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calisk galern
BurgezzE.T.F
191
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Posted - 2013.06.03 14:10:00 -
[61] - Quote
aren't drop ships virtually immune to swarm launchers/av grenades now due to their speed and height.
now they want to be immune to forge guns as well?
the phrase "in your dreams" seems pretty appropriate |
Israckcatarac
Opus Arcana Orion Empire
23
|
Posted - 2013.06.03 14:14:00 -
[62] - Quote
JamieC Jordan wrote:forge guns and dropships are not balanced im a pilot and i have been shot down in 1 or 2 hits max and i use the python with shield hardeners but the biggest and most ridiculous reason i dislike forge guns is their range i have been in the red zone on our base and still get shot down they should nerf range and damage or nerf range and increase dropships shield or armor i mean forge guns are stronger than instalations at over 2000 damage a shot and have more if not the same range. sorry first post on a forum He's right instalations are way under powered. Ballance threads for a minute I thought I was going to read about a dropship pilot complaining it's too easy to avoid forge gun's and they need a buff. But nope just another thread about nerfing something so it will be harder to kill you in your play style.
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JamieC Jordan
Optimal Rangers
0
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Posted - 2013.06.03 14:15:00 -
[63] - Quote
Interplanetary Insanitarium wrote:In short, yes, because it ain't easy bein' cheesy ... In either sense, flying dropships is difficult and so is wielding the forge gun/ being Heavy.
yh but honestly iv used both dropships and iv tryed a forge gun but a forge gun is alot easier to use and as i am using the caladari dropship most hits almost flip it |
gbghg
L.O.T.I.S. RISE of LEGION
1984
|
Posted - 2013.06.03 14:19:00 -
[64] - Quote
Av grenades are rarely a threat, but if you seriously believe that swarms are anon factor to dropships your an idiot. Swarms will punish any pilot who sits around in the area for too long and are a potent area denial for any pilot who is smart enough to stay out if range. Right nowswarms are quite well balanced, youmess up you die quickly, you fly well they're not a huge issue.
Forge guns on the other hand will kill you very quickly regardless of how well fit or how good a pilot you are. |
Azura Sakura
Militaires-Sans-Frontieres
54
|
Posted - 2013.06.03 14:20:00 -
[65] - Quote
Only thing the DS need is a Buff to their armour and shields. Maybe change the forge gun and railgun installation--their damage decreases the further the target is but will punish any target near by. Because it is damn near impossible to be effective when you have 1 angry nerd sitting there the whole match shooting your DS from your aide of the map in their red line |
JamieC Jordan
Optimal Rangers
0
|
Posted - 2013.06.03 14:27:00 -
[66] - Quote
Azura Sakura wrote:Only thing the DS need is a Buff to their armour and shields. Maybe change the forge gun and railgun installation--their damage decreases the further the target is but will punish any target near by. Because it is damn near impossible to be effective when you have 1 angry nerd sitting there the whole match shooting your DS from your aide of the map in their red line
exacly thank you for posting that. iv had a forge gunner focus on me a whole match i didn't get any killes or points due to him hitting and reducing my shield and armor all the way down every single time i got out of cover iv also had a tank/instalation/swarm launcher and forge gun focus on me at the same time there is nothing that can help you in that situation |
TuFar Gon
0uter.Heaven League of Infamy
2
|
Posted - 2013.06.03 14:31:00 -
[67] - Quote
