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141. [Feature] Variable Ammo Types - in Feedback/Requests [original thread]
I skimmed half a second, and I already hate this idea.... Sorry no feedback, the fact that it's equipment is why this suck's SOOOO BAAAAD! I'm sorry but this is really not by any mean's a good idea for a game that's going to become simplified anyh...
- by Zan Azikuchi - at 2015.06.22 22:57:00
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142. Merge shield regulators and rechargers into one module - in Feedback/Requests [original thread]
Think about it, 4 shield extender, 1 basic energizer and 3 regulator's that give recharging capabilities along with enhanced recharge speed rate, it'd bandage the shield suit's at least, and it'd make it fair since, some of the other module (1 mod...
- by Zan Azikuchi - at 2015.06.22 22:53:00
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143. Merge shield regulators and rechargers into one module - in Feedback/Requests [original thread]
I think what he mean's is to have regulator's recharge shield faster as well as recharge more, while energizers remain in the high slot, seems like a sound idea really.
- by Zan Azikuchi - at 2015.06.22 22:46:00
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144. Helping the Rail Rifle - in Feedback/Requests [original thread]
ThePlayerkyle13 wrote: Zan Azikuchi wrote: ThePlayerkyle13 wrote: I use a sentinel suit & i mostly get killed by Rail Rifles, if RR users can kill me in my APEX Amarr Sentinel Suit then their's nothing wrong with the gun, it can take ...
- by Zan Azikuchi - at 2015.06.22 22:39:00
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145. Swarm launcher lock on change proposal - in Feedback/Requests [original thread]
Bright Cloud wrote: How would this be OP? Yes it would devalue swarm launchers and encourage the usage of forgeguns and PLC's. You need aswell to keep in mind that you have to make room for it on your vehicle fitting and the module might turn o...
- by Zan Azikuchi - at 2015.06.22 22:01:00
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146. Swarm launcher lock on change proposal - in Feedback/Requests [original thread]
Bright Cloud wrote: Im gonna dig into this by explaining how lock ons are working on eve online. You have a ship and that ship has a signature profile similar to dropsuits on dust. The bigger your signature is the faster a hostile ship can lock...
- by Zan Azikuchi - at 2015.06.22 21:05:00
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147. Helping the Rail Rifle - in Feedback/Requests [original thread]
ThePlayerkyle13 wrote: I use a sentinel suit & i mostly get killed by Rail Rifles, if RR users can kill me in my APEX Amarr Sentinel Suit then their's nothing wrong with the gun, it can take chunks of my Armour off my suit from 1124hp in 5s...
- by Zan Azikuchi - at 2015.06.22 20:34:00
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148. Increase Minmatar Light suit strafe speed before applying new change... - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: The role of the Minmatar Scout is to quickly hack objectives, set up explosive traps and to slice people before quickly jumping away before the body hits the ground. Granted that they die easily, but they kill quickly as w...
- by Zan Azikuchi - at 2015.06.22 18:50:00
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149. Increase Minmatar Light suit strafe speed before applying new change... - in Feedback/Requests [original thread]
No, absolutely not, strafing shouldn't be a mean's to mitigate damage while directly in front of your target, unless you plan to use this to get behind cover quickly. If it's misused or abused in the way it is now, I say take that bonus away and g...
- by Zan Azikuchi - at 2015.06.21 18:53:00
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150. Helping the Rail Rifle - in Feedback/Requests [original thread]
Jaysyn Larrisen wrote: I think you guys are starting to hit the nail on the head... focus on the suits more than the weapons. In all honesty, I think you should get a moderate baseline perk / bonus for your racial weapon so it is always incen...
- by Zan Azikuchi - at 2015.06.21 07:52:00
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151. Leaving battle penalties - in Feedback/Requests [original thread]
Or, you can open up map playlist's that people actually like, that could also contribute to player's not leaving battle.
- by Zan Azikuchi - at 2015.06.20 23:03:00
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152. Helping the Rail Rifle - in Feedback/Requests [original thread]
Devadander wrote: Zan Azikuchi wrote: ... that way all the race's have something deadly attached to their suit's. So much this. My thing is, after watching some youtube and seeing how long the laser can burn on a pro amarr. I maxed the s...
- by Zan Azikuchi - at 2015.06.20 22:43:00
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153. [IDEA] Lag Fix mayhaps? - in Feedback/Requests [original thread]
Lynn Beck wrote: Might not be feasible with the current dev team, but considering Tranquility being a "Single shard" and people complaining nonstop (myself included) about laggy people and their seeming invincibility, but here goes: The genera...
- by Zan Azikuchi - at 2015.06.20 21:44:00
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154. Helping the Rail Rifle - in Feedback/Requests [original thread]
As a skill for the caldari suit? Or are you talking in general? Also remember the ARR doesn't actually have recoil, it's all visual recoil, if the visual recoil was removed for 1 day, everyone would be using it, as for an actual racial skill, I sa...
- by Zan Azikuchi - at 2015.06.20 21:07:00
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155. Helping the Rail Rifle - in Feedback/Requests [original thread]
BUMP
- by Zan Azikuchi - at 2015.06.20 19:17:00
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156. Leaving battle penalties - in Feedback/Requests [original thread]
XxGhazbaranxX wrote: Thokk Nightshade wrote: I would say give people 3 free early exits with no penalty. This means anytime before the "return to merc quarters" option. There are some legit reasons to leave a match and, sorry, if 8 people le...
- by Zan Azikuchi - at 2015.06.20 18:50:00
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157. New shield modules. - in Feedback/Requests [original thread]
So... We're all in agreement? Because we need shield suit's to be fun to play with, not to eat. (Kudos to whoever get's this comment).
- by Zan Azikuchi - at 2015.06.20 17:27:00
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158. New shield modules. - in Feedback/Requests [original thread]
bump
- by Zan Azikuchi - at 2015.06.20 10:36:00
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159. ScR Feedback Damage - in Feedback/Requests [original thread]
Sicerly Yaw wrote: All Gucci wrote: No one ever mentions this.... if you want to nerf the scr you might as well take away the part that can kill the user, then fix whatever you feel like... this is something fairly silly to mention, the ...
- by Zan Azikuchi - at 2015.06.19 23:12:00
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160. Instead of daily aurum - in Feedback/Requests [original thread]
Yeah and people who continue to use real money, can continue to beat the crap out of player's who didn't know what they were doing.
- by Zan Azikuchi - at 2015.06.19 22:18:00
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