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1901. Rage Quit - in Feedback/Requests [original thread]
Not really a feedback thing...
- by Zero Harpuia - at 2012.08.31 15:15:00
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1902. Feedback: Buying DropSuits With AUR - in Feedback/Requests [original thread]
Shiro Mokuzan wrote: Encharrion wrote: Where they are going to make money is the skill boosters, when you get one and it runs out, the reduced skill point gain is almost painful. Yeah, I think of it basically as an optional monthly fee. ...
- by Zero Harpuia - at 2012.08.31 15:12:00
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1903. Stupid decision to require Aurum to use chat function - in Feedback/Requests [original thread]
The reason noone uses voice is either they don't know about it at all, don't know about pushtotalk, or gave up on it because they didn't know about the above. Also, who's going to buy UVTs when there's Teamspeak, Mumble, Skype, Steam, I can go on....
- by Zero Harpuia - at 2012.08.31 03:24:00
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1904. Cavity grenades - in Feedback/Requests [original thread]
Are cavity 'detonate on impact'? If so, screw that noise, people need to learn to cook their 'nades. And by noise, I mean just the idea of detonate on impact grenades, not the ISK version of them.
- by Zero Harpuia - at 2012.08.30 21:39:00
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1905. [Request] Add ammunition types to the game - in Feedback/Requests [original thread]
Sounds interesting, but the cryo ammo needs work. 15% chance with an SMG firing is gonna be 'frozen all the time' unless you have it like TF2's critical hit system. Single fire weapons get a roll every shot, while automatic weapons get a dice roll...
- by Zero Harpuia - at 2012.08.30 15:49:00
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1906. NEW PATCH, YET STILL GAMEPLAY DHIARRHEA - in Feedback/Requests [original thread]
With the snipers and shotguns, tanks, etc etc, its all a case of perfect imbalance. People all used ARs. Then someone skilled an HAV, and people bitched about HAVs. Then some people quit AR to find a tank counter, Forge Guns. Then tank drivers (an...
- by Zero Harpuia - at 2012.08.30 14:55:00
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1907. [feedback] Are Scout Suits Too Fast? - in Feedback/Requests [original thread]
It's probably a bit of hit detection, a bit of server lag, and a bit of turn speed hard-caps making it nigh impossible to track a close scout. Also, relevant http://www.youtube.com/watch?v=xOqxUsnSA2c&feature=related
- by Zero Harpuia - at 2012.08.29 06:34:00
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1908. [Collective Feedback] Core components or Unique devices? - in Feedback/Requests [original thread]
Please comment below on what you would rather see worked on first, and please provide reasons. You can support both sides if you feel like it, but be sure to support them. Core Components/Mechanics: Aiming, Movement, Balance, etc Unique Devices/...
- by Zero Harpuia - at 2012.08.28 19:11:00
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1909. MOVE Assault rifle aiming issues: Provide ZERO dead zone!!!! - in Feedback/Requests [original thread]
Could do without the pompous sounding ending there, but as a player of Metroid Prime 3 on the Move... sorry, WiiMote, they look so similar... there is a large potential for the controller setup. It's probably mostly just how ADS lowers sensitivity...
- by Zero Harpuia - at 2012.08.28 19:07:00
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1910. [Request] Assault Suit Upgrade - in Feedback/Requests [original thread]
Tim Maroth wrote: Just Bad wrote: Given how effective AV grenades are against vehicles (well LAVs at least) at the moment I'm afraid I'd have to disagree - everyone who could would likely carry them and I think it'd go some way to marginalis...
- by Zero Harpuia - at 2012.08.28 18:48:00
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1911. CCP please fix OP Free-Fall Dampeners - in Feedback/Requests [original thread]
XxStonedAssassinxX wrote: Kro'nak Ragnok wrote: I believe the dampeners actually are unrealiscically overpowered. I say this because part of my enjoyment of using the dampeners comes from the thrill or rush of using the dampeners at the ver...
- by Zero Harpuia - at 2012.08.28 18:41:00
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1912. to explain BETA- version to all those whiners and crybabies - in Feedback/Requests [original thread]
Question posed to the people who say 'EVE players are not the core audience': why the hell are they not? The core audience is FPS players. EVE players and FPS players are not exclusive, its a Venn diagram with a large overlap. personally, I got in...
- by Zero Harpuia - at 2012.08.28 17:52:00
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1913. please fix the bugs its hurting the marketability - in Feedback/Requests [original thread]
Commas suck, formatting sucks, the enter key sucks... Also, this isn't a 'product'. Ever hear of a prototype? Yaknow, the ****** thing that exists before the thing? This is that. And you aren't supposed to be marketing it to your friends anyway, ...
- by Zero Harpuia - at 2012.08.25 15:56:00
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1914. Current Militia gear that gives Zero incentive to getting better gear. - in Feedback/Requests [original thread]
STB Vermaak Doe wrote: Eskel Bondfree wrote: STB Vermaak Doe wrote: Citrutex wrote: So let me get this straight, it is your opinion that in this game, expensive Scissors should be able to beat rock? I'm pretty sure thats how eve ...
- by Zero Harpuia - at 2012.08.24 22:12:00
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1915. Request: Raise the price of all tanks. - in Feedback/Requests [original thread]
Noc Tempre wrote: Goric Rumis wrote: Nova Knife wrote: The main problem is not enough people running AV. (Militia shock fit does not count because it is just plain terrible and harmless to tanks) I've lost more tanks to disconnects than ...
- by Zero Harpuia - at 2012.08.24 16:27:00
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1916. [Request] Other counters or indicators besides K/D - in Feedback/Requests [original thread]
Ryan MacGrath wrote: i think its odd that they give us K/D ratios, especially seeing as how one of the key concepts of this game is that we're disposable soldiers. Meh, you can easily dress it up as an efficiency rate, plus they're easy to ...
- by Zero Harpuia - at 2012.08.23 17:43:00
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1917. [Request] Other counters or indicators besides K/D - in Feedback/Requests [original thread]
We really should have more... hell, look at TF2. (will insert link to snapshot of TF2 scoreboard when it isn't 2 in the morning) They have Kills, Assists, Deaths, Destructions (breaking engineer buildings), Headshots (which only snipers and spies ...
- by Zero Harpuia - at 2012.08.23 06:35:00
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1918. When are we supposed to get the event suits? - in Feedback/Requests [original thread]
Title is self explanatory. I got the 1mil SP/ISK bonus last build, so where is the Logi suit this build?
- by Zero Harpuia - at 2012.08.19 22:38:00
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1919. SP boost on passive SP gain - in Feedback/Requests [original thread]
It's actually meant for busy people to reach the SP soft cap in less time, not so much for those who try to go past it.
- by Zero Harpuia - at 2012.08.19 02:53:00
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1920. [Req] Logi-friendly starting style - in Feedback/Requests [original thread]
Kengfa wrote: What's wrong with starting as a logi? It's actually easier than the rest. Get an assault rifle. (Standard) Militia of the following: -Repair tool -Nanohive -Nanite Injector You're set. What he means is there is nor starting c...
- by Zero Harpuia - at 2012.08.19 02:49:00
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