I hope this is'nt another thread cryin about heavies. Just a bunch of people with bratty senses of entitlement who want to rule the field uncontested. Next thing ya know they'll call for forge gun nerfs. If your any bit a good pilot who fits your ship properly YOU R SIMPLY VERY HARD TO TAKE DOWN. Also,,cant help but notice not a single mention of swarm launchers,,HELLOOO,,THEIR MISSLE ROUNDS LOCK ON AND CHASE U. TO ALL THE " REAL PILOTS " OUT THERE,,FORGIVE MY RANT,,,JUST CANT STAND IT WHEN PEOPLE COMPLAIN ABOUT HEAVIES |
TuFar Gon
0uter.Heaven League of Infamy
2
|
Posted - 2013.06.03 14:31:00 -
[68] - Quote
I hope this is'nt another thread cryin about heavies. Just a bunch of people with bratty senses of entitlement who want to rule the field uncontested. Next thing ya know they'll call for forge gun nerfs. If your any bit a good pilot who fits your ship properly YOU R SIMPLY VERY HARD TO TAKE DOWN. Also,,cant help but notice not a single mention of swarm launchers,,HELLOOO,,THEIR MISSLE ROUNDS LOCK ON AND CHASE U. TO ALL THE " REAL PILOTS " OUT THERE,,FORGIVE MY RANT,,,JUST CANT STAND IT WHEN PEOPLE COMPLAIN ABOUT HEAVIES |
JamieC Jordan
Optimal Rangers
0
|
Posted - 2013.06.03 14:35:00 -
[69] - Quote
Israckcatarac wrote:JamieC Jordan wrote:forge guns and dropships are not balanced im a pilot and i have been shot down in 1 or 2 hits max and i use the python with shield hardeners but the biggest and most ridiculous reason i dislike forge guns is their range i have been in the red zone on our base and still get shot down they should nerf range and damage or nerf range and increase dropships shield or armor i mean forge guns are stronger than instalations at over 2000 damage a shot and have more if not the same range. sorry first post on a forum He's right instalations are way under powered. Ballance threads for a minute I thought I was going to read about a dropship pilot complaining it's too easy to avoid forge gun's and they need a buff. But nope just another thread about nerfing something so it will be harder to kill you in your play style.
you think forge guns dont need to be changed even as they have approximately 2300 damage? and ridiculous range you may think iv only used dropships but i haven't i used forge guns and they are easy to use a dropship can zig zag all it wants and i could still hit it. and try a dropship out forge guns will hit you before you even get in it |
Israckcatarac
Opus Arcana Orion Empire
23
|
Posted - 2013.06.03 14:36:00 -
[70] - Quote
gbghg wrote:Av grenades are rarely a threat, but if you seriously believe that swarms are anon factor to dropships your an idiot. Swarms will punish any pilot who sits around in the area for too long and are a potent area denial for any pilot who is smart enough to stay out if range. Right nowswarms are quite well balanced, youmess up you die quickly, you fly well they're not a huge issue.
Forge guns on the other hand will kill you very quickly regardless of how well fit or how good a pilot you are. I like to sit in the back by the opposition spawn point with me handy dandy boom swarmey and wait for the dropship to be called in. Just before there droped I fire one straight up in the air and the nex 2 directly at it the first 2 hit about the time he jumps in it the third one hit's just before the 4 letter word he screams. |
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gbghg
L.O.T.I.S. RISE of LEGION
1984
|
Posted - 2013.06.03 14:38:00 -
[71] - Quote
TuFar Gon wrote:I hope this is'nt another thread cryin about heavies. Just a bunch of people with bratty senses of entitlement who want to rule the field uncontested. Next thing ya know they'll call for forge gun nerfs. If your any bit a good pilot who fits your ship properly YOU R SIMPLY VERY HARD TO TAKE DOWN. Also,,cant help but notice not a single mention of swarm launchers,,HELLOOO,,THEIR MISSLE ROUNDS LOCK ON AND CHASE U. TO ALL THE " REAL PILOTS " OUT THERE,,FORGIVE MY RANT,,,JUST CANT STAND IT WHEN PEOPLE COMPLAIN ABOUT HEAVIES You clearly have notread this thread at all, and the simple fact is I can throw your own argument back at you with no effort at all. |
Wigglen Tallywacker
ZionTCD Unclaimed.
