Pages: 1 2 [3] 4 5 6 7 8 9 10 |
41. heavys driving lav's - in General Discussions [original thread]
ADAM-OF-EVE wrote: i just want some ballance. previously you had long range/high dps and then they nerfed the range so you all jumped into lav's to get in close. thats fair enough but when people just roam around in lav's with an aim to run pe...
- by Yeva Kalsani - at 2013.06.09 07:47:00
|
42. Would you welcome a subscription fee? - in General Discussions [original thread]
I don't play subscription-based games, period. Also, from what I've tried out in many of them, not that many would really be worth it, anyway. The F2P model producing only flawed games is a logical fallacy and simply wrong. You're forgetting that...
- by Yeva Kalsani - at 2013.06.09 07:31:00
|
43. The oldest trick in the book - in General Discussions [original thread]
Assault Forge Gun in CQC. You wouldn't believe how many people run right at you, guns blazing, while the porta-a-cooker's charging up, hoping you'll switch to a sidearm because of slow turning speed on the heavy suit, and then BAM!! De-atomized cl...
- by Yeva Kalsani - at 2013.06.08 22:58:00
|
44. What's the one thing you wish Dust would just add already? - in General Discussions [original thread]
Herper Derp wrote: Zeylon Rho wrote: PvE
- by Yeva Kalsani - at 2013.06.08 10:45:00
|
45. Balance? - in General Discussions [original thread]
One-shot the logi with a Forge Gun, balance achieved?
- by Yeva Kalsani - at 2013.06.08 08:25:00
|
46. Vehicle limit - in General Discussions [original thread]
No.
- by Yeva Kalsani - at 2013.06.07 22:14:00
|
47. Deny good games , for the better! - in General Discussions [original thread]
Hey, I heard of this other game mode. I think it's called Ambush.
- by Yeva Kalsani - at 2013.06.07 21:59:00
|
48. Dude - in General Discussions [original thread]
That rug really tied the room together.
- by Yeva Kalsani - at 2013.06.07 03:36:00
|
49. Please get rid of turret installations. - in General Discussions [original thread]
I would prefer if they could be bought and deployed on command for ISK like in a tower defense game.
- by Yeva Kalsani - at 2013.06.06 23:50:00
|
50. Removeing KBM yea or nay? - in General Discussions [original thread]
I think it's cool that there are so many options; gamepad, KBM and Move. I normally only play FPS on my PC with KBM and understand anybody who wouldn't want to play it any other way, but I play DUST with my gamepad and I've gotten used to it just ...
- by Yeva Kalsani - at 2013.06.06 08:17:00
|
51. Problem, Theres no reason to win - in General Discussions [original thread]
I think there should simply be an extra match-ending screen where the math is transparent, laid out in a table showing all the calculations that led to your SP and ISK rewards. If people realized how the game is calculating these payouts, they'd ...
- by Yeva Kalsani - at 2013.06.05 12:42:00
|
52. People who are not in squads - in General Discussions [original thread]
Mike Poole wrote: JETSTORM1090 wrote: I don't understand why people stay in the no squad section, people should always be in squads even if you are the one to make the squad. Orbital strikes can make a difference between a winning and losing...
- by Yeva Kalsani - at 2013.06.05 08:03:00
|
53. Dust 514 to move towards "pay-to-play" - in General Discussions [original thread]
Valentine Crendre wrote: So that we may have a quality game. Sorry, poor people and no-lifers... go get a job (or unemployment, prostitution, etc. whatever, I don't care) Otherwise, we will continue to have a poorly built game. With continuou...
- by Yeva Kalsani - at 2013.06.04 22:28:00
|
54. enforcer dropsuit ? - in General Discussions [original thread]
Man, what? Nanohives are quite possibly the most used equipment item at the moment.
- by Yeva Kalsani - at 2013.06.03 19:10:00
|
55. Is there anyone who honestly believes forge guns vs dropships are balanced? - in General Discussions [original thread]
Being a FG user myself, the problem I can identify is this: Forge Guns (and railguns) are fairly well balanced against everything else. Especially when higher-level HAVs are rolled out, this will become clear. It will become even more clear when ...
- by Yeva Kalsani - at 2013.06.03 14:46:00
|
56. Discussion on the SP system problem (grindfest), and solution - in General Discussions [original thread]
There are two issues with it, currently: One: All the veteran players are rolling in ISK, so much so that in current games you see people go in and just up and lose 4-5 full proto-gear fittings or expensive vehicle fittings even though it's impos...
- by Yeva Kalsani - at 2013.06.03 13:29:00
|
57. Question for AURUM users : How much $$$ have you spent so far? - in General Discussions [original thread]
Don't remember the exact sum, but two Chromosome-era merc packs. Yeah, it was worth it. Boosters that sped up SP-advancement, BPOs for free/cheap fits. I've spent more money on other classic retail games with stupid DLC and gotten less mileage (t...
- by Yeva Kalsani - at 2013.06.03 13:12:00
|
58. Tough Critics or Calling a spade a spade? - in General Discussions [original thread]
The review on mkgaming is fair enough, but the other one is trash and seems to be a thinly veiled plagiarism of the lackluster IGN reviewGÇöregurgitating all of the key points mentioned in the IGN review and missing out on all the omissions it als...
- by Yeva Kalsani - at 2013.06.03 09:52:00
|
59. TAC overnerfed; what new gun? - in General Discussions [original thread]
I just looked into my crystal ball. It was fuzzy, but overall it looked like the ARs are still going to be the bread 'n butter weaponry on New Eden's battlegrounds.
- by Yeva Kalsani - at 2013.06.01 22:21:00
|
60. Dropships - in General Discussions [original thread]
TheAmazing FlyingPig wrote: TL;DR - Dropship EHP is fine. Forge shots need a decay effect. Dropships are trying to fill a role (transport) that isn't needed at present, but will open up later. The decay effect has been discussed and I remembe...
- by Yeva Kalsani - at 2013.06.01 22:16:00
|
Pages: 1 2 [3] 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |