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21. Caldari Assault Bonus BUFF - in Feedback/Requests [original thread]
Taskanoss wrote: What game are you all playing? The Cal Assault is the clear FOTM. Try fitting your suit different. Lol, and yet there are still more Min, amarr, and Gal assault's on the battlefield compared to Cal. Don't even try that...
- by Zan Azikuchi - at 2015.11.11 03:16:00
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22. Caldari Assault Bonus BUFF - in Feedback/Requests [original thread]
Ah sorry, I didn't just mean a threat, I meant actually viable for an FPS game standard, actually capable of doing what vet's tell ever you to do, PTFOs, Cal's never going to be competitive, not going to happen. Ever. Again.
- by Zan Azikuchi - at 2015.11.10 06:20:00
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23. Caldari Assault Bonus BUFF - in Feedback/Requests [original thread]
Cause, nobody wants cal's to be an actual threat, that's why.
- by Zan Azikuchi - at 2015.11.10 05:14:00
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24. So you get an idea of how OP Gal Assault is - in Feedback/Requests [original thread]
Derpty Derp wrote: Zan Azikuchi wrote: too much can affect their recovery status' positively, so either the HP need's to be cut back on armor, which would be preferred, or Anti armor weapon's efficiency need's to go up, so that we CAN kill t...
- by Zan Azikuchi - at 2015.10.29 16:54:00
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25. So you get an idea of how OP Gal Assault is - in Feedback/Requests [original thread]
Well armor's just extremely OP.... There's just nothing that can really beat it, a logi, a gal aslt and a wiyrkomi triage hive, a dude with a breach AR couldn't even down me, so I soaked up the damage, fact is, armor itself is too powerful, that's...
- by Zan Azikuchi - at 2015.10.28 03:50:00
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26. upgrade the flux grenade - in Feedback/Requests [original thread]
So negate nade spam.... With more nade spam? I feel the ignorance, filling this thread, so i'll just hide in the background behind the curtains here... Their lavender... Interesting....
- by Zan Azikuchi - at 2015.10.24 00:05:00
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27. So, people leaving games early... - in Feedback/Requests [original thread]
Kevall Longstride wrote: This is obviously a problem. And for those that stick to the end of a game it frankly annoys the hell out of them. So chatting amongst the CPM about it, I had an idea and just wanted to bounce it off you all. The ma...
- by Zan Azikuchi - at 2015.10.14 23:32:00
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28. Fixing the assault rifle?(request) - in Feedback/Requests [original thread]
Gal's bonus completely overshadow's Cal bonus, sure the lessened recoil is nice, but it's not good enough to actually assist in long range combat, mostly because: A. There's enough cover for armor's to continuously bob and weave out of it, mostly...
- by Zan Azikuchi - at 2015.10.14 23:14:00
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29. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Is it me? Or has shield's just been band-aided? Because shield competitiveness has not changed in the least amount this hotfix.... The bonus to the RR's is nice, but ineffective since any decent player could reasonably control the recoil, perhaps...
- by Zan Azikuchi - at 2015.10.13 21:33:00
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30. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Immortal 3mpire wrote: To make the game balanced there should be a few things done. (mostly to vehicles) Dropships need damage buff due to HMG doing full damage. they already do crazy damage to drop-ships. or tank hardeners need to be tone...
- by Zan Azikuchi - at 2015.10.09 20:25:00
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31. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Dez Steelheart wrote: Cmon really Assault scramblers can might be more heat and less damage, but for Christ's sake they have ROF buff witch makes them still overpowered. I know the Assault Rifle was the underdog but now they are way too good. ...
- by Zan Azikuchi - at 2015.10.08 22:44:00
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32. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
The Gallente ROF bonus is OP as ****, but if it mean's seeing less of my weapon's being used on the incorrect suit, fine....
- by Zan Azikuchi - at 2015.10.08 20:52:00
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33. Toxic gas granades idea - in Feedback/Requests [original thread]
Toxic gas grenade? Worst. Idea. Ever. Would make sense if it was an Acid Gas grenade, to deal damage high damage to armor and low damage to shield's.....
- by Zan Azikuchi - at 2015.10.05 23:56:00
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34. New weapon. - in Feedback/Requests [original thread]
Well, number 1, you could easily connect them to remote explosives skill tree, even make proxy reduce the speed of vehicles by 3% (assuming most, if not many player's will stack their use), so what it does not kill, allow's player's to finish off....
- by Zan Azikuchi - at 2015.10.05 04:18:00
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35. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
You know, we could keep arguing about this, but we won't be able to know UNLESS we actually see it in game, many a time an in game show of a weapon's abilities vs those on paper differ, significantly. And even if you believe it'll be OP, it's ran...
- by Zan Azikuchi - at 2015.10.05 04:00:00
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36. [SUGGESTION] Assault/Commando Bonus and Slot Changes - in Feedback/Requests [original thread]
zzZaXxx wrote: Assaults don't need much, but since Cal/Gal have three bonuses now Min/Amr should too, with all bonus affecting light weapons and sidearms. So I suggest the following additions: Caldari Assault: Make the kick bonus affect sidear...
- by Zan Azikuchi - at 2015.10.04 04:02:00
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37. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Devadander wrote: Shamarskii Simon wrote: I said buff one or the other, not both charge and damage. Also along with the kick skill from calAssault, it's a 3x buff basically. I know tons of people who use the magsec effectively. A proto ma...
- by Zan Azikuchi - at 2015.10.04 03:43:00
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38. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Shamarskii Simon wrote: I said buff one or the other, not both charge and damage. Also along with the kick skill from calAssault, it's a 3x buff basically. I know tons of people who use the magsec effectively. A proto magsec, at prof 5 it's ...
- by Zan Azikuchi - at 2015.10.04 03:37:00
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39. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Shamarskii Simon wrote: Magsec OP. Trust me. Making the proto magsec dish out current officer stats is insane. I use this thing religiously as my sidearm, only sidearm I'm skilled into. I've been ghosting on the forums until i saw this. Ple...
- by Zan Azikuchi - at 2015.10.03 21:28:00
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40. Balancing Officer Weapons - in Feedback/Requests [original thread]
So in other word's, you want to make officer weapon's trash, remember that "balancing" is why weapon's like the assault smg suck and is why the scrambler is OP, leave them alone. If you don't like being killed by officer weapon's, remember that ...
- by Zan Azikuchi - at 2015.10.03 00:28:00
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