11
|
Posted - 2013.06.03 14:38:00 -
[72] - Quote
also realized we haven't even gotten prototype will drop ships when that happens the overall survivability of the dropship will increase |
JamieC Jordan
Optimal Rangers
0
|
Posted - 2013.06.03 14:39:00 -
[73] - Quote
[quote=TuFar Gon]I hope this is'nt another thread cryin about heavies. Just a bunch of people with bratty senses of entitlement who want to rule the field uncontested. Next thing ya know they'll call for forge gun nerfs. If your any bit a good pilot who fits your ship properly YOU R SIMPLY VERY HARD TO TAKE DOWN. Also,,cant help but notice not a single mention of swarm launchers,,HELLOOO,,THEIR MISSLE ROUNDS LOCK ON AND CHASE U. TO ALL THE " REAL PILOTS " OUT THERE,,FORGIVE MY RANT,,,JUST CANT STAND IT WHEN PEOPLE COMPLAIN ABOUT HEAVIES[/q
understand from a pilots point of veiw you cant make a good fitting the CPU and PG are pathetic and a forge gun 1 or 2 hit kills any pilot no matter what i just want range reduced a small gun like that shouldn't be stronger than an instalation |
Azura Sakura
Militaires-Sans-Frontieres
54
|
Posted - 2013.06.03 14:43:00 -
[74] - Quote
TuFar Gon wrote:I hope this is'nt another thread cryin about heavies. Just a bunch of people with bratty senses of entitlement who want to rule the field uncontested. Next thing ya know they'll call for forge gun nerfs. If your any bit a good pilot who fits your ship properly YOU R SIMPLY VERY HARD TO TAKE DOWN. Also,,cant help but notice not a single mention of swarm launchers,,HELLOOO,,THEIR MISSLE ROUNDS LOCK ON AND CHASE U. TO ALL THE " REAL PILOTS " OUT THERE,,FORGIVE MY RANT,,,JUST CANT STAND IT WHEN PEOPLE COMPLAIN ABOUT HEAVIES Sorry. But any good/decent pilot knows that you can easily outrun swarm launchers if you fit it right. Now just for 1minute. I will like for you to imagine, yourself and maybe 2 other guys in combat and are getting surrounded. But then you have us, the bad ass DS pilots, come in for a quick pick up and fly off in the distance. Be pretty cool but that will never happen ATM... |
Yeva Kalsani
Reckoners
116
|
Posted - 2013.06.03 14:46:00 -
[75] - Quote
Being a FG user myself, the problem I can identify is this:
Forge Guns (and railguns) are fairly well balanced against everything else. Especially when higher-level HAVs are rolled out, this will become clear. It will become even more clear when there's a damage decay over 300m range on FG shots, which the devs have talked about. I can only hope that railguns will have the same sort of damage brake put in place otherwise every game consists of taking out every railgun installation before anybody can roll out any Dropships.
Dropships are fairly well balanced against everything else. A skilled pilot in a well-fitted Dropship can do a lot of stuff and get away from Swarms.
But Forge Guns (and railguns) versus Dropships is not balanced at all. I say "buff Dropships for more EHP" but this is only a quickfix which, together with price cuts to Dropships, will only temporarily make them more balanced against these weapons, but unbalance them against everything else. There need to be more balancing factors in place against this type of weaponry to make them more survivable and "worth it" in terms of ISK and SP investments.
Then there's the problem with Dropship pilots not getting enough WP rewards for the stuff they're supposed to be doing, which is another issue, but let's leave that for another discussion... |
TuFar Gon
0uter.Heaven League of Infamy
2
|
Posted - 2013.06.03 14:48:00 -
[76] - Quote
gbghg wrote:TuFar Gon wrote:I hope this is'nt another thread cryin about heavies. Just a bunch of people with bratty senses of entitlement who want to rule the field uncontested. Next thing ya know they'll call for forge gun nerfs. If your any bit a good pilot who fits your ship properly YOU R SIMPLY VERY HARD TO TAKE DOWN. Also,,cant help but notice not a single mention of swarm launchers,,HELLOOO,,THEIR MISSLE ROUNDS LOCK ON AND CHASE U. TO ALL THE " REAL PILOTS " OUT THERE,,FORGIVE MY RANT,,,JUST CANT STAND IT WHEN PEOPLE COMPLAIN ABOUT HEAVIES You clearly have notread this thread at all, and the simple fact is I can throw your own argument back at you with no effort at all. your right,,I apologize for for not being thorough with my reading,,but still,,GOOD PILOTS R NOT EASY TO BRING DOWN. AGAIN,,OOPS just hate it when people bi___ about us,,forgive my stupidity and my lack of paying attention to detail,,got caught up in being pissed.
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Garrett Blacknova
Codex Troopers
3212
|
Posted - 2013.06.03 14:55:00 -
[77] - Quote
Yeva Kalsani wrote:Being a FG user myself, the problem I can identify is this:
Forge Guns (and railguns) are fairly well balanced against everything else. Especially when higher-level HAVs are rolled out, this will become clear. It will become even more clear when there's a damage decay over 300m range on FG shots, which the devs have talked about. I can only hope that railguns will have the same sort of damage brake put in place otherwise every game consists of taking out every railgun installation before anybody can roll out any Dropships.
