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261. World of Tanks 514 - railguns op vs dropships - in Feedback/Requests [original thread]
by 1 shotted, i meant 2 shotted :P rof just destroys pythons
- by Xaviah Reaper - at 2013.12.15 22:08:00
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262. request - environment, textures, and gamemodes - in Feedback/Requests [original thread]
as it stands, the maps, battlefields, and scenery seem pretty dull imo. its a few odd structures in the desert with no real captivating scenery to fight in. I propose much higher definition plant life, jungle maps, rivers, tunnelling systems / m...
- by Xaviah Reaper - at 2013.12.15 21:25:00
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263. Adding Tread (or engine) HP, making vehicles more vulnerable without buffs or ne... - in Feedback/Requests [original thread]
Komodo Jones wrote: if a dropship takes a forge round to the thrusters or gets close enough for AV grenades to hit, should just fall right out of the sky ... Im going to take a massive guess and assume you like using forge guns and want t...
- by Xaviah Reaper - at 2013.12.15 21:17:00
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264. Solution for Tanks: Decouple Driving and Main Turret - in Feedback/Requests [original thread]
Soraya Xel wrote: The main problem with tanks is that they're too much power for one player to have in a game where the participant counts are limited. If a player requires multiple other players to kill, it's almost like having an uneven parti...
- by Xaviah Reaper - at 2013.12.15 21:02:00
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265. the reason tanks 'seem' op - in Feedback/Requests [original thread]
basically there is a fine system in place that as a result of no real match making system, tanks have no real counter. infantry >= infantry+dropships (struggle with tank and dropship fire) dropships >= infantry+tanks (struggle with other dr...
- by Xaviah Reaper - at 2013.12.15 20:57:00
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266. [Feedback] Rifles and SMG need a 30% nerf. - in Feedback/Requests [original thread]
fixing this requires a hp buff to suits by around 110%, and a buff to explosive damage, shotguns, and sniper rifles vs infantry to keep it balanced :P should have no affect on vehicles though as vehicle damage output vs infantry needs to be mainta...
- by Xaviah Reaper - at 2013.12.15 20:32:00
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267. World of Tanks 514 - railguns op vs dropships - in Feedback/Requests [original thread]
ALT2 acc wrote: Xaviah Reaper wrote: as of 1.7, railguns are horribly op vs dropships. because ADS got a hitpoint NERF, railguns are 1 shotting us all over the place as a result of their ROF, range, and damage. They need to be nerfed to deal...
- by Xaviah Reaper - at 2013.12.15 20:32:00
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268. World of Tanks 514 - railguns op vs dropships - in Feedback/Requests [original thread]
as of 1.7, railguns are horribly op vs dropships. because ADS got a hitpoint NERF, railguns are 1 shotting us all over the place as a result of their ROF, range, and damage. They need to be nerfed to deal less damage vs dropships, and / or their r...
- by Xaviah Reaper - at 2013.12.15 20:27:00
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269. [Request] Character avatars: Frame size, specialization colors, and tier colors,... - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Andra Syra wrote: I'd just like to be able to use the Eve avatar system, to be perfectly honest. Picking through a selection of pre-made portrait doesn't really connect me with my character, but customising my ch...
- by Xaviah Reaper - at 2013.12.15 20:17:00
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270. request based on 1.7 - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: Xaviah Reaper wrote: second respec pl0x :) You didn't say why ??? Guess we don't need to know . because now we have a flavour for 1.7, we can make a real decision for what we what to go into :)
- by Xaviah Reaper - at 2013.12.12 12:30:00
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271. request based on 1.7 - in Feedback/Requests [original thread]
second respec pl0x :)
- by Xaviah Reaper - at 2013.12.11 23:14:00
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272. feedback: 1.7 - in Feedback/Requests [original thread]
tanks are too fast for av to get a shot in, if their speed is to be maintained, survivability for tanks has to be reduced. dropships are less fun to use than in 1.6, i feel ive lost my baby... however, survivability is improved in terms of passive...
- by Xaviah Reaper - at 2013.12.11 22:27:00
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273. Why AVers need to take a bite into the mtfu sandwich :) - in Feedback/Requests [original thread]
no what I am saying is tanks should have their speed brought back down a tiny bit but keep their survivability.. killing one should require teamwork... invisible? dafuq?
- by Xaviah Reaper - at 2013.12.11 16:46:00
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274. Why AVers need to take a bite into the mtfu sandwich :) - in Feedback/Requests [original thread]
A tank should not be solo-able by any old AVer. It should require teamwork or persistence. If you can solo a vehicle, you should be completely maxed in that weapon such as proto forge prof 5. Us dropship pilots had to eat your crap all day for 2...
- by Xaviah Reaper - at 2013.12.11 16:36:00
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275. vehicles are OP - in Feedback/Requests [original thread]
Spartan MK420 wrote: 2 complex dmg mods, wyk proto forge, prof 5, takes me 4-6 shells to kill 1 tank...... ... good .. you are capable of soloing a tank. that is the ultimate position for AV.
- by Xaviah Reaper - at 2013.12.11 16:34:00
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276. ccp if you dare nerf dropships... - in Feedback/Requests [original thread]
terrible, terrible things will happen to you.. you have been warned
- by Xaviah Reaper - at 2013.12.11 11:28:00
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277. vehicles are OP - in Feedback/Requests [original thread]
Text Grant wrote: AV was nerfed too much and vehicles are running rampant. No counter but other tanks. Paper, rock, scissors is NOT working. There is absolutely no reason to skill into swarms, AV grenades, and little reason to skill into forge ...
- by Xaviah Reaper - at 2013.12.11 11:24:00
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278. vehicles are OP - in Feedback/Requests [original thread]
Dropships!? OP!? BOUT F*CKIN TIME!
- by Xaviah Reaper - at 2013.12.11 11:20:00
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279. scopes assault rifle - in Feedback/Requests [original thread]
Alam Storm wrote: Fizzer94 wrote: I personally think the ARs should have iron sights, for 2 reasons. 1) Being blaster-based, they are the shortest range racial rifle. 2) Some people don't like Optical/ACOG sights, this provides an option for...
- by Xaviah Reaper - at 2013.12.11 11:13:00
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280. To Team TrueGrit: Fake attacks to lock down districts in PC - in Feedback/Requests [original thread]
what if the future of PC ... ... is between more than 2 corps per battle? the potential to have your whole alliance attacking another entire alliance
- by Xaviah Reaper - at 2013.12.11 11:08:00
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