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21. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
Breakin Stuff wrote: John Demonsbane wrote: Play any role you want, but only one at a time . Not that hard to understand. Is this really THAT difficult to comprehend? With bandwidth other suits can still do logistics things. "one at ...
- by Z3dog - at 2014.11.30 19:34:00
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22. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
The notion that this will eliminate the omni soldier is flawed. There is nothing preventing a scout to spawn at the beginning of a game drop an uplink or two (actually 3, with invisibility) then switch to a logi suit. The difference with BW is tha...
- by Z3dog - at 2014.11.30 19:31:00
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23. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=182530&find=unread scout doublethink Just replace the letters RE with the word uplinks in several of the posts.
- by Z3dog - at 2014.11.29 01:45:00
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24. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Rescuing thread from 5th page
- by Z3dog - at 2014.11.28 18:12:00
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25. All Logistics should get 4 EQ for all Tiers. - in Feedback/Requests [original thread]
Catgirl White Mage wrote: Its our role bonus. Every other suit in the game has a consistent number of EQ slots from Basic to Pro. We should be the same. All Tiers should also have the same Equipment Bandwidth. Not everything in this game ...
- by Z3dog - at 2014.11.28 18:06:00
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26. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
Jaysyn Larrisen wrote: #63Posted: 2014.11.27 21:43 | Report True Adamance wrote: However you have yet to suggest why the logistics player should gain the benefit of using their suit, switching to another, and continuing to have personal and t...
- by Z3dog - at 2014.11.28 17:36:00
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27. Scouts - Why do you need a 2nd equip slot? - in Feedback/Requests [original thread]
They don't.
- by Z3dog - at 2014.11.28 17:24:00
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28. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
Z3dog wrote: Equipment spam is a necessary evil and it isn't as common as other exploits. Move the supply depot at the gallente research facilty and BAM, 90% of all cases of equipment spam are gone. The gallente lag facility is the only place i...
- by Z3dog - at 2014.11.27 04:58:00
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29. [Suggestion] Change Objective location in GRF Domination - in Feedback/Requests [original thread]
Fox Gaden wrote: So no one has an opinion on this, one way or the other? For this map if you aren't a repair logi, an armor tanked sentinel, or a RE spamming scout you might as well just leave the battle.
- by Z3dog - at 2014.11.22 16:24:00
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30. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
John Demonsbane wrote: Z3dog wrote: Is anyone else concerned about the nanite injector in 1.9 being opt-in instead of opt-out for team revives? Yes. Thanks. Guess I'll be unequipping my nanite injectors when 1.9 comes out.
- by Z3dog - at 2014.11.02 15:21:00
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31. Needle Changes Will Hurt the Game. - in Feedback/Requests [original thread]
CCP Rattati wrote: Soraya Xel wrote: I definitely would prefer an accept/reject revive button, as I've said many times. Though this is better than doing nothing. The way nanite injectors previously worked is arguably a form of abusive gamep...
- by Z3dog - at 2014.11.02 15:19:00
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32. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Is anyone else concerned about the nanite injector in 1.9 being opt-in instead of opt-out for team revives?
- by Z3dog - at 2014.11.02 14:39:00
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33. [Proposal] Mobile Uplink - in Feedback/Requests [original thread]
There was a glitch in this game awhile ago where if you pulled out an uplink it would activate while you where carrying it. Never saw anyone spawn on one while it was mobile though.
- by Z3dog - at 2014.10.25 03:51:00
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34. Can we remove scout's sidearm slot in 1.9? - in Feedback/Requests [original thread]
benandjerrys wrote: CCP Rattati wrote: No No No
- by Z3dog - at 2014.10.24 02:17:00
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35. . - in Feedback/Requests [original thread]
Jebus McKing wrote: Spademan wrote: Oh by the way, I recovered your deleted post for you. Haerr wrote: Come on Rattatiatiatiatitiitaitiita you know it needs to happen! Just Imagine on Line Harvest, PLC jumping up on top of the table top!...
- by Z3dog - at 2014.10.12 05:56:00
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36. Simulated Market - in Feedback/Requests [original thread]
Bump
- by Z3dog - at 2014.09.26 01:57:00
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37. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Meee One wrote: 0/10 If logistics made up for its lack of eHP with evasion. Not necessarily a stat. Meee One wrote: And lack of offense with damage resistance while holding equipment,i would agree. So I could whip out some kind of e...
- by Z3dog - at 2014.09.20 04:51:00
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38. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Please leave logistics suits stats exactly as they are right now. Slots, pg, cpu, etc.
- by Z3dog - at 2014.09.17 02:51:00
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39. Scouts! Still no reason to be an Assault - in Feedback/Requests [original thread]
Fristname Family name wrote: If you want to give a damp penilty for plates your stupid. Scouts had 2 slots to fit a cloak and i dot use cloak much so damp the slot. Scouts and assualts are completly different and removing a mod slot from all sc...
- by Z3dog - at 2014.09.17 02:11:00
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40. Scouts! Still no reason to be an Assault - in Feedback/Requests [original thread]
What if armor plates caused a penalty to profile dampening? For every suit that is.
- by Z3dog - at 2014.09.16 03:30:00
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