Dropships are fairly well balanced against everything else. A skilled pilot in a well-fitted Dropship can do a lot of stuff and get away from Swarms.
But Forge Guns (and railguns) versus Dropships is not balanced at all. I say "buff Dropships for more EHP" but this is only a quickfix which, together with price cuts to Dropships, will only temporarily make them more balanced against these weapons, but unbalance them against everything else. There need to be more balancing factors in place against this type of weaponry to make them more survivable and "worth it" in terms of ISK and SP investments.
Then there's the problem with Dropship pilots not getting enough WP rewards for the stuff they're supposed to be doing, which is another issue, but let's leave that for another discussion... So basically, the problem is that when all the other vehicles got their HP buff after losing the Shield and Armour skill HP, Dropships should have got the same treatment?
I can agree with that. |
gbghg
L.O.T.I.S. RISE of LEGION
1984
|
Posted - 2013.06.03 14:57:00 -
[78] - Quote
Yeva Kalsani wrote:Being a FG user myself, the problem I can identify is this:
Forge Guns (and railguns) are fairly well balanced against everything else. Especially when higher-level HAVs are rolled out, this will become clear. It will become even more clear when there's a damage decay over 300m range on FG shots, which the devs have talked about. I can only hope that railguns will have the same sort of damage brake put in place otherwise every game consists of taking out every railgun installation before anybody can roll out any Dropships.
Dropships are fairly well balanced against everything else. A skilled pilot in a well-fitted Dropship can do a lot of stuff and get away from Swarms.
But Forge Guns (and railguns) versus Dropships is not balanced at all. I say "buff Dropships for more EHP" but this is only a quickfix which, together with price cuts to Dropships, will only temporarily make them more balanced against these weapons, but unbalance them against everything else. There need to be more balancing factors in place against this type of weaponry to make them more survivable and "worth it" in terms of ISK and SP investments.
Then there's the problem with Dropship pilots not getting enough WP rewards for the stuff they're supposed to be doing, which is another issue, but let's leave that for another discussion... This is actually very good post +1. And while I would say that this would be the perfect place to Insert countermeasures as CCP blam said in another thread it's hard to think of any countermeasures against forge guns. |
TuFar Gon
0uter.Heaven League of Infamy
2
|
Posted - 2013.06.03 15:06:00 -
[79] - Quote
JamieC Jordan wrote:[quote=TuFar Gon]I hope this is'nt another thread cryin about heavies. Just a bunch of people with bratty senses of entitlement who want to rule the field uncontested. Next thing ya know they'll call for forge gun nerfs. If your any bit a good pilot who fits your ship properly YOU R SIMPLY VERY HARD TO TAKE DOWN. Also,,cant help but notice not a single mention of swarm launchers,,HELLOOO,,THEIR MISSLE ROUNDS LOCK ON AND CHASE U. TO ALL THE " REAL PILOTS " OUT THERE,,FORGIVE MY RANT,,,JUST CANT STAND IT WHEN PEOPLE COMPLAIN ABOUT HEAVIES [/q understand from a pilots point of veiw you cant make a good fitting the CPU and PG are pathetic and a forge gun 1 or 2 hit kills any pilot no matter what i just want range reduced a small gun like that shouldn't be stronger than an instalation take our forge gun range? Just like they took our hmg range? Would u rather heavies use caveman clubs and try bringing dropships down by throwing rocks at u ???? Like I said before,,,BRATTY SENSE OF ENTITLEMENT. You do realize we destroy installations so you can have a better chance to fly over enemy territory,,or would u rather some noob jump on a railgun and steel WP by bringing u down with NO SKILLS. Dont hate THE FATTY,,WE R ONLY DOING OUR JOBS,,SO IF U DONT LIKE BEING SHOT DOWN,,DONT B A PILOT,,LEAVE IT TO " REAL PILOTS "
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gbghg
L.O.T.I.S. RISE of LEGION
1984
|
Posted - 2013.06.03 15:11:00 -
[80] - Quote
You want to know something? The majority of the pilots I know either respecced out of dropships or now refuse to fly them anymore due to how quick they die. And hell, some of them are among the best pilots I've come across in dust. Dropship piloting has the highest burnout rate of any role in this game. The simple fact is, if something doesn't change soon droships will become a very, very rare sight. |
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DS 10
G I A N T EoN.
