Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 |
401. Phantom Pickup Markers - in Technical Support/Bugs [original thread]
Bump.
- by bogeyman m - at 2014.06.03 03:27:00
|
402. what should i name my alt? - in General Discussions [original thread]
Nate As in alter-Nate...
- by bogeyman m - at 2014.06.01 19:37:00
|
403. what should i name my alt? - in General Discussions [original thread]
Immortal John Ripper wrote: Ripper Ripper Ripper John John John
- by bogeyman m - at 2014.06.01 19:36:00
|
404. Whats in your wallet? - in General Discussions [original thread]
Immortal John Ripper wrote: http://imgur.com/N87rLhg An obvious ponzi scheme... Taco futures.
- by bogeyman m - at 2014.06.01 14:51:00
|
405. X Race has the best Y - in General Discussions [original thread]
Atiim wrote: Vitharr Foebane wrote: Ammar have the highest faith and the scariest suits. Even our scouts make people soil their dropsuits. People soil themselves at the sight of a walking p enis? Ithyphallophobia?
- by bogeyman m - at 2014.06.01 14:47:00
|
406. X Race has the best Y - in General Discussions [original thread]
True Adamance wrote: Joseph Ridgeson wrote: Caldari have the best tea. Well the Amarr make the best WHINE! Fixed that for you.
- by bogeyman m - at 2014.06.01 14:19:00
|
407. X Race has the best Y - in General Discussions [original thread]
Hakyou Brutor wrote: Well, let me point out the obvious one... Amarr have the best slaves. Minmatar are the best slaves. Yay! We win! Wait... What?
- by bogeyman m - at 2014.06.01 14:17:00
|
408. Whats in your wallet? - in General Discussions [original thread]
Coupon for duct tape, coupon for WD-400 (it's the future), frequent coffee-drinker card... Another coupon for duct tape, wallet-shaped repair tool... A mini lock pick set, another coupon for duct tape... And Monopoly money.
- by bogeyman m - at 2014.06.01 14:12:00
|
409. people with warbarge strike - in General Discussions [original thread]
Byozuma Kegawa wrote: Eko Sol wrote: Fore Thunder wrote: what I hate is jerks and dicks who use it even though there team is winning.Like why is it so easy to get it so I want them to take warbarge strike off or let people use it if there...
- by bogeyman m - at 2014.06.01 13:44:00
|
410. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
CCP Rattati wrote: SponkSponkSponk wrote: Garth Mandra wrote: Damage threshold would work better as an amount of damage per second (or some time period) rather than per hit. Shield regen happens per second right? Maybe you could just che...
- by bogeyman m - at 2014.05.30 06:06:00
|
411. Sticky:[Feedback] Hotfix Alpha - in Feedback/Requests [original thread]
Chuck Nurris DCLXVI wrote: I'm still waiting for a normalization of the rail rifle. It's way too OP compared to other weapons, too high DPS, rate of fire, and not enough spread when on continuous fire. This.
- by bogeyman m - at 2014.05.28 23:58:00
|
412. [suggestion] vehicles and scan radius - in Feedback/Requests [original thread]
Brokerib wrote: As vehicles of all sorts are inherently 'noisier' that dropsuits, I would suggest that they be visible on passive scan at greater distances. It seems unbelievable that my scout, that can pick up a light suit (45dB, or the sound ...
- by bogeyman m - at 2014.05.28 02:50:00
|
413. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
bogeyman m wrote: CCP Rattati wrote: Taking a lot of various feedback into account, we are pulling the GA repair rate change, and improving the AR by 3%, instead of 2% Consider the numbers in the spreadsheet in green cells to be locked an...
- by bogeyman m - at 2014.05.28 02:35:00
|
414. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
Thor Odinson42 wrote: I wish REs would suffer a similar fate as locus grenades. I don't think there is a deadlier, cheap SP investment in the game. I don't mind the damage that REs do, but the distance they can be thrown needs to be cut in h...
- by bogeyman m - at 2014.05.28 02:31:00
|
415. Nanohives - in General Discussions [original thread]
RYN0CER0S wrote: Could you guys help some HeavyBros out throw some every now and then? If you would like for me to continue keeping scrub Blaster tanks and other Heavies off of your point, I'm going to need more ammunition. Yes, I have my Am...
- by bogeyman m - at 2014.05.27 04:18:00
|
416. Clunky rep lockon - in Technical Support/Bugs [original thread]
Weekly bump.
- by bogeyman m - at 2014.05.27 03:47:00
|
417. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
CCP Rattati wrote: Taking a lot of various feedback into account, we are pulling the GA repair rate change, and improving the AR by 3%, instead of 2% Consider the numbers in the spreadsheet in green cells to be locked and loaded for Hotfix A...
- by bogeyman m - at 2014.05.27 03:26:00
|
418. AV incubus - in General Discussions [original thread]
Lots of friends... Also with AV.
- by bogeyman m - at 2014.05.25 20:29:00
|
419. [Suggestion] Kill to Death Ratio Rework. (That guy with the Needle) - in General Discussions [original thread]
Fox Gaden wrote: Shadowswipe wrote: KDR should just be removed. Only thing that should be tracked is isk lost vs isked you caused to be lost. People don't care if you die 100 times when getting a job done. The contractor just cares that you ...
- by bogeyman m - at 2014.05.25 13:50:00
|
420. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
CCP Rattati wrote: In summary Overall we generally agree that 1)GA scout could fit too much because of his native dampening 2)GA scout also got a free repair module on top of that 3)GA passive scan bonus doesnt necessarily make sense for role ...
- by bogeyman m - at 2014.05.25 01:00:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 |
First page | Previous page | Next page | Last page |