Ctarl wrote:Dying too much to (snip) Sub Machine guns -- you're SOoL If you're dying too much to SMGs, take two steps back. Fixed.
SMGs are side arms with a ridiculously short range when compared to assault-type rifles. Speaking as someone who still (stupidly) tries to use SMGs as a primary on a MinLogiBro (due to prioritizing equipment fitting), I most often get killed by weapons that out-range me by 3-to-1. (Although the invisible shotty-scout is catching up quickly.)
Duct tape 2.0 > Have WD-40; will travel.
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CLONE117
True Pros Forever
743
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Posted - 2014.04.03 21:26:00 -
[55] - Quote
ccp really should have followed the smart idea and nerfed the rate at which that burst could have been refired.
the speed im thinking is around halos battle rifle speed. |
Bethhy
Ancient Exiles. Dirt Nap Squad.
1664
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Posted - 2014.04.03 21:37:00 -
[56] - Quote
CR is only more relevant at this point because Armor is still hailing as king.
When shields and armor have more parity... AR will probably become the best all around rifle variant again..
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Asha Starwind
DUST University Ivy League
714
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Posted - 2014.04.03 21:49:00 -
[57] - Quote
Oh my what's this finally you guys are starting to notice the CR? It was king of the hill in 1.7 and still is now.
Anyway make the profile 95/105, you know like all the other weapons what they lose on one side they gain on the other.
Mad Bomber - 50% less profile
Return dumbfire to Swarms
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medomai grey
WarRavens League of Infamy
504
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Posted - 2014.04.03 21:51:00 -
[58] - Quote
Meee One wrote:Aisha Ctarl wrote:The Combat Rifle is the new Duvolle of old. All you see in the kill feed nowadays is RS-90 CR or BK-42 Assault CR. It is getting ridiculous.
You can get the jump on a combat rifle user for them to wheel around and take you out before you can fully count to two. Its 95/110 damage profile is too balanced leading it be an extremely fast killer. If anything, projectile ammo should be the least effective to shields (after explosive damage) and the damage profile imo should be changed to 80/110.
While everyone was crying foul over the RR in 1.7, the CR sneaked right through the door.
EDIT
My proposal is to NOT touch its damage per shot, but to tweak its damage profile to 80/110.
Every weapon in the game depending on its damage profile can be countered except for the CR and SMG.
Example
Dying too much to Plasma Rifles, Scrambler Rifles, Scrambler Pistols, Ion Pistols -- stack more armor Dying too much to Mass Drivers, Flaylocks (lol), Locus Grenades, Missiles -- stack more shields Dying too much to Combat Rifles, Sub Machine guns -- you're SOoL
EDIT 2
Disregard my 80/110 damage profile...I'm not a math major, and I've been told that 80/110 is terribad math apparently (homeland security major here). I do know for a fact though that the CR's power lies in its current damage profile of 95/110, what do you all propose as a new damage profile? TL;DR You're mad you unload on people with your viziam and it doesn't 1 hit kill like it used to,so they can get to cover and fire back at you within their optimal. You need to learn that Amarrian weapons benefit from range over raw DPS,CR should be left alone. I rarely see any CR but the one i use,i see shat tons of RRs though. God forbid a CR be good at what it's designed for (CQC). You do know the person you replied to uses combat rifles don't you? It was mentioned somewhere near the start of this thread.
I've been told that people prefer fake smiles over the honest expressions of their fellow men. : )
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Awesome Pantaloons
Lokapalas.
419
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Posted - 2014.04.03 21:58:00 -
[59] - Quote
Aisha Ctarl wrote:NAV HIV wrote:I remember you killing me 3-4 times with that Scout and CR combo... I felt dirty. Proto Amarr Scout with proto CR. *shakes head in shame*
D: Aisha how could you!?
"The Wrath of God is Immense. His Justice is Swift and Decisive. His Tolerance is Limited."
-The Code of Demeanor
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PLAYSTTION
GamersForChrist
85
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Posted - 2014.04.03 22:13:00 -
[60] - Quote
basic cr is WAY better tun the duvolle
-Open Beta Vet 19 mil sp-
Laser+Flaylock
Dust 514 recruitment link here.
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