383
|
Posted - 2013.06.03 15:25:00 -
[81] - Quote
It's hard to tell if all the dropships I've taken out have just been bad or my FG is just OP vs them. Most ships can only take one hit from my Ishukone Assault before dropping. Sometimes it MIGHT take two. I can totally understand why pilots are upset. It takes several shots on an LLAV and they are a lot more agile. It should take at least two shots to take out a basic ship, 3-4 for a good ship. |
DUST Fiend
OSG Planetary Operations Covert Intervention
3400
|
Posted - 2013.06.03 15:36:00 -
[82] - Quote
DS 10 wrote:It's hard to tell if all the dropships I've taken out have just been bad or my FG is just OP vs them. Most ships can only take one hit from my Ishukone Assault before dropping. Sometimes it MIGHT take two. I can totally understand why pilots are upset. It takes several shots on an LLAV and they are a lot more agile. It should take at least two shots to take out a basic ship, 3-4 for a good ship.
I use my militia forge gun with two complex heavy damage mods and I've never had to shoot a dropship more than 3 times to kill it |
martinofski
Les Rebelles A Qc
169
|
Posted - 2013.06.03 15:47:00 -
[83] - Quote
Totally agree with you DS10. The forge gun isn't the issue here, but the DS itself.
The dropship should be more resistant than an LAV with an exposed driver.
For me, there is some flaw in the modules too. A dropship which can carry 6+1 people shouldn't be a light vehicle, more like a medium one. Modules for shield and armor should be better than the ones for the LAV.
For balance, DS need to be "think" differently regarding their defence, since when you are in the air, no cover is really available. There is, but you also attract all the attention until you are down.
I made an alt, just so I could fly dropship around like I love too without getting killed. I got about 1M Sp into it and still in the academy, so now I do survive ok, unless a turret start to shoot me until I fall. this is the only place you can ride around a complete game. This is totally not normal. The only reason I do survive is the fact I don't come across any forge guns or upgraded swarms. Only Militia Swarm attacks me.
By the way, I noticed the only place where a DS is good for not giving the pilot WP is the academy, since you can play much longer in there before hitting 10,000WP and switching to the normal playmodes. Sad. Glad I transfered 40M isk to my alt to play around in DS. It feel good there. hovering and killing some reddots, tanks and turrets with my gunners.
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Nebra Tene
Roaming Blades
47
|
Posted - 2013.06.03 16:06:00 -
[84] - Quote
calisk galern wrote:aren't drop ships virtually immune to swarm launchers/av grenades now due to their speed and height.
now they want to be immune to forge guns as well?
the phrase "in your dreams" seems pretty appropriate
Seems vehicles getting destroyed easily by ANTI-VEHICLE weapons makes the AV weapons OP. To pilots, you gotta keep in mind in a dropship, you always have to keep moving, like any vehicle or infantry unit, you stand still for too long without good cover, you're going to get shot down fast.
On a side note, I don't really like to jump into the anti-Free LAV bandwagon (I don't really care either way for that), but in a way, they may be somewhat responsible for Dropships/ Tanks being destroyed extremely fast at times, I mean, ever since the LAV spam started, everyone has to have some AV measures all the time if they don't want a bunch of LAVs just driving around, running over everyone constantly.
So the anti-vehicle role went from something some people used, to a must have side-build necessary for everyone. Most threads for or against free LAVs end up with a lot of people just saying "if you don't want to get run over, you should have some AV measures" or something of the sorts and of course with nothing being announced in regards of the matter for CCP, people are doing so.
So there's a chance its not that AV stuff is OP, but rather, that there's an overabundance of AV units at any given time? Or maybe they ARE OP, who knows, as a pilot and an AV unit, I find them rather nicely balanced, but that may be just me, depends on one's sense of "balance" I suppose.
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Garrett Blacknova
Codex Troopers
3212
|
Posted - 2013.06.03 16:25:00 -
[85] - Quote
Nebra Tene wrote:calisk galern wrote:aren't drop ships virtually immune to swarm launchers/av grenades now due to their speed and height.
now they want to be immune to forge guns as well?
the phrase "in your dreams" seems pretty appropriate Seems vehicles getting destroyed easily by ANTI-VEHICLE weapons makes the AV weapons OP. To pilots, you gotta keep in mind in a dropship, you always have to keep moving, like any vehicle or infantry unit, you stand still for too long without good cover, you're going to get shot down fast. On a side note, I don't really like to jump into the anti-Free LAV bandwagon (I don't really care either way for that), but in a way, they may be somewhat responsible for Dropships/ Tanks being destroyed extremely fast at times, I mean, ever since the LAV spam started, everyone has to have some AV measures all the time if they don't want a bunch of LAVs just driving around, running over everyone constantly. So the anti-vehicle role went from something some people used, to a must have side-build necessary for everyone. Most threads for or against free LAVs end up with a lot of people just saying "if you don't want to get run over, you should have some AV measures" or something of the sorts and of course with nothing being announced in regards of the matter for CCP, people are doing so. So there's a chance its not that AV stuff is OP, but rather, that there's an overabundance of AV units at any given time? Or maybe they ARE OP, who knows, as a pilot and an AV unit, I find them rather nicely balanced, but that may be just me, depends on one's sense of "balance" I suppose. As an AV guy who mostly runs Swarms, I call BS on the claim that Dropships are practically immune.
If they want to actually be involved in anything, at all, in any way at all, they HAVE to come close enough to be at risk. And a well-timed and well-aimed Swarm is near-impossible for even an Assault Dropship to avoid, although it's only a first volley, and the second they WILL be able to outrun. A regular Dropship or Logi variant will have to tank at least 3 Swarms from me before they can run, and that's assuming they're good AND lucky enough to work out where I'm shooting from. It's possible for an unlucky (or bad) Assault Dropship pilot to get shot down by a good Swarm user.
Forge Guns aren't OP, but they are OP against Dropships, because Dropships are underpowered and need a little bit of a buff. Like the slight HP buff that HAVs got, or like the huge one LAVs got that needs at least a partial reversal because they're the ones that are practically immune to Swarms these days (free ones are ok, non-free Militia and up are too hard to kill). I'm pretty sure LLAVs in particular are harder to kill than most HAVs. |
General Erick
Onslaught Inc RISE of LEGION
37
|
Posted - 2013.06.03 16:28:00 -
[86] - Quote
Gigatron Prime wrote:
On another note, milita forge is **** as well and it aint gonna drop a militia easily .
I disagree, I have a militia with two militia heavy damage mods and I shoot the dropship once and it drops...like a ship. |
DUST Fiend
OSG Planetary Operations Covert Intervention
3402
|
Posted - 2013.06.03 16:29:00 -
[87] - Quote
General Erick wrote:Gigatron Prime wrote:
On another note, milita forge is **** as well and it aint gonna drop a militia easily .
I disagree, I have a militia with two militia heavy damage mods and I shoot the dropship once and it drops...like a ship.
Same
Who needs to skill into AV when Militia Forges are as godly as they are?
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Severance Pay
Purgatorium of the Damned League of Infamy
316
|
Posted - 2013.06.03 16:36:00 -
[88] - Quote
Protip killing dropships: Aim for the rudders in the rear +50% dmg. You're welcome guys, hope this helps with your inability to oneshot dropships. If all goes well there should be a new thread call "QQ Dropship pilots quit, all AV oneshots all ships"
Protip to dropships: Fly backwards to avoid heavy fire to rudders. |
gbghg
L.O.T.I.S. RISE of LEGION
1989
|
Posted - 2013.06.03 17:08:00 -
[89] - Quote
Severance Pay wrote:Protip killing dropships: Aim for the rudders in the rear +50% dmg. You're welcome guys, hope this helps with your inability to oneshot dropships. If all goes well there should be a new thread call "QQ Dropship pilots quit, all AV oneshots all ships"
Protip to dropships: Fly backwards to avoid heavy fire to rudders. Problem is, the thrusters are the biggest target on the ship, you try and run away while turning away to make the most of the new flight mechanics they get hit. You try and fly away backwards as suggested your vulnerable for longer and any shots aiming at the largest target eg the underside have a high chance of still hitting the thrusters. |
Iron Wolf Saber
Den of Swords
4848
|
Posted - 2013.06.03 17:13:00 -
[90] - Quote
I think one of the major problems for dropships is they have such a large vulnerable spot. |
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